Player Matchup

Gilgamesh
Gilgamesh
BynLeung
Gilgamesh
Level 42
God Stats
4W - 7L
1,265 SR
Queue Stats
238W - 218L
1,558 Elo+
Party 1
Discordia
Discordia
Hakobe
Discordia
Level 58
God Stats
30W - 18L
1,988 SR
Queue Stats
181W - 177L
1,534 Elo+
Party 1
Bakasura
Bakasura
LilDinoCheeks
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,506 Elo+
Party 3
Skadi
Skadi
Thupiiiid__
Skadi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
478W - 481L
1,484 Elo+
Party 3
Cerberus
Cerberus
shuraragii
Cerberus
Level 56
God Stats
1W - 3L
1,207 SR
Queue Stats
172W - 162L
1,509 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,518 Elo+

VS

Team Averages
Level 78
1,493 SR
1,513 Elo+
Mulan
Mulan
FirstWorldChild
Mulan
Level 77
God Stats
5W - 12L
1,361 SR
Queue Stats
218W - 217L
1,543 Elo+
Solo
Ra
Ra
MachiProo01
Ra
Level 80
God Stats
5W - 6L
1,602 SR
Queue Stats
119W - 117L
1,535 Elo+
Solo
Zeus
Zeus
R3AP3R82arbn
Zeus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,443 Elo+
Party 2
Da Ji
Da Ji
Supportmaster12
Da Ji
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 48L
1,551 Elo+
Solo
Ullr
Ullr
beLIEve33252
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 133L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BynLeung
Gilgamesh
12
3 / 0 / 8
6,779
1,356
4,549
3,996
3,397
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Discordia
Hakobe
Discordia
12
4 / 2 / 8
7,240
1,448
8,793
2,793
1,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LilDinoCheeks
Bakasura
11
4 / 1 / 6
6,756
1,351
5,274
6,982
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 6
6,199
1,240
3,877
1,668
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
shuraragii
Cerberus
11
1 / 1 / 7
6,706
1,341
3,154
6,695
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

378

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,783
1,357
6,782
8,571
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 4 / 3
5,927
1,185
3,692
5,909
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 3
5,521
1,104
1,838
2,493
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 2
6,936
1,387
3,962
5,414
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 3
5,620
1,124
2,975
5,167
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
13
Kills
5
5
Deaths
13
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BynLeung
Gilgamesh
3
0
8
7
L
2
2
3
1.75
W
Discordia
Hakobe
Discordia
4
2
8
4
W
Bakasura
LilDinoCheeks
Bakasura
4
1
6
7
L
0
4
3
0.38
L
0
2
3
0.75
L
3
2
2
2
W
1
1
6
4
L
0
3
3
0.5
W
Cerberus
shuraragii
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
19,249
22,134
Taken
27,554
13,963
Mitigated
15,346
2,308
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BynLeung
Gilgamesh
4,549
675
0
24
3,996
3,397
0
1,043
2,875
0
8,832
L
6,782
848
0
979
8,571
7,450
0
3,413
4,517
0
9,440
W
Discordia
Hakobe
Discordia
8,793
56
0
28
2,793
1,017
0
276
2,317
18,520
495
W
Bakasura
LilDinoCheeks
Bakasura
5,274
2,988
0
878
6,982
3,732
0
1,645
4,938
0
8,545
L
3,692
274
713
626
5,909
2,339
0
2,894
3,015
24,590
0
L
1,838
447
0
324
2,493
783
0
1,158
1,335
6,375
0
L
3,962
1,051
0
250
5,414
2,815
0
1,880
3,207
0
10,373
W
3,877
798
0
0
1,668
506
0
313
1,293
0
15,888
L
2,975
1,172
0
426
5,167
1,959
0
2,333
2,809
0
7,339
W
Cerberus
shuraragii
Cerberus
3,154
317
0
1,378
6,695
5,311
0
1,778
4,674
7,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
30,787
93
Minions Killed
96
4
Camps Cleared
7
559,852
Distance Traveled
433,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,779
1,356
6
1
0
120,558
0
L
Mulan
6,783
1,357
8
2
0
106,743
0
W
Discordia
7,240
1,448
22
4
1
107,716
0
W
Bakasura
6,756
1,351
19
4
1
120,636
0
L
Ra
5,927
1,185
51
10
2
101,147
0
L
Zeus
5,521
1,104
20
4
2
50,445
0
L
Da Ji
6,936
1,387
10
2
2
105,693
0
W
Skadi
6,199
1,240
42
8
1
97,863
0
L
Ullr
5,620
1,124
7
1
1
69,010
0
W
Cerberus
6,706
1,341
4
1
1
113,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role