Player Matchup

Ravana
Ravana
Silver V
 
Ravana
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver V
dyl_dageneral
Sol
Silver V
Level 107
God Stats
1W - 1L
1,646 SR
Queue Stats
6W - 10L
1,180 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
galga2222
Cu Chulainn
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 139L
1,306 MMR
Party 2
Rama
Rama
Silver II
iamGilgaChad
Rama
Silver II
Level 152
God Stats
17W - 10L
1,681 SR
Queue Stats
117W - 126L
1,027 MMR
Party 2
Charon
Charon
Silver I
lolxd7777
Charon
Silver I
Level 88
God Stats
13W - 13L
1,515 SR
Queue Stats
360W - 377L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,568 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,558 SR
1,176 MMR
Anhur
Anhur
Silver IV
BajanxDictator
Anhur
Silver IV
Level 123
God Stats
0W - 2L
1,319 SR
Queue Stats
40W - 60L
1,177 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Canve321
Kuzenbo
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,168 MMR
Solo
Lancelot
Lancelot
Silver II
DylanDaHeathen
Lancelot
Silver II
Level 95
God Stats
8W - 15L
1,499 SR
Queue Stats
54W - 77L
1,175 MMR
Solo
Tiamat
Tiamat
Gold V
FreezingBirch
Tiamat
Gold V
Level 156
God Stats
17W - 16L
1,635 SR
Queue Stats
177W - 183L
1,207 MMR
Solo
Bacchus
Bacchus
Silver I
kuki1422
Bacchus
Silver I
Level 87
God Stats
2W - 4L
1,837 SR
Queue Stats
55W - 74L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 2 / 2
7,983
532
8,814
10,405
4,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 0 / 1
8,897
593
6,379
10,268
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
galga2222
Cu Chulainn
12
1 / 4 / 3
7,850
523
7,209
14,876
10,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 2
8,468
565
9,592
10,781
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
lolxd7777
Charon
13
2 / 2 / 6
8,106
540
5,531
10,196
8,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KukulkanJanusThorJormungandr

VS

Bans
MartichorasThanatosAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,363
491
4,290
11,935
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Canve321
Kuzenbo
13
3 / 4 / 2
7,937
529
12,822
15,481
18,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
11
4 / 3 / 2
7,119
475
6,186
12,479
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 1
9,102
607
7,561
7,838
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kuki1422
Bacchus
11
1 / 2 / 4
7,185
479
6,597
14,300
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
10
10
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
2
3
L
0
4
2
0.25
L
Kuzenbo
Canve321
Kuzenbo
3
4
2
1
L
Lancelot
4
3
2
1.67
L
2
0
1
2.5
W
2
0
1
2.5
W
Cu Chulainn
galga2222
Cu Chulainn
1
4
3
0.63
W
2
2
2
1.5
L
Bacchus
kuki1422
Bacchus
1
2
4
1.5
W
Charon
lolxd7777
Charon
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,525
Damage
37,456
56,526
Taken
62,033
31,767
Mitigated
50,295
18,525
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,814
2,625
0
5,040
10,405
4,849
0
4,438
5,786
0
61,524
L
4,290
2,490
0
2,978
11,935
4,479
735
917
11,018
0
61,635
L
Kuzenbo
Canve321
Kuzenbo
12,822
4,128
0
3,698
15,481
18,871
0
2,263
13,218
44,219
0
L
Lancelot
6,186
1,078
0
520
12,479
6,118
27
1,884
10,595
0
49,182
L
7,561
395
0
2,857
7,838
6,582
0
2,990
4,848
80,305
0
W
6,379
2,497
0
4,989
10,268
3,767
1,677
5,857
4,261
66,514
7,656
W
Cu Chulainn
galga2222
Cu Chulainn
7,209
915
0
2,882
14,876
10,298
118
6,820
7,296
0
51,492
W
9,592
7,252
0
3,070
10,781
4,502
457
4,562
6,047
0
78,787
L
Bacchus
kuki1422
Bacchus
6,597
1,097
0
2,819
14,300
14,245
72
3,824
10,476
26,415
1,625
W
Charon
lolxd7777
Charon
5,531
1,213
354
2,190
10,196
8,351
0
4,008
6,156
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
38,706
470
Minions Killed
428
0
Camps Cleared
0
1,464,769
Distance Traveled
1,578,281
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,983
532
81
5
0
353,072
2
L
Anhur
7,363
491
109
7
0
287,346
4
L
Kuzenbo
7,937
529
70
5
0
292,433
2
L
Lancelot
7,119
475
69
5
0
377,416
4
L
Tiamat
9,102
607
149
10
0
301,685
1
W
Sol
8,897
593
137
9
0
269,021
3
W
Cu Chulainn
7,850
523
93
6
0
295,917
4
W
Rama
8,468
565
129
9
0
255,947
0
L
Bacchus
7,185
479
31
2
0
319,401
0
W
Charon
8,106
540
30
2
0
290,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role