Player Matchup

Ravana
Ravana
Silver I
Almir0202
Ravana
Silver I
Level 152
God Stats
12W - 11L
1,471 SR
Queue Stats
153W - 157L
1,474 MMR
Solo
Kukulkan
Kukulkan
Silver I
SSR0S3GBLACK
Kukulkan
Silver I
Level 159
God Stats
0W - 1L
1,773 SR
Queue Stats
18W - 22L
1,491 MMR
Solo
Cerberus
Cerberus
Gold IV
itriana22
Cerberus
Gold IV
Level 149
God Stats
209W - 185L
1,634 SR
Queue Stats
516W - 517L
1,492 MMR
Solo
Sobek
Sobek
Gold III
looser_boy
Sobek
Gold III
Level 109
God Stats
15W - 21L
1,518 SR
Queue Stats
258W - 258L
1,485 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
pegimusic
Danzaburou
Gold IV
Level 109
God Stats
3W - 5L
1,554 SR
Queue Stats
188W - 185L
1,474 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,590 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,520 SR
1,483 MMR
Anhur
Anhur
Gold I
BeansAndCorn
Anhur
Gold I
Level 135
God Stats
39W - 33L
1,627 SR
Queue Stats
475W - 466L
1,480 MMR
Solo
Ganesha
Ganesha
Gold I
CPTLoveboat
Ganesha
Gold I
Level 158
God Stats
7W - 2L
1,564 SR
Queue Stats
226W - 221L
1,481 MMR
Solo
Thoth
Thoth
Silver I
Dävo
Thoth
Silver I
Level 148
God Stats
5W - 3L
1,570 SR
Queue Stats
50W - 31L
1,498 MMR
Solo
Cthulhu
Cthulhu
Gold III
WeIIock
Cthulhu
Gold III
Level 108
God Stats
5W - 4L
1,338 SR
Queue Stats
98W - 106L
1,488 MMR
Solo
Nemesis
Nemesis
Gold V
oldmanpat14
Nemesis
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Almir0202
Ravana
17
6 / 3 / 0
10,397
452
9,769
19,407
8,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SSR0S3GBLACK
Kukulkan
17
0 / 5 / 3
10,105
439
12,838
14,000
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
itriana22
Cerberus
16
2 / 8 / 2
10,044
437
12,330
36,906
23,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
16
2 / 7 / 3
10,150
441
7,336
29,620
32,555
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
pegimusic
Danzaburou
20
3 / 5 / 3
11,680
508
16,874
24,071
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThanatosVamanaBake KujiraHachiman

VS

Bans
SusanoAthenaMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
15,233
662
25,379
20,238
9,621
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
CPTLoveboat
Ganesha
18
0 / 3 / 24
13,082
569
6,566
26,850
31,645
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Dävo
Thoth
20
9 / 1 / 10
14,946
650
29,537
6,970
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
WeIIock
Cthulhu
20
2 / 3 / 12
14,528
632
25,336
26,704
31,185
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
oldmanpat14
Nemesis
20
7 / 5 / 10
13,600
591
16,897
21,184
11,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
13
Kills
28
28
Deaths
14
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ravana
Almir0202
Ravana
6
3
0
2
W
10
2
7
6.75
W
Ganesha
CPTLoveboat
Ganesha
0
3
24
4
W
Thoth
Dävo
Thoth
9
1
10
14
L
Kukulkan
SSR0S3GBLACK
Kukulkan
0
5
3
0.3
W
Cthulhu
WeIIock
Cthulhu
2
3
12
2.67
L
Cerberus
itriana22
Cerberus
2
8
2
0.38
L
Sobek
2
7
3
0.5
W
Nemesis
oldmanpat14
Nemesis
7
5
10
2.4
L
Danzaburou
pegimusic
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
103,715
124,004
Taken
101,946
76,779
Mitigated
87,070
26,010
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Almir0202
Ravana
9,769
2,717
0
2,082
19,407
8,080
0
10,475
8,742
0
87,311
W
25,379
16,889
0
8,775
20,238
9,621
6,666
4,352
15,720
0
147,798
W
Ganesha
CPTLoveboat
Ganesha
6,566
1,185
0
5,140
26,850
31,645
1,558
11,023
15,209
36,645
1,710
W
Thoth
Dävo
Thoth
29,537
1,457
0
1,859
6,970
3,411
4,486
2,159
4,729
129,575
2,549
L
Kukulkan
SSR0S3GBLACK
Kukulkan
12,838
452
0
2,066
14,000
4,446
0
9,123
4,739
85,222
0
W
Cthulhu
WeIIock
Cthulhu
25,336
2,323
1,217
5,460
26,704
31,185
69
9,362
15,948
103,959
4,119
L
Cerberus
itriana22
Cerberus
12,330
856
0
7,958
36,906
23,790
0
18,730
16,718
67,457
0
L
Sobek
7,336
616
0
5,613
29,620
32,555
0
11,798
17,668
36,710
0
W
Nemesis
oldmanpat14
Nemesis
16,897
7,064
0
3,145
21,184
11,208
1,696
5,388
15,424
0
111,100
L
Danzaburou
pegimusic
Danzaburou
16,874
7,785
0
8,291
24,071
7,908
0
7,796
16,186
0
119,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,376
Gold Earned
71,389
672
Minions Killed
719
0
Camps Cleared
0
2,043,263
Distance Traveled
2,363,368
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,397
452
114
5
0
440,536
10
W
Anhur
15,233
662
208
9
0
436,861
6
W
Ganesha
13,082
569
4
0
0
472,106
9
W
Thoth
14,946
650
203
9
0
487,493
6
L
Kukulkan
10,105
439
155
7
0
409,261
3
W
Cthulhu
14,528
632
182
8
0
441,463
6
L
Cerberus
10,044
437
181
8
0
349,482
3
L
Sobek
10,150
441
36
2
0
420,092
4
W
Nemesis
13,600
591
122
5
0
525,445
0
L
Danzaburou
11,680
508
186
8
0
423,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role