Player Matchup

Nox
Nox
BrookenGod
Nox
Level 157
God Stats
5W - 3L
1,702 SR
Queue Stats
23W - 30L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
Schydyn
Danzaburou
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 70L
1,635 Elo+
Party 1
Arachne
Arachne
SlayedByANoob
Arachne
Level 158
God Stats
2W - 1L
1,666 SR
Queue Stats
155W - 155L
1,553 Elo+
Party 1
Team Averages
Level 121
1,623 SR
1,595 Elo+

VS

Team Averages
Level 145
1,627 SR
1,552 Elo+
Gilgamesh
Gilgamesh
NULINHO
Gilgamesh
Level 101
God Stats
91W - 59L
1,708 SR
Queue Stats
242W - 250L
1,539 Elo+
Party 2
Ganesha
Ganesha
RyushinteiSmash
Ganesha
Level 157
God Stats
201W - 192L
1,533 SR
Queue Stats
234W - 239L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
vVBwGn-
Yu Huang
Level 176
God Stats
13W - 11L
1,639 SR
Queue Stats
425W - 417L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,661
666
6,245
9,200
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Schydyn
Danzaburou
12
0 / 5 / 3
7,853
604
10,145
12,238
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
14
3 / 3 / 0
8,348
642
9,236
14,982
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NULINHO
Gilgamesh
16
9 / 0 / 2
10,448
804
13,613
12,209
11,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 11
8,741
672
6,832
13,133
13,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
vVBwGn-
Yu Huang
15
3 / 2 / 5
9,030
695
11,963
7,018
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Gilgamesh
NULINHO
Gilgamesh
9
0
2
10
W
0
1
11
5.5
L
Danzaburou
Schydyn
Danzaburou
0
5
3
0.3
L
Arachne
3
3
0
1
W
Yu Huang
vVBwGn-
Yu Huang
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
32,408
36,420
Taken
32,360
20,720
Mitigated
28,990
6,464
Healing
4,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,245
765
0
1,180
9,200
3,827
0
5,976
3,224
36,638
1,794
W
Gilgamesh
NULINHO
Gilgamesh
13,613
3,524
0
533
12,209
11,893
0
2,638
9,014
1,962
39,331
W
6,832
670
0
3,128
13,133
13,352
0
2,521
10,367
23,409
3,441
L
Danzaburou
Schydyn
Danzaburou
10,145
4,785
0
1,191
12,238
4,386
32
6,860
5,378
0
27,234
L
Arachne
9,236
5,455
0
4,093
14,982
12,507
0
6,310
8,672
0
25,812
W
Yu Huang
vVBwGn-
Yu Huang
11,963
346
0
556
7,018
3,745
0
608
6,303
42,995
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
28,219
154
Minions Killed
197
0
Camps Cleared
0
685,462
Distance Traveled
736,781
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,661
666
70
5
0
223,974
0
W
Gilgamesh
10,448
804
90
7
0
259,890
1
W
Ganesha
8,741
672
5
0
0
245,878
0
L
Danzaburou
7,853
604
48
4
0
207,091
0
L
Arachne
8,348
642
36
3
0
254,397
0
W
Yu Huang
9,030
695
102
8
0
231,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role