Player Matchup

Fafnir
Fafnir
MarcusOro
Fafnir
Level 159
God Stats
7W - 4L
1,752 SR
Queue Stats
118W - 109L
1,581 Elo+
Solo
Izanami
Izanami
Noxternal
Izanami
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,622 Elo+
Party 1
Eset
Eset
Olhea
Eset
Level 184
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,920 Elo+
Party 1
Loki
Loki
RichardR1der
Loki
Level 153
God Stats
42W - 25L
1,565 SR
Queue Stats
195W - 173L
1,590 Elo+
Solo
Atlas
Atlas
Xurilium
Atlas
Level 190
God Stats
1W - 0L
1,286 SR
Queue Stats
96W - 78L
1,624 Elo+
Party 1
Team Averages
Level 174
1,521 SR
1,667 Elo+

VS

Team Averages
Level 151
1,500 SR
1,590 Elo+
Surtr
Surtr
 
Surtr
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Pyxle
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,593 Elo+
Party 2
Anubis
Anubis
Tcig
Anubis
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 38L
1,580 Elo+
Party 2
Hercules
Hercules
Whiddac
Hercules
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 44L
1,673 Elo+
Solo
Chiron
Chiron
qixg
Chiron
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MarcusOro
Fafnir
10
1 / 0 / 5
6,516
501
3,839
7,657
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Noxternal
Izanami
13
0 / 0 / 6
6,951
535
4,061
7,995
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Olhea
Eset
13
5 / 0 / 7
7,679
591
10,591
4,413
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
8 / 3 / 3
7,695
592
7,977
9,728
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Xurilium
Atlas
13
1 / 2 / 6
7,055
543
8,604
15,408
13,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 1
6,564
505
6,359
11,439
7,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
Pyxle
Lancelot
12
1 / 6 / 4
6,611
509
4,661
12,917
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Tcig
Anubis
12
1 / 4 / 1
6,698
515
2,114
7,576
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Whiddac
Hercules
13
2 / 2 / 1
7,525
579
11,969
13,129
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
qixg
Chiron
12
1 / 2 / 0
7,052
542
4,277
7,723
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
1
0.25
W
Fafnir
MarcusOro
Fafnir
1
0
5
3.5
W
Izanami
Noxternal
Izanami
0
0
6
3
W
Eset
Olhea
Eset
5
0
7
8.5
L
Lancelot
Pyxle
Lancelot
1
6
4
0.5
W
8
3
3
3.17
L
Anubis
Tcig
Anubis
1
4
1
0.38
L
Hercules
Whiddac
Hercules
2
2
1
1.25
W
Atlas
Xurilium
Atlas
1
2
6
2
L
Chiron
qixg
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
29,380
45,201
Taken
52,784
29,257
Mitigated
28,027
14,814
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,359
1,813
0
2,697
11,439
7,948
0
5,574
5,468
468
23,151
W
Fafnir
MarcusOro
Fafnir
3,839
1,147
0
2,436
7,657
8,029
0
708
6,949
10,386
0
W
Izanami
Noxternal
Izanami
4,061
2,219
0
3,362
7,995
2,767
0
117
7,878
0
70,499
W
Eset
Olhea
Eset
10,591
1,008
145
762
4,413
1,711
0
624
3,789
51,162
1,801
L
Lancelot
Pyxle
Lancelot
4,661
1,523
0
3,720
12,917
4,970
0
2,642
9,942
0
55,297
W
7,977
2,289
0
4,649
9,728
3,352
0
888
8,796
0
54,638
L
Anubis
Tcig
Anubis
2,114
73
0
2,420
7,576
3,373
0
3,459
3,957
55,534
0
L
Hercules
Whiddac
Hercules
11,969
5,206
0
6,756
13,129
8,931
0
5,647
6,654
0
62,194
W
Atlas
Xurilium
Atlas
8,604
2,823
0
3,460
15,408
13,398
0
0
14,607
40,449
4,834
L
Chiron
qixg
Chiron
4,277
1,664
255
1,897
7,723
2,805
0
2,651
4,903
0
60,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
34,450
435
Minions Killed
437
0
Camps Cleared
0
1,296,723
Distance Traveled
1,322,212
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,564
505
23
2
0
280,673
0
W
Fafnir
6,516
501
10
1
0
275,299
2
W
Izanami
6,951
535
134
10
0
244,716
3
W
Eset
7,679
591
122
9
0
254,301
2
L
Lancelot
6,611
509
86
7
0
300,548
0
W
Loki
7,695
592
87
7
0
286,027
2
L
Anubis
6,698
515
116
9
0
239,598
0
L
Hercules
7,525
579
103
8
0
278,205
4
W
Atlas
7,055
543
82
6
0
236,380
1
L
Chiron
7,052
542
109
8
0
223,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role