Player Matchup

Hercules
Hercules
Avery182657
Hercules
Level 44
God Stats
18W - 30L
1,265 SR
Queue Stats
163W - 196L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Bunny-Bombr
Kukulkan
Level 140
God Stats
20W - 19L
1,566 SR
Queue Stats
563W - 533L
1,419 Elo+
Party 2
Sol
Sol
EllEn_GRIPL3Y
Sol
Level 18
God Stats
24W - 23L
1,450 SR
Queue Stats
342W - 310L
1,397 Elo+
Party 2
Ymir
Ymir
MyNameJeff6477
Ymir
Level 68
God Stats
1W - 8L
1,500 SR
Queue Stats
49W - 48L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
righteyebrow21
Ao Kuang
Level 53
God Stats
4W - 3L
1,759 SR
Queue Stats
33W - 32L
1,491 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,413 Elo+

VS

Team Averages
Level 53
1,515 SR
1,406 Elo+
Surtr
Surtr
McClownin95
Surtr
Level 26
God Stats
2W - 6L
1,162 SR
Queue Stats
68W - 83L
1,206 Elo+
Party 1
Izanami
Izanami
Ruy110
Izanami
Level 22
God Stats
12W - 19L
1,745 SR
Queue Stats
91W - 101L
1,492 Elo+
Party 1
Merlin
Merlin
Uzumakifourdath
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
img0j0
Sun Wukong
Level 66
God Stats
4W - 4L
1,467 SR
Queue Stats
252W - 260L
1,354 Elo+
Party 1
Maman Brigitte
Maman Brigitte
stealthm0nkey04
Maman Brigitte
Level 103
God Stats
30W - 28L
1,700 SR
Queue Stats
111W - 102L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avery182657
Hercules
7
0 / 4 / 1
5,455
390
1,703
6,564
2,995
Kukulkan
Bunny-Bombr
Kukulkan
12
2 / 2 / 2
7,527
538
7,491
8,177
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 5 / 1
5,982
427
5,066
10,745
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 2
5,992
428
4,084
13,762
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ao Kuang
14
7 / 1 / 0
8,507
608
6,534
13,319
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 6
7,128
509
5,598
11,535
9,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
Ruy110
Izanami
13
4 / 2 / 6
8,148
582
6,605
8,363
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,646
475
7,973
6,914
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
img0j0
Sun Wukong
13
2 / 1 / 4
8,129
581
5,767
8,399
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
stealthm0nkey04
Maman Brigitte
14
7 / 2 / 5
8,323
595
9,759
14,620
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
17
17
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Avery182657
Hercules
0
4
1
0.13
L
Kukulkan
Bunny-Bombr
Kukulkan
2
2
2
1.5
L
0
5
1
0.1
W
4
2
6
3.5
L
0
5
2
0.2
W
Izanami
Ruy110
Izanami
4
2
6
3.5
W
0
3
2
0.33
W
Sun Wukong
img0j0
Sun Wukong
2
1
4
4
L
Ao Kuang
7
1
0
7
W
Maman Brigitte
stealthm0nkey04
Maman Brigitte
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
35,702
52,567
Taken
49,831
25,179
Mitigated
29,205
7,415
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Avery182657
Hercules
1,703
379
0
444
6,564
2,995
0
1,011
5,258
0
18,450
L
Kukulkan
Bunny-Bombr
Kukulkan
7,491
727
0
866
8,177
3,230
429
4,599
3,072
56,432
1,085
L
5,066
2,503
0
1,509
10,745
3,075
861
3,259
7,263
29,004
7,860
W
5,598
2,094
0
3,042
11,535
9,961
309
5,628
5,868
946
26,510
L
4,084
619
0
626
13,762
10,253
182
3,297
10,191
17,492
0
W
Izanami
Ruy110
Izanami
6,605
4,353
0
1,338
8,363
3,494
1,768
4,639
3,724
0
62,710
W
7,973
308
26
614
6,914
2,696
401
3,967
2,908
36,259
1,136
W
Sun Wukong
img0j0
Sun Wukong
5,767
1,290
0
1,562
8,399
7,101
51
3,464
4,795
0
52,733
L
Ao Kuang
6,534
1,315
0
3,970
13,319
5,626
49
4,446
8,610
52,289
0
W
Maman Brigitte
stealthm0nkey04
Maman Brigitte
9,759
626
0
4,939
14,620
5,953
105
4,793
9,827
60,662
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
38,374
295
Minions Killed
380
0
Camps Cleared
0
1,226,277
Distance Traveled
1,401,285
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,455
390
29
2
0
171,041
0
L
Kukulkan
7,527
538
106
8
0
223,668
0
L
Sol
5,982
427
61
4
0
254,019
0
W
Surtr
7,128
509
38
3
0
289,869
0
L
Ymir
5,992
428
12
1
0
251,016
2
W
Izanami
8,148
582
106
8
0
269,112
0
W
Merlin
6,646
475
72
5
0
265,916
1
W
Sun Wukong
8,129
581
73
5
0
264,877
0
L
Ao Kuang
8,507
608
87
6
0
326,533
0
W
Maman Brigitte
8,323
595
91
7
0
311,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role