Player Matchup

Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum II
Demonzek
He Bo
Platinum II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,951 MMR
Solo
Hachiman
Hachiman
Diamond III
Fееt
Hachiman
Diamond III
Level 144
God Stats
23W - 14L
1,774 SR
Queue Stats
51W - 42L
2,281 MMR
Party 1
Achilles
Achilles
Platinum II
NAUGHTY KARL
Achilles
Platinum II
Level 248
God Stats
17W - 13L
1,597 SR
Queue Stats
467W - 467L
1,898 MMR
Solo
Sobek
Sobek
Platinum IV
ayyyyyeZach
Sobek
Platinum IV
Level 146
God Stats
9W - 4L
1,213 SR
Queue Stats
140W - 124L
1,822 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 175
1,517 SR
1,890 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,681 SR
1,993 MMR
Yu Huang
Yu Huang
Gold I
DBrownStain-
Yu Huang
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,814 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
HurtsToPeepee
Ah Muzen Cab
Platinum III
Level 106
God Stats
38W - 23L
1,883 SR
Queue Stats
134W - 132L
1,817 MMR
Solo
Mulan
Mulan
Gold III
Starscream0007
Mulan
Gold III
Level 162
God Stats
7W - 16L
1,572 SR
Queue Stats
240W - 230L
1,815 MMR
Solo
Athena
Athena
Diamond II
SunnAlpha
Athena
Diamond II
Level 139
God Stats
1W - 2L
1,613 SR
Queue Stats
104W - 87L
2,397 MMR
Solo
Loki
Loki
Diamond IV
XxxTwinksterxxX
Loki
Diamond IV
Level 154
God Stats
46W - 29L
1,837 SR
Queue Stats
55W - 44L
2,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 0 / 3
7,877
606
7,040
7,151
2,915
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Demonzek
He Bo
15
3 / 1 / 5
7,890
607
6,423
8,882
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Fееt
Hachiman
14
2 / 1 / 7
7,962
612
7,780
10,214
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
NAUGHTY KARL
Achilles
14
4 / 1 / 3
8,726
671
8,352
13,497
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 6
7,775
598
3,035
8,436
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaThothAnhur

VS

Bans
AresThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DBrownStain-
Yu Huang
12
1 / 3 / 0
7,275
560
3,696
7,795
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
12
0 / 3 / 1
6,802
523
5,725
8,180
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,294
484
5,082
11,353
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
SunnAlpha
Athena
9
0 / 2 / 3
6,366
490
4,188
9,599
7,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
6,752
519
6,489
9,310
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
3
3
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
3
4.5
L
Yu Huang
DBrownStain-
Yu Huang
1
3
0
0.33
W
He Bo
Demonzek
He Bo
3
1
5
5.5
W
Hachiman
Fееt
Hachiman
2
1
7
5.5
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
0
3
1
0.17
W
Achilles
NAUGHTY KARL
Achilles
4
1
3
5.5
L
0
5
2
0.2
L
Athena
SunnAlpha
Athena
0
2
3
0.75
L
2
3
1
0.83
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
25,180
48,180
Taken
46,237
31,453
Mitigated
26,013
21,824
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,040
3,695
0
2,527
7,151
2,915
1,094
2,798
4,002
0
67,355
L
Yu Huang
DBrownStain-
Yu Huang
3,696
509
0
840
7,795
2,881
0
2,368
5,376
46,815
2,838
W
He Bo
Demonzek
He Bo
6,423
546
0
5,471
8,882
3,241
0
1,607
7,227
77,547
1,138
W
Hachiman
Fееt
Hachiman
7,780
5,344
0
4,730
10,214
3,876
0
861
9,298
0
67,477
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
5,725
643
0
430
8,180
3,585
0
1,478
6,702
0
65,044
W
Achilles
NAUGHTY KARL
Achilles
8,352
1,644
0
5,450
13,497
14,492
0
710
12,209
14,945
44,187
L
5,082
660
0
2,074
11,353
9,122
0
1,145
9,244
1,127
35,393
L
Athena
SunnAlpha
Athena
4,188
1,494
0
1,372
9,599
7,049
0
3,719
5,880
18,275
1,882
L
6,489
2,100
0
3,079
9,310
3,376
0
1,788
7,444
0
51,138
W
3,035
157
0
3,646
8,436
6,929
0
2,095
6,181
19,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
33,489
479
Minions Killed
408
0
Camps Cleared
0
1,392,079
Distance Traveled
1,395,295
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,877
606
126
10
0
275,519
0
L
Yu Huang
7,275
560
117
9
0
242,764
1
W
He Bo
7,890
607
112
9
0
306,073
0
W
Hachiman
7,962
612
137
11
0
262,755
0
L
Ah Muzen Cab
6,802
523
126
10
0
258,473
1
W
Achilles
8,726
671
87
7
0
233,863
0
L
Mulan
6,294
484
60
5
0
238,701
4
L
Athena
6,366
490
24
2
0
323,781
6
L
Loki
6,752
519
81
6
0
331,576
0
W
Sobek
7,775
598
17
1
0
313,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role