Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Armorwolf
Rama
Level 149
God Stats
7W - 4L
1,725 SR
Queue Stats
147W - 94L
1,689 Elo+
Party 1
Nike
Nike
Galxz
Nike
Level 124
God Stats
1W - 0L
1,679 SR
Queue Stats
84W - 47L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
IL0VEBAC0N
Sylvanus
Level 88
God Stats
2W - 1L
1,801 SR
Queue Stats
37W - 12L
1,708 Elo+
Party 1
Anubis
Anubis
Rulars21
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,595 Elo+
Solo
Team Averages
Level 125
1,641 SR
1,626 Elo+

VS

Team Averages
Level 106
1,502 SR
1,535 Elo+
Terra
Terra
HPGSubZero
Terra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,355 Elo+
Party 2
Thor
Thor
Jetÿ
Thor
Level 159
God Stats
6W - 4L
1,842 SR
Queue Stats
119W - 94L
1,627 Elo+
Solo
Nut
Nut
Monschief
Nut
Level 156
God Stats
7W - 8L
1,442 SR
Queue Stats
110W - 83L
1,660 Elo+
Solo
Merlin
Merlin
ih8cooper
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,483 Elo+
Party 2
Chaac
Chaac
o43he
Chaac
Level 33
God Stats
0W - 2L
1,226 SR
Queue Stats
3W - 5L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 4
6,091
554
6,077
9,453
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
3 / 1 / 2
7,722
702
4,883
4,916
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Galxz
Nike
13
6 / 1 / 2
8,068
733
11,283
8,432
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
IL0VEBAC0N
Sylvanus
10
1 / 0 / 8
6,397
582
6,292
8,145
7,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Rulars21
Anubis
12
3 / 1 / 3
6,992
636
6,640
5,323
2,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
0 / 2 / 0
4,976
452
2,530
10,601
5,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Jetÿ
Thor
9
0 / 3 / 3
5,210
474
5,389
10,579
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
5,932
539
3,417
7,529
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ih8cooper
Merlin
10
2 / 2 / 0
5,742
522
3,856
5,589
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
o43he
Chaac
9
1 / 4 / 0
5,505
500
4,251
12,609
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
4
3
W
Rama
3
1
2
4
W
Nike
Galxz
Nike
6
1
2
7
L
Terra
0
2
0
0
W
Sylvanus
IL0VEBAC0N
Sylvanus
1
0
8
5
L
Thor
Jetÿ
Thor
0
3
3
0.5
L
1
3
0
0.33
W
Anubis
Rulars21
Anubis
3
1
3
4.5
L
Merlin
ih8cooper
Merlin
2
2
0
1
L
Chaac
o43he
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
19,443
36,269
Taken
46,907
19,725
Mitigated
18,921
19,007
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,077
2,659
0
5,497
9,453
3,207
0
1,719
7,734
0
51,825
W
Rama
4,883
3,604
0
1,716
4,916
1,778
0
217
4,699
0
70,091
W
Nike
Galxz
Nike
11,283
1,642
0
4,114
8,432
4,844
0
177
8,255
0
66,769
L
Terra
2,530
506
1,154
3,184
10,601
5,199
0
5,468
5,133
13,913
0
W
Sylvanus
IL0VEBAC0N
Sylvanus
6,292
2,234
1,194
3,234
8,145
7,182
0
2,370
5,775
16,650
0
L
Thor
Jetÿ
Thor
5,389
1,311
0
768
10,579
3,714
0
2,485
7,949
0
29,126
L
3,417
2,477
0
2,952
7,529
2,609
0
1,286
6,243
0
50,786
W
Anubis
Rulars21
Anubis
6,640
665
0
3,252
5,323
2,714
0
1,887
3,436
60,416
609
L
Merlin
ih8cooper
Merlin
3,856
524
0
407
5,589
1,851
0
2,508
3,081
42,006
794
L
Chaac
o43he
Chaac
4,251
1,162
0
1,928
12,609
5,548
0
1,088
10,782
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
27,365
455
Minions Killed
298
0
Camps Cleared
0
1,131,076
Distance Traveled
1,073,265
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,091
554
91
8
0
273,902
0
W
Rama
7,722
702
129
12
0
197,078
2
W
Nike
8,068
733
113
10
0
230,775
0
L
Terra
4,976
452
15
1
0
225,574
0
W
Sylvanus
6,397
582
15
1
0
212,359
1
L
Thor
5,210
474
46
4
0
224,986
0
L
Nut
5,932
539
89
8
0
209,110
3
W
Anubis
6,992
636
107
10
0
216,962
0
L
Merlin
5,742
522
87
8
0
203,748
2
L
Chaac
5,505
500
61
6
0
209,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role