Player Matchup

Ares
Ares
Flechita0
Ares
Level 69
God Stats
7W - 11L
1,660 SR
Queue Stats
41W - 57L
1,471 Elo+
Solo
Loki
Loki
PORTUGAMESSS
Loki
Level 24
God Stats
5W - 3L
1,354 SR
Queue Stats
22W - 22L
1,413 Elo+
Party 1
Discordia
Discordia
RDL Fatal
Discordia
Level 37
God Stats
9W - 10L
934 SR
Queue Stats
198W - 189L
1,319 Elo+
Solo
King Arthur
King Arthur
magalhusky
King Arthur
Level 103
God Stats
1W - 4L
1,329 SR
Queue Stats
32W - 31L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
uojeff__
Jing Wei
Level 126
God Stats
2W - 7L
1,503 SR
Queue Stats
147W - 173L
1,489 Elo+
Solo
Team Averages
Level 72
1,356 SR
1,428 Elo+

VS

Team Averages
Level 83
1,471 SR
1,401 Elo+
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AnaAeronauta
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
BuhoB
Sun Wukong
Level 52
God Stats
1W - 1L
1,525 SR
Queue Stats
13W - 19L
1,347 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sh4dowlPrime
Morgan Le Fay
Level 122
God Stats
1W - 2L
1,268 SR
Queue Stats
8W - 12L
1,379 Elo+
Solo
Hou Yi
Hou Yi
santihoo
Hou Yi
Level 30
God Stats
3W - 2L
1,562 SR
Queue Stats
11W - 17L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 1 / 2
9,146
508
10,040
16,615
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 2
9,761
542
8,344
17,047
8,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
RDL Fatal
Discordia
7
0 / 2 / 0
6,089
338
1,984
3,897
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
magalhusky
King Arthur
17
2 / 1 / 0
10,774
599
14,873
13,879
15,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
uojeff__
Jing Wei
14
1 / 5 / 2
8,223
457
10,307
15,251
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 0 / 0
7,416
412
3,068
7,902
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 4
7,765
431
7,851
19,638
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
BuhoB
Sun Wukong
15
0 / 3 / 1
8,737
485
6,044
17,736
14,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Sh4dowlPrime
Morgan Le Fay
15
4 / 2 / 2
9,634
535
9,451
10,544
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
santihoo
Hou Yi
16
5 / 2 / 1
9,350
519
15,019
14,750
6,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
10
10
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
0
1
W
0
3
4
0.67
W
Sun Wukong
BuhoB
Sun Wukong
0
3
1
0.17
L
Ares
4
1
2
5
L
3
1
2
4
L
Discordia
RDL Fatal
Discordia
0
2
0
0
W
Morgan Le Fay
Sh4dowlPrime
Morgan Le Fay
4
2
2
2.5
L
King Arthur
magalhusky
King Arthur
2
1
0
2
W
Hou Yi
santihoo
Hou Yi
5
2
1
2.75
L
Jing Wei
uojeff__
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
41,433
66,689
Taken
70,570
54,154
Mitigated
47,298
20,058
Healing
26,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,068
682
0
6,232
7,902
3,074
0
19
7,843
0
53,167
W
7,851
566
0
4,992
19,638
17,957
0
4,352
15,286
35,041
2,483
W
Sun Wukong
BuhoB
Sun Wukong
6,044
1,008
0
6,555
17,736
14,879
0
1,523
16,213
0
63,256
L
Ares
10,040
1,178
0
3,365
16,615
20,614
80
4,636
11,979
32,639
0
L
8,344
1,863
0
9,667
17,047
8,749
238
3,912
13,084
0
106,188
L
Discordia
RDL Fatal
Discordia
1,984
0
0
1,190
3,897
1,190
0
1,363
2,534
11,278
1,442
W
Morgan Le Fay
Sh4dowlPrime
Morgan Le Fay
9,451
2,230
0
1,358
10,544
4,673
335
3,314
6,848
55,787
429
L
King Arthur
magalhusky
King Arthur
14,873
1,664
0
1,926
13,879
15,492
0
2,067
10,841
9,857
97,477
W
Hou Yi
santihoo
Hou Yi
15,019
10,326
0
7,010
14,750
6,715
370
3,582
11,168
0
75,554
L
Jing Wei
uojeff__
Jing Wei
10,307
6,482
0
3,910
15,251
8,109
0
4,242
11,009
0
68,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
42,902
504
Minions Killed
476
0
Camps Cleared
0
1,597,277
Distance Traveled
1,593,674
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,416
412
95
5
0
245,840
1
W
Sobek
7,765
431
43
2
0
359,253
4
W
Sun Wukong
8,737
485
130
7
0
347,018
5
L
Ares
9,146
508
36
2
0
374,214
0
L
Loki
9,761
542
154
9
0
423,478
5
L
Discordia
6,089
338
32
2
0
120,343
0
W
Morgan Le Fay
9,634
535
92
5
0
313,883
9
L
King Arthur
10,774
599
163
9
0
356,661
4
W
Hou Yi
9,350
519
116
6
0
327,680
0
L
Jing Wei
8,223
457
119
7
0
322,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role