Player Matchup

Bellona
Bellona
Bronze III
Erick938
Bellona
Bronze III
Level 154
God Stats
2W - 0L
1,655 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
SquallFx
Ishtar
Gold V
Level 109
God Stats
15W - 11L
1,683 SR
Queue Stats
91W - 93L
1,503 MMR
Solo
Serqet
Serqet
Gold III
lvinal
Serqet
Gold III
Level 120
God Stats
4W - 7L
1,427 SR
Queue Stats
110W - 108L
1,500 MMR
Solo
Thoth
Thoth
Bronze IV
treyj32
Thoth
Bronze IV
Level 81
God Stats
3W - 4L
1,565 SR
Queue Stats
14W - 17L
1,455 MMR
Party 2
Ares
Ares
Bronze III
zнυℓтуη
Ares
Bronze III
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,566 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,479 SR
1,501 MMR
Gilgamesh
Gilgamesh
Bronze III
IIIITempZIIII
Gilgamesh
Bronze III
Level 66
God Stats
1W - 3L
1,629 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Bastet
Bastet
Gold V
QuickWizard51
Bastet
Gold V
Level 154
God Stats
4W - 3L
1,668 SR
Queue Stats
21W - 24L
1,503 MMR
Party 3
Ganesha
Ganesha
Gold V
Skrovo
Ganesha
Gold V
Level 125
God Stats
0W - 3L
1,198 SR
Queue Stats
21W - 24L
1,503 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
WeatherAllAround
Danzaburou
Bronze III
Level 87
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
monkee55
Morgan Le Fay
Bronze III
Level 109
God Stats
0W - 4L
1,615 SR
Queue Stats
170W - 170L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erick938
Bellona
14
0 / 0 / 2
8,715
581
7,586
13,213
15,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
SquallFx
Ishtar
16
3 / 2 / 1
9,350
623
8,616
10,735
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
lvinal
Serqet
13
4 / 0 / 3
7,904
527
5,137
11,186
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
treyj32
Thoth
15
3 / 2 / 6
8,688
579
11,068
6,966
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
6 / 1 / 5
9,387
626
11,215
13,157
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
Ao KuangAwilixThorNe Zha

VS

Bans
Erlang ShenAgniSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIITempZIIII
Gilgamesh
13
0 / 1 / 0
7,349
490
3,661
12,180
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
3 / 3 / 0
7,261
484
6,812
13,489
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Skrovo
Ganesha
10
0 / 5 / 3
6,581
439
2,924
14,343
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WeatherAllAround
Danzaburou
12
0 / 4 / 3
7,186
479
5,578
11,945
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
monkee55
Morgan Le Fay
12
2 / 3 / 0
6,928
462
7,371
9,118
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
5
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Erick938
Bellona
0
0
2
1
L
Gilgamesh
IIIITempZIIII
Gilgamesh
0
1
0
0
L
3
3
0
1
L
Ganesha
Skrovo
Ganesha
0
5
3
0.3
W
Ishtar
SquallFx
Ishtar
3
2
1
1.75
L
Danzaburou
WeatherAllAround
Danzaburou
0
4
3
0.38
W
Serqet
lvinal
Serqet
4
0
3
5.5
L
Morgan Le Fay
monkee55
Morgan Le Fay
2
3
0
0.67
W
Thoth
treyj32
Thoth
3
2
6
3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
26,346
55,257
Taken
61,075
43,586
Mitigated
32,268
15,260
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Erick938
Bellona
7,586
2,260
0
4,886
13,213
15,846
0
2,648
9,960
696
64,178
L
Gilgamesh
IIIITempZIIII
Gilgamesh
3,661
1,038
0
1,654
12,180
9,297
0
2,283
8,765
0
51,654
L
6,812
1,438
0
2,302
13,489
5,310
0
5,025
7,682
0
60,969
L
Ganesha
Skrovo
Ganesha
2,924
213
0
3,969
14,343
10,405
0
7,345
6,532
21,907
0
W
Ishtar
SquallFx
Ishtar
8,616
5,072
0
4,225
10,735
4,713
25
1,775
8,960
0
99,402
L
Danzaburou
WeatherAllAround
Danzaburou
5,578
2,994
0
4,042
11,945
4,093
0
1,903
9,906
0
51,692
W
Serqet
lvinal
Serqet
5,137
930
0
2,189
11,186
5,847
0
2,288
8,850
0
63,160
L
Morgan Le Fay
monkee55
Morgan Le Fay
7,371
1,053
0
1,884
9,118
3,163
0
4,585
4,027
51,769
2,696
W
Thoth
treyj32
Thoth
11,068
180
0
992
6,966
3,182
0
2,916
4,050
64,081
622
W
11,215
732
0
2,968
13,157
13,998
0
3,854
9,303
28,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
35,305
505
Minions Killed
400
0
Camps Cleared
0
1,643,468
Distance Traveled
1,467,869
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,715
581
123
8
0
318,875
4
L
Gilgamesh
7,349
490
103
7
0
271,953
0
L
Bastet
7,261
484
90
6
0
353,000
0
L
Ganesha
6,581
439
12
1
0
303,670
2
W
Ishtar
9,350
623
158
11
0
287,473
1
L
Danzaburou
7,186
479
101
7
0
272,999
4
W
Serqet
7,904
527
89
6
0
372,073
6
L
Morgan Le Fay
6,928
462
94
6
0
266,247
4
W
Thoth
8,688
579
112
7
0
321,773
1
W
Ares
9,387
626
23
2
0
343,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role