Player Matchup

Nut
Nut
 
Nut
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Docta89
Loki
Level 140
God Stats
2W - 2L
1,403 SR
Queue Stats
19W - 13L
1,541 Elo+
Solo
Mulan
Mulan
JRezh
Mulan
Level 108
God Stats
31W - 19L
1,581 SR
Queue Stats
317W - 265L
1,586 Elo+
Solo
Cerberus
Cerberus
PeenPerm
Cerberus
Level 156
God Stats
3W - 4L
1,415 SR
Queue Stats
64W - 57L
1,388 Elo+
Party 2
Team Averages
Level 146
1,480 SR
1,503 Elo+

VS

Team Averages
Level 130
1,717 SR
1,552 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BlurredBearX
Bake Kujira
Level 128
God Stats
1W - 1L
1,769 SR
Queue Stats
2W - 3L
1,695 Elo+
Solo
Janus
Janus
TheDarkus
Janus
Level 46
God Stats
0W - 3L
1,308 SR
Queue Stats
28W - 34L
1,421 Elo+
Party 1
Martichoras
Martichoras
WillOutplayYou
Martichoras
Level 126
God Stats
11W - 3L
2,087 SR
Queue Stats
72W - 66L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
alexmny
Gilgamesh
Level 123
God Stats
5W - 1L
1,921 SR
Queue Stats
93W - 75L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
2 / 0 / 3
9,086
1,010
5,074
5,899
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
 
Aphrodite
13
1 / 1 / 4
7,337
815
2,418
4,708
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
Docta89
Loki
13
0 / 1 / 2
7,016
780
2,770
4,872
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
JRezh
Mulan
14
3 / 2 / 5
8,282
920
7,632
9,354
8,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
PeenPerm
Cerberus
15
4 / 1 / 5
8,436
937
13,008
12,396
10,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 0 / 1
7,727
859
5,646
4,730
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bake Kujira
BlurredBearX
Bake Kujira
12
0 / 3 / 4
6,817
757
3,345
8,490
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
TheDarkus
Janus
14
2 / 1 / 1
7,556
840
4,824
3,699
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
WillOutplayYou
Martichoras
14
0 / 3 / 5
7,399
822
6,231
7,387
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
alexmny
Gilgamesh
12
0 / 3 / 5
6,882
765
7,678
12,448
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
5
5
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
3
3.5
W
Aphrodite
 
Aphrodite
1
1
4
3
L
Ne Zha
 
Ne Zha
3
0
1
3.5
L
Bake Kujira
BlurredBearX
Bake Kujira
0
3
4
0.67
W
Loki
Docta89
Loki
0
1
2
1
W
Mulan
JRezh
Mulan
3
2
5
2.75
W
Cerberus
PeenPerm
Cerberus
4
1
5
6.5
L
Janus
TheDarkus
Janus
2
1
1
2.5
L
Martichoras
WillOutplayYou
Martichoras
0
3
5
0.83
L
Gilgamesh
alexmny
Gilgamesh
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
27,724
37,229
Taken
36,754
26,174
Mitigated
22,635
11,896
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,074
2,864
0
1,444
5,899
2,420
909
2,135
3,305
0
35,499
W
Aphrodite
 
Aphrodite
2,418
316
4,012
3,247
4,708
2,167
222
560
3,986
9,714
0
L
Ne Zha
 
Ne Zha
5,646
479
0
678
4,730
1,701
0
2,099
2,403
0
22,023
L
Bake Kujira
BlurredBearX
Bake Kujira
3,345
1,840
0
498
8,490
6,187
0
1,947
6,251
13,563
0
W
Loki
Docta89
Loki
2,770
244
0
362
4,872
2,104
255
497
4,202
0
13,859
W
Mulan
JRezh
Mulan
7,632
1,036
0
1,185
9,354
8,780
281
1,924
6,969
0
16,382
W
Cerberus
PeenPerm
Cerberus
13,008
268
0
1,646
12,396
10,703
214
2,022
9,842
24,293
871
L
Janus
TheDarkus
Janus
4,824
78
0
109
3,699
1,043
0
2,236
1,274
22,213
0
L
Martichoras
WillOutplayYou
Martichoras
6,231
1,836
0
568
7,387
2,326
111
4,187
2,817
0
26,465
L
Gilgamesh
alexmny
Gilgamesh
7,678
2,040
0
1,651
12,448
11,378
0
3,312
8,791
0
14,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
36,381
212
Minions Killed
181
0
Camps Cleared
0
959,283
Distance Traveled
957,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,086
1,010
87
10
0
192,536
0
W
Aphrodite
7,337
815
29
3
0
146,635
0
L
Ne Zha
7,727
859
39
4
0
224,393
0
L
Bake Kujira
6,817
757
24
3
0
150,599
1
W
Loki
7,016
780
22
2
0
190,014
0
W
Mulan
8,282
920
19
2
0
206,908
0
W
Cerberus
8,436
937
55
6
0
223,190
0
L
Janus
7,556
840
56
6
0
208,238
0
L
Martichoras
7,399
822
49
5
0
169,071
0
L
Gilgamesh
6,882
765
13
1
0
204,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role