Player Matchup

Hercules
Hercules
BRLSenniiin
Hercules
Level 88
God Stats
0W - 3L
1,800 SR
Queue Stats
139W - 133L
1,403 Elo+
Solo
Artemis
Artemis
NekoKoteiMew
Artemis
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 138L
1,495 Elo+
Solo
Ganesha
Ganesha
NoGankJuan
Ganesha
Level 129
God Stats
0W - 1L
1,431 SR
Queue Stats
6W - 2L
1,824 Elo+
Solo
Discordia
Discordia
aka_yona
Discordia
Level 126
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo
Ymir
Ymir
itsmanguu
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,740 Elo+
Solo
Team Averages
Level 88
1,504 SR
1,551 Elo+

VS

Team Averages
Level 67
1,518 SR
1,481 Elo+
Baba Yaga
Baba Yaga
BTCNitro21
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,482 Elo+
Party 1
Sol
Sol
NaturalSaint
Sol
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
RamenOreo
Jormungandr
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 36L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
RamsesTheGr8t
Xbalanque
Level 29
God Stats
1W - 0L
1,377 SR
Queue Stats
9W - 6L
1,425 Elo+
Party 1
Khepri
Khepri
vDduBv
Khepri
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 217L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRLSenniiin
Hercules
16
4 / 4 / 5
9,037
695
9,041
20,800
18,980
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
NekoKoteiMew
Artemis
13
4 / 9 / 2
8,193
630
10,084
14,974
7,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
NoGankJuan
Ganesha
15
0 / 4 / 7
8,979
691
4,847
19,541
20,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
aka_yona
Discordia
16
1 / 4 / 9
8,895
684
18,548
10,645
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
3 / 3 / 8
8,783
676
7,451
23,613
21,650
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BTCNitro21
Baba Yaga
16
2 / 3 / 12
9,724
748
12,281
8,782
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 1 / 16
11,191
861
25,848
11,908
7,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RamenOreo
Jormungandr
19
8 / 2 / 13
11,448
881
15,726
13,462
20,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
RamsesTheGr8t
Xbalanque
16
6 / 4 / 12
10,295
792
12,331
13,903
7,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
vDduBv
Khepri
16
2 / 2 / 20
10,620
817
9,730
15,491
23,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
12
Kills
24
24
Deaths
12
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
BRLSenniiin
Hercules
4
4
5
1.63
W
Baba Yaga
BTCNitro21
Baba Yaga
2
3
12
2.67
W
6
1
16
14
L
Artemis
NekoKoteiMew
Artemis
4
9
2
0.56
L
Ganesha
NoGankJuan
Ganesha
0
4
7
0.88
W
Jormungandr
RamenOreo
Jormungandr
8
2
13
7.25
W
Xbalanque
RamsesTheGr8t
Xbalanque
6
4
12
3
L
Discordia
aka_yona
Discordia
1
4
9
1.38
L
Ymir
3
3
8
2.33
W
Khepri
vDduBv
Khepri
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,971
Damage
75,916
89,573
Taken
63,546
74,654
Mitigated
64,418
28,225
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BRLSenniiin
Hercules
9,041
2,110
1,685
4,603
20,800
18,980
120
12,829
7,285
0
17,849
W
Baba Yaga
BTCNitro21
Baba Yaga
12,281
934
931
2,405
8,782
5,211
1,117
3,980
4,703
21,823
187
W
25,848
8,009
2,415
6,428
11,908
7,250
3,862
6,923
4,985
43,434
773
L
Artemis
NekoKoteiMew
Artemis
10,084
4,618
411
680
14,974
7,652
1,077
10,964
3,316
0
13,142
L
Ganesha
NoGankJuan
Ganesha
4,847
282
1,037
6,352
19,541
20,293
82
12,136
6,778
13,724
676
W
Jormungandr
RamenOreo
Jormungandr
15,726
2,902
1,937
3,290
13,462
20,351
333
4,015
9,447
32,926
1,016
W
Xbalanque
RamsesTheGr8t
Xbalanque
12,331
6,404
0
3,160
13,903
7,721
1,689
8,865
5,038
0
21,399
L
Discordia
aka_yona
Discordia
18,548
412
1,018
2,025
10,645
6,079
0
7,090
2,961
40,797
540
L
Ymir
7,451
108
1,532
8,882
23,613
21,650
0
16,418
6,244
15,498
0
W
Khepri
vDduBv
Khepri
9,730
568
2,165
4,157
15,491
23,885
301
6,574
8,917
17,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
53,278
111
Minions Killed
147
0
Camps Cleared
0
1,092,992
Distance Traveled
1,244,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,037
695
25
2
0
219,573
0
W
Baba Yaga
9,724
748
25
2
0
242,143
0
W
Sol
11,191
861
43
3
0
249,675
0
L
Artemis
8,193
630
12
1
0
183,840
0
L
Ganesha
8,979
691
2
0
0
217,950
0
W
Jormungandr
11,448
881
49
4
0
267,169
0
W
Xbalanque
10,295
792
17
1
0
250,228
0
L
Discordia
8,895
684
48
4
0
230,700
2
L
Ymir
8,783
676
24
2
0
240,929
0
W
Khepri
10,620
817
13
1
0
235,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role