Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Arnelliesta
Jormungandr
Silver III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,409 MMR
Solo
Bellona
Bellona
Gold V
Jeppaz
Bellona
Gold V
Level 108
God Stats
54W - 45L
1,585 SR
Queue Stats
119W - 123L
1,277 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Qzick
Hou Yi
Gold III
Level 159
God Stats
6W - 7L
1,463 SR
Queue Stats
133W - 130L
1,521 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Slyzce
Kukulkan
Silver I
Level 103
God Stats
2W - 0L
1,740 SR
Queue Stats
17W - 21L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,558 SR
1,418 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,533 SR
1,419 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
JonasErGud
Arachne
Silver I
Level 107
God Stats
19W - 14L
1,531 SR
Queue Stats
133W - 131L
1,378 MMR
Solo
Ganesha
Ganesha
Silver V
JuicyAdi
Ganesha
Silver V
Level 269
God Stats
2W - 2L
1,681 SR
Queue Stats
82W - 72L
1,401 MMR
Solo
Vulcan
Vulcan
Gold IV
erayberg
Vulcan
Gold IV
Level 155
God Stats
7W - 7L
1,681 SR
Queue Stats
212W - 215L
1,410 MMR
Solo
Ullr
Ullr
Bronze III
jradisawesim
Ullr
Bronze III
Level 166
God Stats
2W - 5L
1,270 SR
Queue Stats
42W - 52L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 5
7,310
487
6,464
11,418
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Arnelliesta
Jormungandr
15
11 / 0 / 2
10,384
692
16,023
13,131
8,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Jeppaz
Bellona
13
3 / 2 / 2
7,449
497
5,705
12,989
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Qzick
Hou Yi
13
1 / 1 / 4
7,369
491
7,411
8,211
3,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Slyzce
Kukulkan
14
0 / 0 / 4
8,437
562
10,771
6,965
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaArtemisAwilix

VS

Bans
ThanatosSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 6 / 0
6,294
420
5,439
19,883
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JonasErGud
Arachne
11
0 / 2 / 1
6,329
422
4,919
14,139
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
JuicyAdi
Ganesha
12
0 / 3 / 2
7,614
508
6,109
18,088
16,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
erayberg
Vulcan
13
1 / 3 / 0
7,359
491
7,795
6,266
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,230
482
6,001
9,653
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
5
2.5
L
Amaterasu
 
Amaterasu
1
6
0
0.17
W
Jormungandr
Arnelliesta
Jormungandr
11
0
2
12
W
Bellona
Jeppaz
Bellona
3
2
2
2
L
Arachne
JonasErGud
Arachne
0
2
1
0.25
L
Ganesha
JuicyAdi
Ganesha
0
3
2
0.33
W
Hou Yi
Qzick
Hou Yi
1
1
4
3
W
Kukulkan
Slyzce
Kukulkan
0
0
4
2
L
Vulcan
erayberg
Vulcan
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
30,263
52,714
Taken
68,029
34,967
Mitigated
41,457
16,962
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,464
891
0
3,130
11,418
11,579
180
4,493
6,925
21,056
0
L
Amaterasu
 
Amaterasu
5,439
3,807
0
4,195
19,883
13,099
0
12,001
7,251
0
27,733
W
Jormungandr
Arnelliesta
Jormungandr
16,023
2,909
0
2,917
13,131
8,972
0
3,080
10,051
72,782
2,891
W
Bellona
Jeppaz
Bellona
5,705
1,634
0
5,717
12,989
8,164
0
1,013
11,976
0
57,997
L
Arachne
JonasErGud
Arachne
4,919
3,597
0
4,927
14,139
5,412
0
4,210
9,797
0
50,094
L
Ganesha
JuicyAdi
Ganesha
6,109
554
0
4,371
18,088
16,336
0
7,329
10,542
32,620
2,809
W
Hou Yi
Qzick
Hou Yi
7,411
4,624
0
3,528
8,211
3,325
548
2,039
6,172
0
58,282
W
Kukulkan
Slyzce
Kukulkan
10,771
408
0
1,670
6,965
2,927
166
3,071
3,894
84,518
1,349
L
Vulcan
erayberg
Vulcan
7,795
4,595
0
453
6,266
2,714
0
4,360
1,718
60,652
1,986
L
6,001
1,819
0
1,913
9,653
3,896
375
3,276
6,331
0
63,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
34,826
499
Minions Killed
389
0
Camps Cleared
0
1,511,867
Distance Traveled
1,470,150
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,310
487
15
1
0
328,823
4
L
Amaterasu
6,294
420
47
3
0
288,159
0
W
Jormungandr
10,384
692
131
9
0
267,550
0
W
Bellona
7,449
497
86
6
0
361,938
5
L
Arachne
6,329
422
83
6
0
309,667
0
L
Ganesha
7,614
508
8
1
0
289,971
6
W
Hou Yi
7,369
491
108
7
0
255,578
1
W
Kukulkan
8,437
562
159
11
0
297,978
2
L
Vulcan
7,359
491
134
9
0
297,592
3
L
Ullr
7,230
482
117
8
0
284,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role