Player Matchup

Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Alexjdog89
Ravana
Level 33
God Stats
8W - 7L
1,660 SR
Queue Stats
73W - 64L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Jackr0stx
Gilgamesh
Level 35
God Stats
0W - 1L
1,801 SR
Queue Stats
34W - 65L
1,222 Elo+
Party 1
Charybdis
Charybdis
Slaytanix
Charybdis
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
116W - 123L
1,508 Elo+
Party 1
Terra
Terra
slimjimmy69420
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 117L
1,489 Elo+
Party 1
Team Averages
Level 69
1,592 SR
1,432 Elo+

VS

Team Averages
Level 48
1,364 SR
1,419 Elo+
Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FrostyKona
Mulan
Level 47
God Stats
1W - 4L
1,078 SR
Queue Stats
74W - 63L
1,333 Elo+
Solo
Arachne
Arachne
LowRezBansAll
Arachne
Level 43
God Stats
22W - 14L
1,300 SR
Queue Stats
322W - 318L
1,413 Elo+
Solo
Danzaburou
Danzaburou
brillo-once4
Danzaburou
Level 4
God Stats
3W - 2L
1,444 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 2
Zeus
Zeus
tiagogamer17144
Zeus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 2 / 0
3,764
376
623
1,765
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Alexjdog89
Ravana
9
0 / 2 / 0
4,743
474
1,926
5,952
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Jackr0stx
Gilgamesh
8
1 / 1 / 0
4,872
487
5,990
9,093
7,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Slaytanix
Charybdis
9
0 / 1 / 0
5,187
519
4,093
4,776
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,968
497
1,791
7,039
3,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 3
5,606
561
3,176
9,123
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
11
1 / 1 / 0
6,165
617
6,181
9,377
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Arachne
12
4 / 0 / 1
6,415
642
2,196
9,085
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
brillo-once4
Danzaburou
10
0 / 0 / 4
5,281
528
3,101
3,597
1,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,227
623
3,299
2,824
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Cerberus
 
Cerberus
1
0
3
2.5
L
Ravana
Alexjdog89
Ravana
0
2
0
0
W
Mulan
1
1
0
1
L
Gilgamesh
Jackr0stx
Gilgamesh
1
1
0
1
W
Arachne
4
0
1
4.5
L
Charybdis
Slaytanix
Charybdis
0
1
0
0
W
Danzaburou
brillo-once4
Danzaburou
0
0
4
2
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
17,953
28,625
Taken
34,006
15,278
Mitigated
18,056
8,560
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
623
150
0
165
1,765
455
0
398
1,267
7,391
0
W
Cerberus
 
Cerberus
3,176
94
0
4,312
9,123
6,220
0
741
8,382
21,453
1,825
L
Ravana
Alexjdog89
Ravana
1,926
516
0
2,674
5,952
2,193
0
2,123
3,664
0
28,335
W
Mulan
6,181
1,870
0
4,062
9,377
5,490
0
0
8,831
186
42,778
L
Gilgamesh
Jackr0stx
Gilgamesh
5,990
1,848
0
1,950
9,093
7,280
0
186
8,411
0
23,054
W
Arachne
2,196
1,389
0
3,978
9,085
4,248
0
589
8,496
0
54,488
L
Charybdis
Slaytanix
Charybdis
4,093
2,954
0
1,669
4,776
1,526
0
1,156
3,620
0
40,683
W
Danzaburou
brillo-once4
Danzaburou
3,101
1,037
0
2,325
3,597
1,237
0
285
3,312
0
38,656
L
1,791
230
275
1,827
7,039
3,824
0
2,065
4,883
20,702
1,759
W
3,299
340
0
423
2,824
861
623
457
2,367
38,743
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,534
Gold Earned
29,694
203
Minions Killed
344
0
Camps Cleared
0
869,603
Distance Traveled
987,308
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,764
376
18
2
0
69,914
2
W
Cerberus
5,606
561
40
4
0
213,519
0
L
Ravana
4,743
474
53
5
0
220,626
0
W
Mulan
6,165
617
75
8
0
192,330
0
L
Gilgamesh
4,872
487
28
3
0
206,540
0
W
Arachne
6,415
642
87
9
0
198,188
2
L
Charybdis
5,187
519
80
8
0
175,755
0
W
Danzaburou
5,281
528
67
7
0
192,217
0
L
Terra
4,968
497
24
2
0
196,768
0
W
Zeus
6,227
623
75
8
0
191,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role