Player Matchup

Ares
Ares
Diamond IV
Metimer
Ares
Diamond IV
Level 157
God Stats
24W - 13L
1,918 SR
Queue Stats
152W - 125L
2,139 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Snoooooooz
Sun Wukong
Masters
Level 203
God Stats
21W - 6L
1,815 SR
Queue Stats
256W - 207L
2,597 MMR
Party 2
Tiamat
Tiamat
Diamond IV
Speαr
Tiamat
Diamond IV
Level 145
God Stats
2W - 3L
1,428 SR
Queue Stats
68W - 45L
2,252 MMR
Solo
Da Ji
Da Ji
Masters
Wаke
Da Ji
Masters
Level 159
God Stats
31W - 7L
1,990 SR
Queue Stats
385W - 284L
2,634 MMR
Party 2
Hachiman
Hachiman
Diamond II
xubba9
Hachiman
Diamond II
Level 156
God Stats
9W - 6L
1,807 SR
Queue Stats
181W - 153L
2,323 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,791 SR
2,389 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,584 SR
2,390 MMR
Achilles
Achilles
Diamond V
ExperimentalBell
Achilles
Diamond V
Level 174
God Stats
3W - 3L
1,635 SR
Queue Stats
210W - 188L
2,062 MMR
Solo
Sol
Sol
Masters
Grandseraph
Sol
Masters
Level 277
God Stats
14W - 13L
1,327 SR
Queue Stats
203W - 198L
2,448 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Nnaniwuy82
Kumbhakarna
Diamond IV
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 62L
2,266 MMR
Solo
Danzaburou
Danzaburou
Diamond I
aMADKID
Danzaburou
Diamond I
Level 124
God Stats
79W - 53L
1,904 SR
Queue Stats
422W - 389L
2,605 MMR
Solo
Thor
Thor
Masters
killerelite155
Thor
Masters
Level 221
God Stats
8W - 6L
1,555 SR
Queue Stats
236W - 195L
2,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Metimer
Ares
13
1 / 2 / 5
7,497
536
6,589
11,782
11,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Snoooooooz
Sun Wukong
16
5 / 0 / 2
9,687
692
14,169
14,087
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Speαr
Tiamat
14
2 / 1 / 3
8,380
599
7,483
6,091
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
Wаke
Da Ji
15
5 / 1 / 6
8,230
588
8,845
12,367
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
xubba9
Hachiman
15
2 / 0 / 2
8,739
624
7,194
9,193
4,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaBacchusAthenaVamana

VS

Bans
LokiThanatosKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,249
518
5,995
14,665
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 0
7,709
551
6,343
9,278
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Nnaniwuy82
Kumbhakarna
11
2 / 2 / 1
7,213
515
3,689
14,775
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
aMADKID
Danzaburou
12
0 / 3 / 3
7,136
510
8,260
10,118
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
6,418
458
5,650
11,560
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
4
4
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
3
0
0.33
W
Ares
Metimer
Ares
1
2
5
1.75
L
Kumbhakarna
Nnaniwuy82
Kumbhakarna
2
2
1
1.25
W
Sun Wukong
Snoooooooz
Sun Wukong
5
0
2
6
W
Tiamat
Speαr
Tiamat
2
1
3
3.5
W
Da Ji
Wаke
Da Ji
5
1
6
8
L
Danzaburou
aMADKID
Danzaburou
0
3
3
0.5
L
1
3
1
0.5
W
Hachiman
xubba9
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,280
Damage
29,937
53,520
Taken
60,396
37,592
Mitigated
37,850
19,517
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,995
1,887
0
5,164
14,665
10,819
0
1,381
13,282
0
59,232
L
6,343
3,172
0
3,429
9,278
3,203
0
826
8,452
70,777
4,252
W
Ares
Metimer
Ares
6,589
615
0
1,941
11,782
11,816
0
2,643
8,992
24,065
0
L
Kumbhakarna
Nnaniwuy82
Kumbhakarna
3,689
683
0
2,960
14,775
13,097
0
6,969
6,894
14,286
333
W
Sun Wukong
Snoooooooz
Sun Wukong
14,169
3,504
0
4,541
14,087
11,921
32
151
13,323
9,238
81,270
W
Tiamat
Speαr
Tiamat
7,483
698
0
1,953
6,091
4,011
0
310
5,781
60,778
1,085
W
Da Ji
Wаke
Da Ji
8,845
3,031
0
5,147
12,367
5,592
0
1,211
11,076
0
69,072
L
Danzaburou
aMADKID
Danzaburou
8,260
2,048
0
1,385
10,118
4,976
0
3,039
6,628
0
60,980
L
5,650
1,040
0
886
11,560
5,755
0
2,442
8,959
0
51,029
W
Hachiman
xubba9
Hachiman
7,194
4,757
0
5,935
9,193
4,252
503
4,685
4,146
0
76,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,533
Gold Earned
35,725
549
Minions Killed
481
0
Camps Cleared
0
1,433,574
Distance Traveled
1,381,869
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,249
518
106
8
0
283,150
0
L
Sol
7,709
551
162
12
0
257,033
3
W
Ares
7,497
536
20
1
0
294,900
2
L
Kumbhakarna
7,213
515
13
1
0
284,628
4
W
Sun Wukong
9,687
692
134
10
0
279,687
0
W
Tiamat
8,380
599
159
11
0
265,545
4
W
Da Ji
8,230
588
102
7
0
313,364
2
L
Danzaburou
7,136
510
124
9
0
271,647
5
L
Thor
6,418
458
76
5
0
285,411
0
W
Hachiman
8,739
624
134
10
0
280,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role