Player Matchup

Nu Wa
Nu Wa
Diamond V
Aliway
Nu Wa
Diamond V
Level 233
God Stats
44W - 32L
1,643 SR
Queue Stats
115W - 107L
2,143 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Deos_Sinnay
Kuzenbo
Platinum II
Level 124
God Stats
120W - 105L
1,636 SR
Queue Stats
208W - 207L
2,005 MMR
Solo
King Arthur
King Arthur
Platinum II
Kîńg
King Arthur
Platinum II
Level 127
God Stats
4W - 7L
1,345 SR
Queue Stats
69W - 61L
2,009 MMR
Party 1
Bastet
Bastet
Platinum I
Mîdńxght
Bastet
Platinum I
Level 121
God Stats
31W - 29L
1,704 SR
Queue Stats
69W - 61L
2,009 MMR
Party 1
Hachiman
Hachiman
Platinum II
SmiteGameEnjoyer
Hachiman
Platinum II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,900 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,566 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 168
1,611 SR
1,908 MMR
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Verso22
Kukulkan
Platinum I
Level 195
God Stats
19W - 14L
1,700 SR
Queue Stats
347W - 342L
2,036 MMR
Solo
Xbalanque
Xbalanque
Platinum I
WuMasterWax
Xbalanque
Platinum I
Level 129
God Stats
32W - 29L
1,621 SR
Queue Stats
218W - 219L
1,991 MMR
Solo
Bellona
Bellona
Diamond V
cristian9817
Bellona
Diamond V
Level 182
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 100L
2,016 MMR
Solo
Ganesha
Ganesha
Platinum I
lMrNobodyl
Ganesha
Platinum I
Level 157
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 23L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aliway
Nu Wa
18
1 / 3 / 2
10,886
518
13,821
10,047
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Deos_Sinnay
Kuzenbo
14
1 / 3 / 2
9,706
462
8,553
16,950
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Kîńg
King Arthur
16
0 / 3 / 2
9,733
463
12,083
18,474
23,639
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Mîdńxght
Bastet
16
2 / 3 / 2
9,319
444
8,738
19,104
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

18
0 / 2 / 1
10,538
502
11,611
13,789
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThothAwilixThorBake Kujira

VS

Bans
Ah Muzen CabThanatosAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 1 / 4
12,258
584
11,127
22,403
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Verso22
Kukulkan
19
2 / 1 / 4
12,404
591
9,878
10,487
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WuMasterWax
Xbalanque
20
2 / 0 / 5
12,760
608
15,499
15,488
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
cristian9817
Bellona
19
4 / 1 / 3
12,855
612
11,449
23,771
29,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
lMrNobodyl
Ganesha
17
0 / 1 / 9
11,480
547
7,003
21,451
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
14
14
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
4
8
L
Nu Wa
Aliway
Nu Wa
1
3
2
0.67
L
Kuzenbo
Deos_Sinnay
Kuzenbo
1
3
2
0.67
L
King Arthur
Kîńg
King Arthur
0
3
2
0.33
L
Bastet
Mîdńxght
Bastet
2
3
2
1
L
0
2
1
0.25
W
Kukulkan
Verso22
Kukulkan
2
1
4
4
W
Xbalanque
WuMasterWax
Xbalanque
2
0
5
4.5
W
Bellona
cristian9817
Bellona
4
1
3
5.5
W
Ganesha
lMrNobodyl
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
54,956
78,364
Taken
93,600
62,943
Mitigated
80,133
18,998
Healing
38,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,127
7,785
0
13,360
22,403
10,974
815
4,875
17,390
0
131,217
L
Nu Wa
Aliway
Nu Wa
13,821
2,499
0
2,780
10,047
4,345
18
3,669
6,164
114,086
0
L
Kuzenbo
Deos_Sinnay
Kuzenbo
8,553
2,565
0
1,869
16,950
21,744
0
6,536
9,976
23,568
704
L
King Arthur
Kîńg
King Arthur
12,083
875
0
1,849
18,474
23,639
0
2,236
16,101
1,652
66,858
L
Bastet
Mîdńxght
Bastet
8,738
1,829
0
7,933
19,104
7,697
0
2,356
16,655
0
84,931
L
11,611
5,319
0
4,567
13,789
5,518
38
1,609
12,180
0
113,108
W
Kukulkan
Verso22
Kukulkan
9,878
196
0
435
10,487
4,689
2,322
5,882
4,558
134,081
2,107
W
Xbalanque
WuMasterWax
Xbalanque
15,499
5,953
0
8,343
15,488
8,225
1,777
3,311
12,123
0
145,397
W
Bellona
cristian9817
Bellona
11,449
3,447
0
10,313
23,771
29,061
173
3,287
19,204
1,129
93,679
W
Ganesha
lMrNobodyl
Ganesha
7,003
132
0
5,898
21,451
27,184
255
6,520
14,777
46,258
3,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,182
Gold Earned
61,757
686
Minions Killed
843
0
Camps Cleared
0
2,079,184
Distance Traveled
2,176,995
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,258
584
176
8
0
474,864
0
L
Nu Wa
10,886
518
204
10
0
395,617
5
L
Kuzenbo
9,706
462
36
2
0
408,195
8
L
King Arthur
9,733
463
131
6
0
409,498
1
L
Bastet
9,319
444
118
6
0
471,944
4
L
Hachiman
10,538
502
197
9
0
393,930
3
W
Kukulkan
12,404
591
241
11
0
434,497
11
W
Xbalanque
12,760
608
266
13
0
402,427
5
W
Bellona
12,855
612
155
7
0
407,188
5
W
Ganesha
11,480
547
5
0
0
458,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role