Player Matchup

Danzaburou
Danzaburou
AGoodYute
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,654 Elo+
Party 1
Fenrir
Fenrir
Sorry Not11
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,454 Elo+
Solo
Athena
Athena
TheDoorTech
Athena
Level 146
God Stats
3W - 1L
1,816 SR
Queue Stats
84W - 74L
1,503 Elo+
Party 1
Awilix
Awilix
TommyNoThumbs
Awilix
Level 123
God Stats
25W - 15L
1,559 SR
Queue Stats
86W - 70L
1,529 Elo+
Party 1
Hades
Hades
hardtimes817
Hades
Level 107
God Stats
157W - 125L
1,605 SR
Queue Stats
170W - 154L
1,567 Elo+
Solo
Team Averages
Level 87
1,596 SR
1,542 Elo+

VS

Team Averages
Level 110
1,597 SR
1,527 Elo+
Danzaburou
Danzaburou
BernyTerror10
Danzaburou
Level 103
God Stats
3W - 3L
1,487 SR
Queue Stats
111W - 100L
1,474 Elo+
Party 2
Awilix
Awilix
MICH170800
Awilix
Level 136
God Stats
14W - 11L
1,475 SR
Queue Stats
114W - 113L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
MikelBesil
Baron Samedi
Level 128
God Stats
7W - 4L
1,852 SR
Queue Stats
43W - 42L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SinfulExponent4
Cu Chulainn
Level 113
God Stats
2W - 2L
1,637 SR
Queue Stats
48W - 62L
1,528 Elo+
Party 2
Sobek
Sobek
Vanivos
Sobek
Level 69
God Stats
2W - 0L
1,532 SR
Queue Stats
12W - 9L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGoodYute
Danzaburou
7
0 / 3 / 0
4,164
463
2,785
5,033
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
5
0 / 3 / 0
3,755
417
1,860
6,795
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
10
0 / 2 / 0
5,729
637
3,320
6,753
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 0
4,468
496
4,881
6,449
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
4,949
550
1,590
4,120
2,103
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BernyTerror10
Danzaburou
9
2 / 0 / 3
5,752
639
4,941
3,479
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
MICH170800
Awilix
10
6 / 0 / 0
5,531
615
4,265
7,178
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MikelBesil
Baron Samedi
10
0 / 0 / 1
5,137
571
1,867
4,333
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SinfulExponent4
Cu Chulainn
10
2 / 0 / 1
5,373
597
3,271
7,071
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Vanivos
Sobek
8
1 / 0 / 4
5,167
574
3,219
9,175
7,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGoodYute
Danzaburou
0
3
0
0
W
Danzaburou
BernyTerror10
Danzaburou
2
0
3
3.5
W
Awilix
MICH170800
Awilix
6
0
0
6
W
Baron Samedi
MikelBesil
Baron Samedi
0
0
1
0.5
W
Cu Chulainn
SinfulExponent4
Cu Chulainn
2
0
1
2.5
L
Fenrir
0
3
0
0
L
Athena
0
2
0
0
L
0
2
0
0
W
Sobek
Vanivos
Sobek
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,436
Damage
17,563
29,150
Taken
31,236
13,491
Mitigated
18,199
6,574
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGoodYute
Danzaburou
2,785
1,865
0
842
5,033
1,683
0
575
4,458
0
19,765
W
Danzaburou
BernyTerror10
Danzaburou
4,941
2,430
0
2,008
3,479
1,388
855
0
3,479
0
42,432
W
Awilix
MICH170800
Awilix
4,265
1,691
0
2,798
7,178
2,455
0
445
6,721
0
30,222
W
Baron Samedi
MikelBesil
Baron Samedi
1,867
354
358
1,608
4,333
1,821
0
581
3,752
41,245
0
W
Cu Chulainn
SinfulExponent4
Cu Chulainn
3,271
376
0
2,092
7,071
4,670
0
2,628
4,008
0
34,466
L
Fenrir
1,860
1,070
0
1,194
6,795
2,972
0
1,623
5,172
0
5,862
L
Athena
3,320
848
0
2,460
6,753
4,187
0
0
6,286
35,354
3,006
L
4,881
1,767
0
496
6,449
2,546
0
1,241
5,167
0
32,840
W
Sobek
Vanivos
Sobek
3,219
541
0
4,118
9,175
7,865
0
589
8,586
18,151
0
L
1,590
217
20
1,562
4,120
2,103
0
1,647
2,473
36,488
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
26,960
232
Minions Killed
274
0
Camps Cleared
0
819,106
Distance Traveled
896,936
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,164
463
26
3
0
150,680
0
W
Danzaburou
5,752
639
63
7
0
154,214
0
W
Awilix
5,531
615
55
6
0
219,718
0
W
Baron Samedi
5,137
571
78
9
0
164,996
1
W
Cu Chulainn
5,373
597
61
7
0
179,590
1
L
Fenrir
3,755
417
6
1
0
138,383
1
L
Athena
5,729
637
90
10
0
162,929
0
L
Awilix
4,468
496
50
6
0
215,643
0
W
Sobek
5,167
574
17
2
0
178,418
1
L
Hades
4,949
550
60
7
0
151,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role