Player Matchup

Baron Samedi
Baron Samedi
AlexMaoF
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,502 Elo+
Solo
Raijin
Raijin
BeelzeBAMF
Raijin
Level 137
God Stats
1W - 4L
1,082 SR
Queue Stats
196W - 174L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
KING LEO3602
Gilgamesh
Level 143
God Stats
3W - 1L
1,559 SR
Queue Stats
118W - 139L
1,663 Elo+
Solo
Nox
Nox
KanyeTwitty69
Nox
Level 85
God Stats
1W - 1L
1,254 SR
Queue Stats
49W - 45L
1,508 Elo+
Solo
Scylla
Scylla
kevinfranco
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,450 Elo+
Solo
Team Averages
Level 119
1,379 SR
1,516 Elo+

VS

Team Averages
Level 80
1,548 SR
1,424 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Burning-Monarch1
Ah Muzen Cab
Level 60
God Stats
13W - 11L
1,691 SR
Queue Stats
766W - 804L
1,462 Elo+
Solo
Tyr
Tyr
HollowOutcast1
Tyr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 45L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
TSYpickle
Cernunnos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
paniagua1000
Cthulhu
Level 69
God Stats
1W - 3L
1,551 SR
Queue Stats
299W - 288L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexMaoF
Baron Samedi
17
5 / 1 / 7
9,395
940
7,581
4,741
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
BeelzeBAMF
Raijin
15
5 / 3 / 4
9,282
928
9,929
8,677
3,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KING LEO3602
Gilgamesh
15
2 / 2 / 9
8,303
830
9,237
16,841
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 8
8,456
846
6,102
9,157
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
14
1 / 4 / 10
7,977
798
8,496
6,771
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 8
7,450
745
9,699
9,595
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Burning-Monarch1
Ah Muzen Cab
13
0 / 3 / 5
7,041
704
3,807
7,761
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 1 / 4
8,594
859
9,915
12,873
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
TSYpickle
Cernunnos
13
1 / 3 / 6
7,170
717
7,761
7,858
3,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
paniagua1000
Cthulhu
10
1 / 3 / 7
7,212
721
6,758
7,499
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
14
Kills
11
11
Deaths
14
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
8
1.5
W
Baron Samedi
AlexMaoF
Baron Samedi
5
1
7
8.5
W
Raijin
BeelzeBAMF
Raijin
5
3
4
2.33
L
Ah Muzen Cab
Burning-Monarch1
Ah Muzen Cab
0
3
5
0.83
L
7
1
4
9
W
Gilgamesh
KING LEO3602
Gilgamesh
2
2
9
3.25
W
1
1
8
5
L
Cernunnos
TSYpickle
Cernunnos
1
3
6
1.33
W
Scylla
1
4
10
1.5
L
Cthulhu
paniagua1000
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,345
Damage
37,940
46,187
Taken
45,586
28,699
Mitigated
29,793
16,961
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,699
489
2,706
2,494
9,595
5,894
96
7,195
2,273
17,839
0
W
Baron Samedi
AlexMaoF
Baron Samedi
7,581
515
3,089
1,463
4,741
3,572
438
1,463
3,278
23,388
0
W
Raijin
BeelzeBAMF
Raijin
9,929
1,345
314
1,397
8,677
3,781
312
3,941
4,736
18,914
689
L
Ah Muzen Cab
Burning-Monarch1
Ah Muzen Cab
3,807
966
243
233
7,761
3,457
0
4,736
2,806
0
11,922
L
9,915
825
1,231
3,952
12,873
9,581
0
8,075
4,523
0
18,098
W
Gilgamesh
KING LEO3602
Gilgamesh
9,237
1,902
315
5,824
16,841
13,355
893
5,101
11,740
0
17,761
W
6,102
195
611
3,545
9,157
5,279
734
2,952
6,205
11,860
618
L
Cernunnos
TSYpickle
Cernunnos
7,761
3,098
129
808
7,858
3,532
0
6,343
1,411
0
15,405
W
Scylla
8,496
354
105
298
6,771
2,712
1,140
2,369
4,402
13,950
0
L
Cthulhu
paniagua1000
Cthulhu
6,758
441
710
374
7,499
7,329
0
4,937
2,397
11,965
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
37,467
132
Minions Killed
98
0
Camps Cleared
0
952,251
Distance Traveled
880,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,450
745
22
2
0
169,855
0
W
Baron Samedi
9,395
940
35
4
0
187,959
0
W
Raijin
9,282
928
23
2
0
181,290
0
L
Ah Muzen Cab
7,041
704
22
2
0
178,171
0
L
Tyr
8,594
859
21
2
0
235,605
0
W
Gilgamesh
8,303
830
26
3
0
180,549
0
W
Nox
8,456
846
26
3
0
213,566
0
L
Cernunnos
7,170
717
12
1
0
182,831
0
W
Scylla
7,977
798
22
2
0
188,887
0
L
Cthulhu
7,212
721
21
2
0
114,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role