Player Matchup

Tiamat
Tiamat
Lyndles666
Tiamat
Level 139
God Stats
6W - 6L
1,340 SR
Queue Stats
245W - 238L
1,456 Elo+
Solo
Izanami
Izanami
MaizeData1144
Izanami
Level 69
God Stats
7W - 5L
1,830 SR
Queue Stats
355W - 314L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
Nasty Nate1170
Cthulhu
Level 124
God Stats
11W - 6L
1,715 SR
Queue Stats
475W - 502L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Rainja
Hun Batz
Level 123
God Stats
2W - 1L
1,490 SR
Queue Stats
88W - 89L
1,479 Elo+
Solo
Jormungandr
Jormungandr
fieryoceans16
Jormungandr
Level 126
God Stats
22W - 6L
1,954 SR
Queue Stats
275W - 259L
1,563 Elo+
Party 2
Team Averages
Level 116
1,666 SR
1,522 Elo+

VS

Team Averages
Level 93
1,549 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DIN0321
Loki
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
491W - 504L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Jaspers8
Sun Wukong
Level 40
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 56L
1,552 Elo+
Party 1
Fenrir
Fenrir
N7SpecOp49
Fenrir
Level 97
God Stats
2W - 2L
1,740 SR
Queue Stats
396W - 410L
1,529 Elo+
Solo
Lancelot
Lancelot
rogerpillo8
Lancelot
Level 82
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lyndles666
Tiamat
11
1 / 1 / 11
6,088
1,218
3,580
4,951
3,793
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
7 / 0 / 7
7,448
1,490
4,618
3,574
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 0 / 12
6,515
1,303
4,285
6,361
6,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Rainja
Hun Batz
10
2 / 2 / 9
6,046
1,209
4,663
4,320
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
fieryoceans16
Jormungandr
11
3 / 1 / 10
6,376
1,275
6,029
6,164
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 0
5,509
1,102
4,115
4,829
1,951
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
DIN0321
Loki
1
0 / 0 / 0
1,308
262
0
0
0
Sun Wukong
Jaspers8
Sun Wukong
8
0 / 3 / 0
4,668
934
2,932
6,535
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
N7SpecOp49
Fenrir
11
3 / 5 / 0
5,470
1,094
2,718
8,997
9,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
rogerpillo8
Lancelot
7
1 / 4 / 0
4,785
957
1,473
4,908
2,696
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
14
Kills
4
4
Deaths
14
49
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
L
Loki
DIN0321
Loki
0
0
0
0
L
Sun Wukong
Jaspers8
Sun Wukong
0
3
0
0
W
Tiamat
Lyndles666
Tiamat
1
1
11
6.5
W
Izanami
7
0
7
10.5
L
Fenrir
N7SpecOp49
Fenrir
3
5
0
0.6
W
1
0
12
7
W
Hun Batz
Rainja
Hun Batz
2
2
9
3.25
W
Jormungandr
fieryoceans16
Jormungandr
3
1
10
8
L
Lancelot
rogerpillo8
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
11,238
25,370
Taken
25,269
21,564
Mitigated
19,501
8,291
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,115
1,363
0
878
4,829
1,951
0
2,933
1,646
0
14,825
L
Loki
DIN0321
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Jaspers8
Sun Wukong
2,932
317
184
698
6,535
5,216
0
3,125
3,279
0
6,866
W
Tiamat
Lyndles666
Tiamat
3,580
539
1,001
825
4,951
3,793
0
0
4,951
7,417
0
W
Izanami
4,618
3,350
0
410
3,574
1,839
2,983
0
3,574
0
12,723
L
Fenrir
N7SpecOp49
Fenrir
2,718
331
0
1,304
8,997
9,638
0
4,184
4,553
0
3,864
W
4,285
235
1,850
2,235
6,361
6,308
670
0
6,361
8,091
1,575
W
Hun Batz
Rainja
Hun Batz
4,663
1,257
226
117
4,320
2,278
87
0
4,320
0
7,386
W
Jormungandr
fieryoceans16
Jormungandr
6,029
867
564
1,063
6,164
7,346
92
0
6,164
10,768
844
L
Lancelot
rogerpillo8
Lancelot
1,473
262
0
62
4,908
2,696
0
1,773
3,094
0
2,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
21,740
65
Minions Killed
33
0
Camps Cleared
0
546,822
Distance Traveled
384,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,509
1,102
24
5
0
102,765
0
L
Loki
1,308
262
0
0
0
0
0
L
Sun Wukong
4,668
934
2
0
0
107,284
0
W
Tiamat
6,088
1,218
6
1
0
102,388
0
W
Izanami
7,448
1,490
22
4
0
115,004
0
L
Fenrir
5,470
1,094
4
1
0
105,738
0
W
Cthulhu
6,515
1,303
17
3
0
105,240
0
W
Hun Batz
6,046
1,209
7
1
0
119,262
0
W
Jormungandr
6,376
1,275
13
3
0
104,928
0
L
Lancelot
4,785
957
3
1
0
68,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role