Player Matchup

Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Avestruzqtsedus_
Pele
Level 147
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 5L
1,477 Elo+
Solo
Hachiman
Hachiman
KodaNike
Hachiman
Level 118
God Stats
2W - 1L
1,263 SR
Queue Stats
120W - 106L
1,547 Elo+
Party 1
Yemoja
Yemoja
Mr Martinsrocha
Yemoja
Level 103
God Stats
5W - 1L
1,612 SR
Queue Stats
36W - 33L
1,535 Elo+
Party 2
Team Averages
Level 123
1,525 SR
1,512 Elo+

VS

Team Averages
Level 121
1,743 SR
1,495 Elo+
Ra
Ra
 
Ra
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Enzo158
Ares
Level 115
God Stats
24W - 12L
1,855 SR
Queue Stats
243W - 227L
1,508 Elo+
Party 3
Bellona
Bellona
Falwarix
Bellona
Level 126
God Stats
7W - 13L
1,812 SR
Queue Stats
327W - 329L
1,512 Elo+
Party 3
Jing Wei
Jing Wei
Jorke
Jing Wei
Level 125
God Stats
9W - 16L
1,779 SR
Queue Stats
355W - 362L
1,487 Elo+
Solo
Nemesis
Nemesis
diegolte
Nemesis
Level 44
God Stats
15W - 17L
1,766 SR
Queue Stats
580W - 582L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 1 / 3
6,704
609
5,960
5,036
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
12
3 / 1 / 3
6,615
601
8,886
10,561
7,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 1 / 4
6,299
573
7,011
8,952
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
KodaNike
Hachiman
11
2 / 2 / 1
6,161
560
4,458
6,557
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 4
6,387
581
4,780
8,942
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 0
5,795
527
3,460
7,073
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Enzo158
Ares
9
1 / 1 / 1
5,844
531
4,476
8,010
5,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Falwarix
Bellona
10
0 / 4 / 2
5,956
541
6,556
12,476
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
Jorke
Jing Wei
10
2 / 4 / 1
5,941
540
4,038
7,256
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
diegolte
Nemesis
11
3 / 3 / 0
6,368
579
4,081
11,131
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
3
6.5
W
Hades
 
Hades
3
1
3
4.5
L
Ra
 
Ra
0
3
0
0
W
2
1
4
4
L
Ares
Enzo158
Ares
1
1
1
1.5
L
Bellona
Falwarix
Bellona
0
4
2
0.25
L
Jing Wei
Jorke
Jing Wei
2
4
1
0.63
W
Hachiman
KodaNike
Hachiman
2
2
1
1.25
W
3
1
4
5
L
Nemesis
diegolte
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,095
Damage
22,611
40,048
Taken
45,946
21,005
Mitigated
28,093
13,405
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,960
420
0
451
5,036
1,775
0
945
3,984
37,767
1,420
W
Hades
 
Hades
8,886
442
60
5,377
10,561
7,473
0
1,329
8,431
52,107
0
L
Ra
 
Ra
3,460
229
294
1,539
7,073
2,560
0
2,513
4,560
50,527
0
W
7,011
2,065
0
1,433
8,952
3,988
0
1,207
7,745
0
62,373
L
Ares
Enzo158
Ares
4,476
256
0
2,195
8,010
5,786
0
3,627
4,383
16,282
0
L
Bellona
Falwarix
Bellona
6,556
1,887
0
2,808
12,476
13,106
0
7,926
4,550
0
44,541
L
Jing Wei
Jorke
Jing Wei
4,038
2,870
0
1,740
7,256
2,492
0
1,350
5,906
0
37,902
W
Hachiman
KodaNike
Hachiman
4,458
2,944
0
2,437
6,557
2,370
0
1,554
5,003
0
39,138
W
4,780
1,270
757
2,890
8,942
5,399
0
2,756
6,186
21,663
3,706
L
Nemesis
diegolte
Nemesis
4,081
1,763
0
1,915
11,131
4,149
0
3,349
7,782
0
27,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
29,904
338
Minions Killed
295
0
Camps Cleared
0
1,103,737
Distance Traveled
1,138,890
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,704
609
72
7
0
258,587
0
W
Hades
6,615
601
79
7
0
209,190
0
L
Ra
5,795
527
103
9
0
215,823
0
W
Pele
6,299
573
94
9
0
254,017
0
L
Ares
5,844
531
18
2
0
236,720
2
L
Bellona
5,956
541
79
7
0
216,728
0
L
Jing Wei
5,941
540
60
5
0
207,616
2
W
Hachiman
6,161
560
64
6
0
183,636
1
W
Yemoja
6,387
581
29
3
0
198,307
0
L
Nemesis
6,368
579
35
3
0
262,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role