Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FIATISNTREAL
Lancelot
Level 43
God Stats
1W - 2L
1,308 SR
Queue Stats
4W - 14L
1,287 Elo+
Party 2
Aphrodite
Aphrodite
Lazy Dayz3937
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,287 Elo+
Party 2
Horus
Horus
PrettyIsland693
Horus
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Izanami
Izanami
Rod_Kimballl
Izanami
Level 127
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 6L
1,663 Elo+
Solo
Team Averages
Level 75
1,383 SR
1,398 Elo+

VS

Team Averages
Level 145
1,402 SR
1,488 Elo+
Horus
Horus
LiteBrite8000
Horus
Level 149
God Stats
2W - 6L
1,205 SR
Queue Stats
93W - 82L
1,432 Elo+
Party 1
Thoth
Thoth
OFF_P0C3R0S
Thoth
Level 130
God Stats
0W - 2L
1,532 SR
Queue Stats
41W - 33L
1,569 Elo+
Solo
Artio
Artio
SHAYDOGG
Artio
Level 186
God Stats
1W - 3L
1,130 SR
Queue Stats
271W - 266L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Shepherd5962
Ao Kuang
Level 158
God Stats
3W - 5L
1,443 SR
Queue Stats
527W - 530L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TBC x Modelo
Ah Muzen Cab
Level 101
God Stats
4W - 2L
1,701 SR
Queue Stats
35W - 30L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 1 / 2
9,723
572
12,876
9,882
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FIATISNTREAL
Lancelot
12
1 / 2 / 0
7,168
422
2,504
8,757
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Lazy Dayz3937
Aphrodite
11
0 / 0 / 1
7,437
437
2,223
10,156
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 0
6,876
404
2,627
11,645
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Rod_Kimballl
Izanami
17
3 / 0 / 1
10,661
627
9,949
7,537
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,713
454
1,005
12,634
10,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 1
7,817
460
2,464
8,169
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
SHAYDOGG
Artio
12
0 / 3 / 0
7,060
415
3,255
15,569
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Shepherd5962
Ao Kuang
16
3 / 1 / 1
8,999
529
5,253
12,716
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
TBC x Modelo
Ah Muzen Cab
15
1 / 1 / 0
8,208
483
14,053
9,741
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
2
3
W
Lancelot
FIATISNTREAL
Lancelot
1
2
0
0.5
W
Aphrodite
Lazy Dayz3937
Aphrodite
0
0
1
0.5
L
0
0
1
0.5
L
0
2
1
0.25
W
1
1
0
1
W
Izanami
Rod_Kimballl
Izanami
3
0
1
3.5
L
Artio
SHAYDOGG
Artio
0
3
0
0
L
Ao Kuang
Shepherd5962
Ao Kuang
3
1
1
3.5
L
Ah Muzen Cab
TBC x Modelo
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
26,030
47,977
Taken
58,829
22,915
Mitigated
33,842
21,697
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,876
401
0
4,318
9,882
3,926
73
3,319
6,229
93,593
1,024
W
Lancelot
FIATISNTREAL
Lancelot
2,504
59
0
799
8,757
3,982
0
2,427
6,229
0
44,127
W
Aphrodite
Lazy Dayz3937
Aphrodite
2,223
680
4,381
6,128
10,156
4,954
192
759
9,397
27,780
0
L
1,005
677
1,749
5,703
12,634
10,984
220
2,267
10,178
0
33,190
L
2,464
39
0
1,924
8,169
2,969
0
4,940
3,229
46,043
0
W
2,627
1,259
462
1,783
11,645
6,967
86
1,239
10,406
0
23,177
W
Izanami
Rod_Kimballl
Izanami
9,949
6,278
0
3,826
7,537
3,086
988
2,075
5,086
0
100,112
L
Artio
SHAYDOGG
Artio
3,255
294
0
3,908
15,569
9,855
210
1,334
14,235
35,025
2,076
L
Ao Kuang
Shepherd5962
Ao Kuang
5,253
1,208
0
1,756
12,716
6,083
3,609
1,879
10,837
70,190
4,656
L
Ah Muzen Cab
TBC x Modelo
Ah Muzen Cab
14,053
1,791
0
1,438
9,741
3,951
0
4,584
5,050
0
80,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
39,797
474
Minions Killed
446
0
Camps Cleared
0
1,596,194
Distance Traveled
1,467,456
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,723
572
150
9
0
335,619
0
W
Lancelot
7,168
422
66
4
0
375,032
0
W
Aphrodite
7,437
437
58
3
0
270,570
8
L
Horus
7,713
454
46
3
0
330,949
0
L
Thoth
7,817
460
122
7
0
245,127
2
W
Horus
6,876
404
38
2
0
307,003
0
W
Izanami
10,661
627
162
10
0
307,970
2
L
Artio
7,060
415
52
3
0
254,478
4
L
Ao Kuang
8,999
529
106
6
0
349,712
0
L
Ah Muzen Cab
8,208
483
120
7
0
287,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role