Player Matchup

Erlang Shen
Erlang Shen
FactoremViduae
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,496 Elo+
Party 4
Geb
Geb
MrGhox
Geb
Level 121
God Stats
4W - 5L
1,521 SR
Queue Stats
71W - 67L
1,493 Elo+
Party 4
Vulcan
Vulcan
csr10
Vulcan
Level 119
God Stats
16W - 17L
1,210 SR
Queue Stats
348W - 320L
1,533 Elo+
Party 3
Artemis
Artemis
eidolony
Artemis
Level 38
God Stats
1W - 2L
1,477 SR
Queue Stats
12W - 17L
1,389 Elo+
Solo
Nemesis
Nemesis
serone08
Nemesis
Level 69
God Stats
0W - 2L
1,288 SR
Queue Stats
288W - 282L
1,413 Elo+
Party 3
Team Averages
Level 87
1,399 SR
1,465 Elo+

VS

Team Averages
Level 85
1,571 SR
1,400 Elo+
Nut
Nut
BarryChuckle
Nut
Level 133
God Stats
1W - 1L
1,421 SR
Queue Stats
55W - 46L
1,281 Elo+
Party 2
Ix Chel
Ix Chel
BuryThemAlive
Ix Chel
Level 116
God Stats
12W - 8L
1,642 SR
Queue Stats
357W - 343L
1,496 Elo+
Party 1
Vulcan
Vulcan
FlameKeeper7
Vulcan
Level 86
God Stats
25W - 32L
1,467 SR
Queue Stats
201W - 196L
1,493 Elo+
Party 1
Athena
Athena
Maeleh
Athena
Level 44
God Stats
3W - 3L
1,852 SR
Queue Stats
7W - 10L
1,281 Elo+
Party 2
Thanatos
Thanatos
adripiloto69
Thanatos
Level 47
God Stats
149W - 164L
1,474 SR
Queue Stats
373W - 371L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FactoremViduae
Erlang Shen
12
1 / 3 / 0
7,532
538
7,172
16,352
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
MrGhox
Geb
9
0 / 6 / 3
5,511
394
5,689
13,671
12,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
csr10
Vulcan
11
0 / 3 / 1
6,222
444
3,545
7,720
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
eidolony
Artemis
10
1 / 4 / 1
6,243
446
2,979
7,670
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
serone08
Nemesis
10
1 / 4 / 0
6,174
441
6,362
11,552
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
7,593
542
7,850
10,223
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
13
2 / 1 / 1
7,333
524
8,452
10,976
5,003
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
13
3 / 0 / 3
7,629
545
12,394
5,045
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Maeleh
Athena
12
4 / 0 / 8
7,555
540
4,578
10,698
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
adripiloto69
Thanatos
11
4 / 0 / 3
6,705
479
4,872
9,603
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
20
20
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Ix Chel
2
1
1
2.5
L
Erlang Shen
FactoremViduae
Erlang Shen
1
3
0
0.33
W
Vulcan
3
0
3
4.5
W
Athena
Maeleh
Athena
4
0
8
8
L
Geb
MrGhox
Geb
0
6
3
0.25
W
Thanatos
adripiloto69
Thanatos
4
0
3
5.5
L
Vulcan
csr10
Vulcan
0
3
1
0.17
L
Artemis
eidolony
Artemis
1
4
1
0.38
L
Nemesis
serone08
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
38,146
56,965
Taken
46,545
32,268
Mitigated
24,650
12,170
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,850
3,704
0
1,229
10,223
4,013
689
2,770
7,453
0
51,085
W
Ix Chel
8,452
1,316
392
3,395
10,976
5,003
0
777
10,199
40,750
1,581
L
Erlang Shen
FactoremViduae
Erlang Shen
7,172
3,592
0
5,743
16,352
10,003
0
8,079
7,365
0
55,990
W
Vulcan
12,394
7,032
0
0
5,045
2,391
0
1,623
3,422
64,270
0
W
Athena
Maeleh
Athena
4,578
1,431
0
1,040
10,698
8,973
183
3,073
7,625
18,339
0
L
Geb
MrGhox
Geb
5,689
539
0
984
13,671
12,216
0
4,167
9,464
37,444
0
W
Thanatos
adripiloto69
Thanatos
4,872
468
0
6,824
9,603
4,270
0
860
8,743
0
48,600
L
Vulcan
csr10
Vulcan
3,545
1,340
0
1,440
7,720
3,002
0
5,059
2,661
42,676
1,988
L
Artemis
eidolony
Artemis
2,979
474
0
936
7,670
2,959
0
2,671
4,981
0
26,745
L
Nemesis
serone08
Nemesis
6,362
1,956
0
3,067
11,552
4,088
0
4,014
7,516
0
44,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
36,815
293
Minions Killed
365
0
Camps Cleared
0
1,301,062
Distance Traveled
1,435,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,593
542
79
6
0
255,991
0
W
Ix Chel
7,333
524
71
5
0
269,888
0
L
Erlang Shen
7,532
538
87
6
0
258,101
0
W
Vulcan
7,629
545
108
8
0
293,440
0
W
Athena
7,555
540
38
3
0
324,012
3
L
Geb
5,511
394
33
2
0
246,621
0
W
Thanatos
6,705
479
69
5
0
292,585
0
L
Vulcan
6,222
444
55
4
0
274,358
0
L
Artemis
6,243
446
49
4
0
232,795
0
L
Nemesis
6,174
441
69
5
0
289,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role