Player Matchup

Artio
Artio
IXIAstroIXI
Artio
Level 127
God Stats
3W - 4L
1,558 SR
Queue Stats
45W - 47L
1,486 Elo+
Solo
Fenrir
Fenrir
LowGamePH
Fenrir
Level 41
God Stats
2W - 6L
1,521 SR
Queue Stats
55W - 90L
1,340 Elo+
Party 2
Izanami
Izanami
P4B EvokS
Izanami
Level 44
God Stats
0W - 2L
1,202 SR
Queue Stats
43W - 65L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
UnMecAuLiban
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,026 Elo+
Party 2
Agni
Agni
ale8034
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,492 Elo+
Solo
Team Averages
Level 69
1,456 SR
1,343 Elo+

VS

Team Averages
Level 78
1,529 SR
1,405 Elo+
Gilgamesh
Gilgamesh
Artefakto
Gilgamesh
Level 129
God Stats
21W - 28L
1,406 SR
Queue Stats
143W - 125L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Ketmorr
Cthulhu
Level 62
God Stats
7W - 7L
1,689 SR
Queue Stats
78W - 69L
1,459 Elo+
Solo
Khepri
Khepri
SoyUnAbuson
Khepri
Level 67
God Stats
2W - 3L
1,679 SR
Queue Stats
17W - 20L
1,450 Elo+
Party 1
Anubis
Anubis
agusbover
Anubis
Level 29
God Stats
1W - 2L
1,243 SR
Queue Stats
14W - 29L
1,282 Elo+
Party 1
Neith
Neith
kilorenpro
Neith
Level 104
God Stats
4W - 1L
1,630 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,642
509
11,718
17,091
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
LowGamePH
Fenrir
13
3 / 1 / 0
7,211
481
3,730
11,124
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
P4B EvokS
Izanami
11
0 / 5 / 1
6,274
418
7,446
12,718
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
UnMecAuLiban
Sylvanus
11
0 / 4 / 0
6,594
440
4,316
17,073
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
ale8034
Agni
13
1 / 2 / 2
7,676
512
10,421
8,950
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artefakto
Gilgamesh
16
2 / 1 / 0
9,775
652
11,560
17,034
11,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ketmorr
Cthulhu
14
6 / 0 / 3
8,711
581
11,882
10,228
8,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
16
1 / 0 / 3
8,532
569
3,680
10,336
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
agusbover
Anubis
14
2 / 2 / 2
8,414
561
6,109
11,429
5,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
3 / 1 / 6
8,211
547
13,433
10,644
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artefakto
Gilgamesh
2
1
0
2
L
0
2
1
0.25
W
Cthulhu
Ketmorr
Cthulhu
6
0
3
7.5
L
Fenrir
LowGamePH
Fenrir
3
1
0
3
L
Izanami
P4B EvokS
Izanami
0
5
1
0.1
W
Khepri
1
0
3
2.5
L
Sylvanus
UnMecAuLiban
Sylvanus
0
4
0
0
W
Anubis
agusbover
Anubis
2
2
2
1.5
L
Agni
ale8034
Agni
1
2
2
1
W
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
46,664
66,956
Taken
59,671
38,234
Mitigated
36,220
19,175
Healing
28,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artefakto
Gilgamesh
11,560
4,496
0
6,562
17,034
11,274
456
8,630
6,230
0
80,077
L
11,718
1,397
85
6,244
17,091
14,097
0
396
16,695
60,204
1,949
W
Cthulhu
Ketmorr
Cthulhu
11,882
866
2,037
3,451
10,228
8,879
0
2,815
7,413
30,443
531
L
Fenrir
LowGamePH
Fenrir
3,730
848
0
2,616
11,124
4,748
0
3,613
7,511
0
42,799
L
Izanami
P4B EvokS
Izanami
7,446
5,532
0
2,142
12,718
5,170
647
5,103
7,615
0
49,472
W
Khepri
3,680
790
0
7,616
10,336
5,855
20
1,941
8,291
82,076
0
L
Sylvanus
UnMecAuLiban
Sylvanus
4,316
1,642
2,236
4,261
17,073
11,644
42
6,035
11,038
22,401
0
W
Anubis
agusbover
Anubis
6,109
335
0
4,231
11,429
5,792
192
8,663
2,766
58,144
1,209
L
Agni
ale8034
Agni
10,421
643
0
1,591
8,950
2,575
0
6,245
2,705
60,663
0
W
Neith
13,433
7,486
0
5,052
10,644
4,420
0
2,075
8,569
0
78,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
43,643
382
Minions Killed
535
0
Camps Cleared
0
1,405,430
Distance Traveled
1,464,239
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,775
652
143
10
0
265,485
0
L
Artio
7,642
509
104
7
0
287,937
2
W
Cthulhu
8,711
581
56
4
0
315,704
6
L
Fenrir
7,211
481
66
4
0
334,849
0
L
Izanami
6,274
418
78
5
0
251,651
0
W
Khepri
8,532
569
128
9
0
361,845
0
L
Sylvanus
6,594
440
24
2
0
243,706
0
W
Anubis
8,414
561
104
7
0
253,318
0
L
Agni
7,676
512
110
7
0
287,287
0
W
Neith
8,211
547
104
7
0
267,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role