Player Matchup

Sun Wukong
Sun Wukong
RamNoob
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Discordia
Discordia
Red_14086
Discordia
Level 83
God Stats
8W - 2L
1,541 SR
Queue Stats
142W - 133L
1,463 Elo+
Party 3
Cliodhna
Cliodhna
Richie-Rich255
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 105L
1,437 Elo+
Party 3
Hou Yi
Hou Yi
danihno
Hou Yi
Level 154
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 1L
1,510 Elo+
Party 2
Khepri
Khepri
ivantatanka
Khepri
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 98
1,464 SR
1,482 Elo+

VS

Team Averages
Level 79
1,535 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jkwort
Fenrir
Level 50
God Stats
23W - 30L
1,525 SR
Queue Stats
99W - 136L
1,477 Elo+
Party 4
Jing Wei
Jing Wei
RazorKiNova
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,452 Elo+
Solo
Bellona
Bellona
Saichō
Bellona
Level 109
God Stats
18W - 23L
1,552 SR
Queue Stats
47W - 48L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
quildempp
Ah Muzen Cab
Level 87
God Stats
13W - 6L
1,598 SR
Queue Stats
95W - 123L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RamNoob
Sun Wukong
15
3 / 0 / 4
9,100
569
13,681
16,298
15,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Red_14086
Discordia
14
3 / 3 / 4
8,468
529
7,638
8,367
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
5 / 2 / 4
8,335
521
6,965
14,318
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
danihno
Hou Yi
14
9 / 0 / 3
8,677
542
10,510
7,424
3,218
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 2 / 13
7,675
480
4,065
8,720
8,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 5
7,484
468
6,774
7,520
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Jkwort
Fenrir
13
2 / 2 / 3
7,587
474
7,612
15,445
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
RazorKiNova
Jing Wei
12
2 / 5 / 2
7,346
459
6,360
12,818
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Saichō
Bellona
13
2 / 2 / 0
7,879
492
7,968
14,327
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
quildempp
Ah Muzen Cab
10
1 / 8 / 0
6,683
418
5,088
14,314
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
7
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
5
0.83
L
Fenrir
Jkwort
Fenrir
2
2
3
1.75
W
Sun Wukong
RamNoob
Sun Wukong
3
0
4
5
L
Jing Wei
RazorKiNova
Jing Wei
2
5
2
0.6
W
Discordia
Red_14086
Discordia
3
3
4
1.67
W
Cliodhna
5
2
4
3.5
L
Bellona
Saichō
Bellona
2
2
0
1
W
Hou Yi
danihno
Hou Yi
9
0
3
10.5
W
Khepri
0
2
13
3.25
L
Ah Muzen Cab
quildempp
Ah Muzen Cab
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
33,802
55,127
Taken
64,424
37,201
Mitigated
43,683
17,871
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,774
638
0
304
7,520
3,028
0
1,819
5,328
57,599
0
L
Fenrir
Jkwort
Fenrir
7,612
2,233
0
2,157
15,445
12,954
0
2,232
12,870
0
40,290
W
Sun Wukong
RamNoob
Sun Wukong
13,681
2,399
0
4,613
16,298
15,968
0
1,808
13,567
0
79,792
L
Jing Wei
RazorKiNova
Jing Wei
6,360
5,115
244
2,033
12,818
5,131
0
3,441
9,052
0
48,762
W
Discordia
Red_14086
Discordia
7,638
738
0
377
8,367
3,446
708
1,996
6,324
53,596
1,486
W
Cliodhna
6,965
1,293
0
6,390
14,318
6,490
0
2,186
12,037
0
68,761
L
Bellona
Saichō
Bellona
7,968
1,867
0
4,318
14,327
17,194
0
1,092
12,303
0
51,365
W
Hou Yi
danihno
Hou Yi
10,510
5,021
0
2,112
7,424
3,218
400
389
6,986
0
61,465
W
Khepri
4,065
687
1,689
2,690
8,720
8,079
83
395
8,231
17,416
2,080
L
Ah Muzen Cab
quildempp
Ah Muzen Cab
5,088
2,038
0
1,327
14,314
5,376
470
1,882
12,325
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
36,979
480
Minions Killed
365
0
Camps Cleared
0
1,590,825
Distance Traveled
1,479,113
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,484
468
90
6
0
285,864
2
L
Fenrir
7,587
474
61
4
0
322,856
0
W
Sun Wukong
9,100
569
125
8
0
303,921
4
L
Jing Wei
7,346
459
69
4
0
314,746
0
W
Discordia
8,468
529
105
7
0
292,388
0
W
Cliodhna
8,335
521
123
8
0
371,193
0
L
Bellona
7,879
492
85
5
0
275,970
1
W
Hou Yi
8,677
542
108
7
0
298,880
0
W
Khepri
7,675
480
19
1
0
324,443
0
L
Ah Muzen Cab
6,683
418
60
4
0
279,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role