Player Matchup

Ares
Ares
Silver I
Aythor4
Ares
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,178 MMR
Solo
Hachiman
Hachiman
Silver IV
GianY1995
Hachiman
Silver IV
Level 128
God Stats
2W - 5L
1,458 SR
Queue Stats
50W - 56L
1,169 MMR
Party 2
Ne Zha
Ne Zha
Silver II
Jadevis
Ne Zha
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 89L
1,136 MMR
Party 2
Hercules
Hercules
Silver II
gankedbyMUC
Hercules
Silver II
Level 70
God Stats
3W - 7L
1,500 SR
Queue Stats
514W - 542L
1,131 MMR
Solo
Hel
Hel
Bronze IV
marshal258
Hel
Bronze IV
Level 81
God Stats
4W - 8L
1,393 SR
Queue Stats
74W - 94L
1,189 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,470 SR
1,161 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,492 SR
1,161 MMR
Kukulkan
Kukulkan
Silver I
DjakPrvak
Kukulkan
Silver I
Level 101
God Stats
4W - 5L
1,388 SR
Queue Stats
95W - 92L
1,205 MMR
Solo
Cernunnos
Cernunnos
Silver I
I KaTa FPS
Cernunnos
Silver I
Level 61
God Stats
23W - 19L
1,499 SR
Queue Stats
284W - 284L
1,212 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Snake Eyez CU
Sun Wukong
Silver III
Level 120
God Stats
2W - 1L
1,328 SR
Queue Stats
10W - 19L
1,190 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
WhyWebb
Kumbhakarna
Silver II
Level 141
God Stats
4W - 3L
1,506 SR
Queue Stats
24W - 33L
1,130 MMR
Solo
Arachne
Arachne
Silver III
aeSonny
Arachne
Silver III
Level 86
God Stats
6W - 0L
1,738 SR
Queue Stats
19W - 27L
1,066 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aythor4
Ares
17
1 / 5 / 0
10,379
472
14,774
26,566
30,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
GianY1995
Hachiman
17
1 / 5 / 3
10,108
459
9,610
20,427
7,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Jadevis
Ne Zha
15
0 / 4 / 1
9,905
450
5,003
20,374
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
gankedbyMUC
Hercules
14
4 / 7 / 1
9,899
450
12,476
23,969
24,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
0 / 2 / 0
11,282
513
7,444
17,476
10,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraPoseidonBellonaThor

VS

Bans
ThanatosNu WaAchillesMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DjakPrvak
Kukulkan
20
4 / 0 / 9
13,720
624
18,107
7,862
4,525
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
I KaTa FPS
Cernunnos
19
8 / 4 / 7
12,359
562
21,158
21,406
10,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Snake Eyez CU
Sun Wukong
19
6 / 1 / 9
12,668
576
18,574
19,967
21,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
WhyWebb
Kumbhakarna
17
1 / 1 / 15
10,788
490
8,654
24,174
29,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
aeSonny
Arachne
20
4 / 0 / 9
11,572
526
11,293
18,682
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
23
23
Deaths
6
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
Aythor4
Ares
1
5
0
0.2
W
Kukulkan
DjakPrvak
Kukulkan
4
0
9
8.5
L
Hachiman
GianY1995
Hachiman
1
5
3
0.5
W
Cernunnos
I KaTa FPS
Cernunnos
8
4
7
2.88
L
Ne Zha
Jadevis
Ne Zha
0
4
1
0.13
W
Sun Wukong
Snake Eyez CU
Sun Wukong
6
1
9
10.5
W
Kumbhakarna
WhyWebb
Kumbhakarna
1
1
15
8.5
W
Arachne
aeSonny
Arachne
4
0
9
8.5
L
Hercules
gankedbyMUC
Hercules
4
7
1
0.64
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,307
Damage
77,786
108,812
Taken
92,091
82,561
Mitigated
75,898
30,812
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aythor4
Ares
14,774
1,264
0
4,391
26,566
30,498
0
3,685
21,617
92,652
693
W
Kukulkan
DjakPrvak
Kukulkan
18,107
415
0
351
7,862
4,525
2,574
1,943
5,872
146,238
2,132
L
Hachiman
GianY1995
Hachiman
9,610
6,654
0
7,762
20,427
7,939
0
3,983
16,330
0
88,884
W
Cernunnos
I KaTa FPS
Cernunnos
21,158
11,947
0
7,468
21,406
10,893
1,886
1,213
19,743
0
116,157
L
Ne Zha
Jadevis
Ne Zha
5,003
901
0
3,598
20,374
9,838
1,090
5,909
14,284
0
75,665
W
Sun Wukong
Snake Eyez CU
Sun Wukong
18,574
3,973
0
4,401
19,967
21,034
156
10,042
9,802
809
90,132
W
Kumbhakarna
WhyWebb
Kumbhakarna
8,654
1,285
0
3,651
24,174
29,650
30
4,645
18,995
32,275
904
W
Arachne
aeSonny
Arachne
11,293
8,459
0
10,695
18,682
9,796
926
4,018
14,402
0
123,380
L
Hercules
gankedbyMUC
Hercules
12,476
1,123
0
4,171
23,969
24,214
0
8,601
15,266
0
30,647
L
7,444
429
1,282
9,608
17,476
10,072
208
5,016
12,187
131,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,573
Gold Earned
61,107
666
Minions Killed
708
0
Camps Cleared
0
2,077,080
Distance Traveled
2,415,748
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,379
472
117
5
0
387,814
0
W
Kukulkan
13,720
624
235
11
0
482,592
6
L
Hachiman
10,108
459
136
6
0
402,615
5
W
Cernunnos
12,359
562
157
7
0
442,960
4
L
Ne Zha
9,905
450
126
6
0
437,777
0
W
Sun Wukong
12,668
576
143
7
0
445,319
7
W
Kumbhakarna
10,788
490
34
2
0
490,496
2
W
Arachne
11,572
526
139
6
0
554,381
0
L
Hercules
9,899
450
33
2
0
409,056
2
L
Hel
11,282
513
254
12
0
439,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role