Player Matchup

Da Ji
Da Ji
Mr Shota kun
Da Ji
Level 86
God Stats
2W - 0L
1,688 SR
Queue Stats
159W - 156L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
kaIaka_shacal
Nu Wa
Level 100
God Stats
32W - 20L
1,622 SR
Queue Stats
316W - 306L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
l0sthegreat__
Cu Chulainn
Level 44
God Stats
24W - 26L
1,614 SR
Queue Stats
200W - 211L
1,466 Elo+
Solo
Cupid
Cupid
nuefsinNey
Cupid
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
240W - 228L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
vGrandezza
Baron Samedi
Level 97
God Stats
6W - 5L
1,523 SR
Queue Stats
74W - 69L
1,516 Elo+
Solo
Team Averages
Level 87
1,589 SR
1,493 Elo+

VS

Team Averages
Level 81
1,497 SR
1,507 Elo+
Chaac
Chaac
Coach4kev2
Chaac
Level 85
God Stats
0W - 2L
1,295 SR
Queue Stats
36W - 41L
1,491 Elo+
Solo
Chronos
Chronos
KrispyBBQ
Chronos
Level 78
God Stats
13W - 18L
1,445 SR
Queue Stats
27W - 41L
1,409 Elo+
Party 2
Sol
Sol
Murdoek95
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 249L
1,545 Elo+
Solo
Maui
Maui
Serenity7311
Maui
Level 60
God Stats
1W - 1L
1,763 SR
Queue Stats
16W - 11L
1,644 Elo+
Party 2
Thor
Thor
WienJitsu
Thor
Level 56
God Stats
0W - 4L
1,482 SR
Queue Stats
28W - 39L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,402
680
967
4,034
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
3,841
768
1,847
1,887
460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
l0sthegreat__
Cu Chulainn
7
1 / 0 / 0
3,912
782
1,763
4,880
3,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
6
0 / 0 / 0
3,392
678
1,646
2,044
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
vGrandezza
Baron Samedi
6
0 / 0 / 0
3,196
639
1,044
2,099
1,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 1 / 0
3,427
685
1,901
4,431
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
KrispyBBQ
Chronos
5
0 / 0 / 0
3,008
602
917
2,188
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
2,823
565
437
2,194
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 0
3,209
642
328
3,943
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
6
0 / 0 / 0
3,312
662
1,368
3,165
1,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
L
Chronos
KrispyBBQ
Chronos
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
L
Thor
0
0
0
0
W
1
0
1
1.5
W
Cu Chulainn
l0sthegreat__
Cu Chulainn
1
0
0
1
W
Cupid
0
0
0
0
W
Baron Samedi
vGrandezza
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,267
Damage
4,951
14,944
Taken
15,921
6,884
Mitigated
6,401
7,965
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,901
610
0
1,722
4,431
1,893
0
94
4,337
0
19,016
L
Chronos
KrispyBBQ
Chronos
917
135
0
458
2,188
640
0
489
1,699
14,516
1,165
W
967
124
0
2,656
4,034
1,239
0
240
3,794
0
18,108
L
437
132
0
963
2,194
583
0
1,198
996
8,556
0
L
328
31
0
534
3,943
2,148
0
738
3,205
9,192
0
L
Thor
1,368
170
0
650
3,165
1,137
0
372
2,793
0
17,487
W
1,847
1,004
0
962
1,887
460
0
197
1,690
18,777
0
W
Cu Chulainn
l0sthegreat__
Cu Chulainn
1,763
211
0
2,048
4,880
3,213
0
0
4,880
0
21,741
W
Cupid
1,646
917
194
1,122
2,044
757
0
471
1,573
0
20,465
W
Baron Samedi
vGrandezza
Baron Samedi
1,044
267
123
860
2,099
1,215
0
741
1,358
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,743
Gold Earned
15,779
167
Minions Killed
140
0
Camps Cleared
0
517,554
Distance Traveled
454,134
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,427
685
35
7
0
91,556
0
L
Chronos
3,008
602
27
5
0
93,399
0
W
Da Ji
3,402
680
45
9
0
120,706
0
L
Sol
2,823
565
17
3
0
58,538
0
L
Maui
3,209
642
21
4
0
110,414
0
L
Thor
3,312
662
40
8
0
100,227
0
W
Nu Wa
3,841
768
22
4
0
88,898
1
W
Cu Chulainn
3,912
782
40
8
0
114,774
0
W
Cupid
3,392
678
37
7
0
101,914
0
W
Baron Samedi
3,196
639
23
5
0
91,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role