Player Matchup

Baron Samedi
Baron Samedi
Hidd3n Ice
Baron Samedi
Level 160
God Stats
14W - 12L
1,335 SR
Queue Stats
63W - 70L
1,508 Elo+
Solo
Ravana
Ravana
Leperdog
Ravana
Level 48
God Stats
3W - 1L
1,258 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Nu Wa
Nu Wa
SalemValkyrie
Nu Wa
Level 156
God Stats
12W - 9L
1,858 SR
Queue Stats
120W - 128L
1,567 Elo+
Solo
Hercules
Hercules
WOLFHAWK22000
Hercules
Level 144
God Stats
118W - 92L
1,660 SR
Queue Stats
137W - 109L
1,736 Elo+
Solo
Neith
Neith
heatonup
Neith
Level 37
God Stats
26W - 20L
1,604 SR
Queue Stats
26W - 20L
1,537 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,559 Elo+

VS

Team Averages
Level 130
1,526 SR
1,498 Elo+
Artemis
Artemis
FingerStumps
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 135L
1,573 Elo+
Solo
Charon
Charon
ManlyMayhem
Charon
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 118L
1,406 Elo+
Solo
Pele
Pele
Nikodeamus
Pele
Level 134
God Stats
0W - 3L
1,522 SR
Queue Stats
277W - 337L
1,481 Elo+
Solo
Ra
Ra
TypoDaFalcon
Ra
Level 84
God Stats
15W - 14L
1,652 SR
Queue Stats
252W - 258L
1,511 Elo+
Solo
Nu Wa
Nu Wa
xayla
Nu Wa
Level 158
God Stats
40W - 49L
1,456 SR
Queue Stats
322W - 376L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hidd3n Ice
Baron Samedi
12
1 / 0 / 5
6,720
1,120
3,780
4,467
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Leperdog
Ravana
12
4 / 0 / 3
7,825
1,304
2,146
2,170
2,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

12
0 / 2 / 5
6,759
1,127
4,927
4,452
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
WOLFHAWK22000
Hercules
12
2 / 0 / 3
6,672
1,112
9,669
9,888
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
heatonup
Neith
12
1 / 0 / 5
6,671
1,112
3,602
4,950
2,051
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

365

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FingerStumps
Artemis
11
0 / 2 / 2
6,222
1,037
7,404
7,225
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
11
0 / 0 / 1
6,594
1,099
4,604
4,081
3,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
5,942
990
3,674
7,004
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,430
1,072
2,810
1,010
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
xayla
Nu Wa
11
1 / 2 / 1
6,525
1,088
5,159
6,022
2,395
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
8
Kills
2
2
Deaths
8
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
FingerStumps
Artemis
0
2
2
0.5
W
Baron Samedi
Hidd3n Ice
Baron Samedi
1
0
5
3.5
W
Ravana
Leperdog
Ravana
4
0
3
5.5
L
Charon
0
0
1
0.5
L
0
4
1
0.13
W
0
2
5
1.25
L
1
0
0
1
W
Hercules
WOLFHAWK22000
Hercules
2
0
3
3.5
W
Neith
heatonup
Neith
1
0
5
3.5
L
Nu Wa
xayla
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
23,651
25,927
Taken
25,342
17,875
Mitigated
11,741
8,885
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FingerStumps
Artemis
7,404
1,813
0
490
7,225
2,997
0
2,452
4,378
0
21,337
W
Baron Samedi
Hidd3n Ice
Baron Samedi
3,780
219
496
1,992
4,467
2,353
0
2,196
2,207
14,398
613
W
Ravana
Leperdog
Ravana
2,146
491
0
657
2,170
2,061
0
1,008
1,101
0
17,736
L
Charon
4,604
257
0
348
4,081
3,495
0
1,125
2,612
11,139
0
L
3,674
936
0
655
7,004
2,482
0
2,012
4,634
0
11,321
W
4,927
733
0
0
4,452
1,998
0
2,003
2,385
22,679
0
L
2,810
0
356
156
1,010
372
0
463
464
19,071
0
W
Hercules
WOLFHAWK22000
Hercules
9,669
3,157
0
4,948
9,888
9,412
0
5,106
4,782
0
14,818
W
Neith
heatonup
Neith
3,602
1,735
0
792
4,950
2,051
0
2,071
2,879
0
13,044
L
Nu Wa
xayla
Nu Wa
5,159
1,535
0
89
6,022
2,395
0
1,809
3,969
13,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
31,713
152
Minions Killed
127
9
Camps Cleared
3
601,106
Distance Traveled
586,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,222
1,037
28
5
1
116,146
0
W
Baron Samedi
6,720
1,120
33
6
0
108,671
0
W
Ravana
7,825
1,304
46
8
5
145,436
0
L
Charon
6,594
1,099
20
3
0
138,548
0
L
Pele
5,942
990
18
3
1
87,390
0
W
Nu Wa
6,759
1,127
44
7
1
112,653
0
L
Ra
6,430
1,072
41
7
1
142,435
0
W
Hercules
6,672
1,112
12
2
0
132,773
0
W
Neith
6,671
1,112
17
3
3
101,573
0
L
Nu Wa
6,525
1,088
20
3
0
102,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role