Player Matchup

Sylvanus
Sylvanus
Vern3y
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chronos
Chronos
sethgods
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Thor
Thor
swaggermuffin123
Thor
Level 87
God Stats
13W - 17L
1,254 SR
Queue Stats
321W - 353L
1,557 Elo+
Solo
Team Averages
Level 49
1,418 SR
1,519 Elo+

VS

Team Averages
Level 86
1,513 SR
1,522 Elo+
Persephone
Persephone
BirdmanStunnaman
Persephone
Level 114
God Stats
2W - 1L
1,303 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 2
Bastet
Bastet
IndigoSol47
Bastet
Level 105
God Stats
80W - 54L
1,679 SR
Queue Stats
433W - 487L
1,530 Elo+
Solo
Hercules
Hercules
Stodius
Hercules
Level 40
God Stats
2W - 1L
1,558 SR
Queue Stats
12W - 20L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Vern3y
Sylvanus
9
0 / 6 / 0
5,986
599
1,817
11,308
7,054
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
sethgods
Chronos
12
0 / 6 / 1
6,609
661
3,075
11,414
4,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 1
6,727
673
1,290
5,049
1,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BirdmanStunnaman
Persephone
13
5 / 1 / 7
8,729
873
10,180
3,897
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
14
6 / 1 / 4
8,729
873
7,203
6,587
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Stodius
Hercules
12
2 / 0 / 8
8,030
803
5,116
5,790
4,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
BirdmanStunnaman
Persephone
5
1
7
8.5
W
Bastet
6
1
4
8
W
Hercules
Stodius
Hercules
2
0
8
6
L
Sylvanus
Vern3y
Sylvanus
0
6
0
0
L
Chronos
sethgods
Chronos
0
6
1
0.08
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,182
Damage
22,499
27,771
Taken
16,274
12,994
Mitigated
8,644
2,385
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BirdmanStunnaman
Persephone
10,180
517
0
784
3,897
1,327
453
1,025
2,868
38,680
253
W
Bastet
7,203
1,331
0
2,269
6,587
2,381
180
1,678
4,909
0
34,322
W
Hercules
Stodius
Hercules
5,116
1,454
0
2,088
5,790
4,936
85
2,214
3,576
0
15,822
L
Sylvanus
Vern3y
Sylvanus
1,817
503
715
876
11,308
7,054
0
4,426
6,483
4,337
0
L
Chronos
sethgods
Chronos
3,075
788
0
544
11,414
4,106
0
3,283
7,802
23,868
0
L
1,290
55
0
250
5,049
1,834
0
1,738
3,148
0
8,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,322
Gold Earned
25,488
75
Minions Killed
159
0
Camps Cleared
0
455,955
Distance Traveled
596,738
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,729
873
72
7
0
190,825
0
W
Bastet
8,729
873
59
6
0
208,054
0
W
Hercules
8,030
803
28
3
0
197,859
0
L
Sylvanus
5,986
599
4
0
0
129,599
0
L
Chronos
6,609
661
58
6
0
160,572
0
L
Thor
6,727
673
13
1
0
165,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role