Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Dos Equis Crisp
Athena
Silver I
Level 88
God Stats
10W - 8L
1,554 SR
Queue Stats
215W - 237L
1,113 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Heniqs
Zhong Kui
Silver III
Level 104
God Stats
8W - 6L
1,644 SR
Queue Stats
199W - 217L
1,076 MMR
Solo
Janus
Janus
Silver I
JoJoFig23
Janus
Silver I
Level 124
God Stats
3W - 7L
1,551 SR
Queue Stats
186W - 188L
1,191 MMR
Party 1
Anhur
Anhur
Silver II
Spartan021231
Anhur
Silver II
Level 69
God Stats
3W - 6L
1,411 SR
Queue Stats
159W - 170L
1,006 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,532 SR
1,177 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,362 SR
1,092 MMR
Zeus
Zeus
Silver V
FaintCalf24532
Zeus
Silver V
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 64L
1,165 MMR
Party 2
Charybdis
Charybdis
Silver I
ItzDurl
Charybdis
Silver I
Level 109
God Stats
4W - 5L
1,308 SR
Queue Stats
91W - 107L
1,099 MMR
Solo
Thanatos
Thanatos
Bronze IV
Nardi Wick
Thanatos
Bronze IV
Level 88
God Stats
2W - 1L
1,223 SR
Queue Stats
58W - 78L
1,051 MMR
Party 2
Atlas
Atlas
Silver III
Shinpuru2612
Atlas
Silver III
Level 136
God Stats
5W - 12L
1,281 SR
Queue Stats
91W - 105L
1,065 MMR
Solo
Ravana
Ravana
Silver II
no dolphins
Ravana
Silver II
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 226L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 4 / 0
6,300
573
6,368
10,397
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
4,960
451
3,025
12,716
8,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Heniqs
Zhong Kui
12
0 / 0 / 1
6,656
605
4,972
7,959
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
JoJoFig23
Janus
10
1 / 3 / 2
5,754
523
5,588
5,343
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
4,728
430
2,553
5,875
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraKukulkanScylla

VS

Bans
HachimanAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
6,524
593
4,991
8,230
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ItzDurl
Charybdis
12
5 / 1 / 4
6,931
630
6,557
6,159
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Nardi Wick
Thanatos
13
6 / 0 / 2
6,833
621
5,333
6,637
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 9
6,392
581
5,166
7,426
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
0 / 1 / 0
6,628
603
5,262
7,604
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
15
15
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
4
0
1.5
L
0
5
1
0.1
W
2
5
5
0.9
L
Zhong Kui
Heniqs
Zhong Kui
0
0
1
0.5
W
Charybdis
ItzDurl
Charybdis
5
1
4
7
L
Janus
JoJoFig23
Janus
1
3
2
0.67
W
Thanatos
Nardi Wick
Thanatos
6
0
2
7
W
2
0
9
6.5
L
0
3
1
0.17
W
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
27,309
42,290
Taken
36,056
23,110
Mitigated
18,667
10,372
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,368
1,517
0
750
10,397
5,580
0
3,557
6,703
34,238
768
L
3,025
1,045
76
2,591
12,716
8,748
0
2,427
10,123
21,729
299
W
4,991
778
0
1,040
8,230
3,139
0
5,440
2,506
37,745
0
L
Zhong Kui
Heniqs
Zhong Kui
4,972
1,260
0
4,777
7,959
5,341
189
0
7,959
44,050
8,868
W
Charybdis
ItzDurl
Charybdis
6,557
3,788
0
2,727
6,159
2,216
463
2,415
3,664
0
49,423
L
Janus
JoJoFig23
Janus
5,588
177
0
585
5,343
1,763
0
1,951
3,089
32,988
630
W
Thanatos
Nardi Wick
Thanatos
5,333
1,392
0
7,036
6,637
3,011
0
1,881
4,688
0
52,679
W
5,166
2,542
0
2,524
7,426
5,408
0
4,169
3,065
16,393
0
L
2,553
832
0
1,593
5,875
1,678
0
1,616
4,259
0
28,323
W
Ravana
5,262
1,251
0
2,299
7,604
4,893
0
4,782
2,822
0
53,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
33,308
287
Minions Killed
363
0
Camps Cleared
0
1,010,001
Distance Traveled
1,081,667
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,300
573
50
5
0
218,781
0
L
Athena
4,960
451
21
2
0
224,317
0
W
Zeus
6,524
593
79
7
0
194,483
0
L
Zhong Kui
6,656
605
104
9
0
171,224
0
W
Charybdis
6,931
630
96
9
0
199,571
1
L
Janus
5,754
523
67
6
0
212,916
0
W
Thanatos
6,833
621
73
7
0
258,167
0
W
Atlas
6,392
581
13
1
0
227,720
6
L
Anhur
4,728
430
45
4
0
182,763
0
W
Ravana
6,628
603
102
9
0
201,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role