Player Matchup

Izanami
Izanami
BackYardBandit
Izanami
Level 15
God Stats
33W - 30L
1,500 SR
Queue Stats
100W - 107L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
FweeWoop
Baron Samedi
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 146L
1,483 Elo+
Party 2
Surtr
Surtr
LlghtShadow
Surtr
Level 82
God Stats
5W - 3L
1,667 SR
Queue Stats
58W - 55L
1,448 Elo+
Party 2
Team Averages
Level 55
1,556 SR
1,444 Elo+

VS

Team Averages
Level 81
1,544 SR
1,530 Elo+
King Arthur
King Arthur
CraigPendersonJr
King Arthur
Level 64
God Stats
1W - 8L
1,580 SR
Queue Stats
229W - 218L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
DawsonFugate12
Hun Batz
Level 84
God Stats
5W - 4L
1,552 SR
Queue Stats
26W - 20L
1,463 Elo+
Solo
Merlin
Merlin
LilyTheRaccøøn
Merlin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
8,053
805
5,804
7,608
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
FweeWoop
Baron Samedi
15
5 / 0 / 11
9,314
931
10,652
8,501
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
9 / 0 / 7
9,115
912
9,823
12,694
13,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CraigPendersonJr
King Arthur
10
1 / 6 / 0
6,637
664
5,885
14,595
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
11
1 / 6 / 1
6,976
698
4,869
10,509
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
6,914
691
7,981
7,329
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
3
3
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
King Arthur
CraigPendersonJr
King Arthur
1
6
0
0.17
L
Hun Batz
1
6
1
0.25
W
Baron Samedi
FweeWoop
Baron Samedi
5
0
11
10.5
L
1
5
1
0.3
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
18,735
28,803
Taken
32,433
21,971
Mitigated
20,311
7,739
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,804
4,404
0
290
7,608
3,067
1,099
2,137
5,357
0
22,211
L
King Arthur
CraigPendersonJr
King Arthur
5,885
671
54
1,307
14,595
12,364
0
3,846
9,823
0
24,736
L
Hun Batz
4,869
119
0
115
10,509
5,147
0
4,368
5,499
0
26,181
W
Baron Samedi
FweeWoop
Baron Samedi
10,652
957
894
3,234
8,501
5,313
1,030
2,478
5,770
36,022
652
L
7,981
147
0
0
7,329
2,800
0
2,313
4,634
25,928
0
W
9,823
2,882
0
3,321
12,694
13,591
168
3,380
8,998
2,464
24,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
20,527
129
Minions Killed
130
0
Camps Cleared
0
594,764
Distance Traveled
516,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,053
805
26
3
0
179,421
0
L
King Arthur
6,637
664
32
3
0
172,685
0
L
Hun Batz
6,976
698
52
5
0
166,511
0
W
Baron Samedi
9,314
931
76
8
0
201,820
0
L
Merlin
6,914
691
46
5
0
176,953
0
W
Surtr
9,115
912
27
3
0
213,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role