Player Matchup

Cernunnos
Cernunnos
DHAnubisTCS
Cernunnos
Level 138
God Stats
10W - 6L
1,588 SR
Queue Stats
294W - 295L
1,478 Elo+
Solo
Set
Set
DanosonicDaimyo
Set
Level 148
God Stats
1W - 1L
1,722 SR
Queue Stats
158W - 160L
1,447 Elo+
Party 1
Sol
Sol
GrimmJaegerjaqz
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,463 Elo+
Solo
Maui
Maui
Winston Carr
Maui
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
192W - 199L
1,445 Elo+
Party 1
Ra
Ra
man of bat 506
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 84L
1,453 Elo+
Party 1
Team Averages
Level 130
1,562 SR
1,457 Elo+

VS

Team Averages
Level 139
1,493 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
GothicRex5427
Morgan Le Fay
Level 148
God Stats
4W - 2L
1,507 SR
Queue Stats
228W - 259L
1,399 Elo+
Party 2
Skadi
Skadi
TheRealRedMesa
Skadi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 161L
1,411 Elo+
Party 2
Chiron
Chiron
UnexpectedGoose
Chiron
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,374 Elo+
Solo
Horus
Horus
VersatileTree7
Horus
Level 129
God Stats
4W - 2L
1,694 SR
Queue Stats
228W - 240L
1,520 Elo+
Solo
Merlin
Merlin
temp-750199
Merlin
Level 160
God Stats
16W - 11L
1,266 SR
Queue Stats
528W - 542L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DHAnubisTCS
Cernunnos
15
4 / 3 / 1
8,265
827
12,266
11,960
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 5
7,786
779
5,352
16,293
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 3
7,565
757
6,706
11,780
4,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 6
7,557
756
3,553
13,858
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 5
7,967
797
4,466
10,047
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GothicRex5427
Morgan Le Fay
15
2 / 3 / 8
8,677
868
9,915
8,632
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 10
7,742
774
8,214
10,596
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 2 / 7
9,315
932
18,875
9,521
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 1 / 9
8,709
871
5,816
14,068
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
15
4 / 1 / 12
9,170
917
17,104
10,605
5,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
20
20
Deaths
9
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DHAnubisTCS
Cernunnos
4
3
1
1.5
L
1
3
5
1.17
W
Morgan Le Fay
GothicRex5427
Morgan Le Fay
2
3
8
2
L
3
7
3
0.64
W
0
2
10
2.5
W
9
2
7
6.25
W
5
1
9
9.5
L
0
3
6
1
L
0
4
5
0.63
W
Merlin
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
59,924
63,938
Taken
53,422
40,691
Mitigated
29,717
19,493
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DHAnubisTCS
Cernunnos
12,266
4,597
671
1,449
11,960
5,860
0
4,739
7,221
0
26,988
L
5,352
1,306
644
4,467
16,293
9,613
0
7,490
8,803
0
10,598
W
Morgan Le Fay
GothicRex5427
Morgan Le Fay
9,915
660
0
535
8,632
4,591
53
3,064
5,568
22,068
0
L
6,706
1,268
703
735
11,780
4,348
0
4,720
7,060
8,862
623
W
8,214
2,201
516
433
10,596
4,485
590
2,893
7,703
0
18,729
W
18,875
4,091
3,316
1,951
9,521
4,402
553
2,171
7,290
0
26,014
W
5,816
1,601
6,517
6,973
14,068
11,032
21
3,233
10,835
0
8,197
L
3,553
633
1,354
2,391
13,858
16,164
0
4,642
9,216
7,877
0
L
4,466
396
4,163
2,916
10,047
4,706
0
5,217
4,830
22,998
0
W
Merlin
17,104
549
829
1,954
10,605
5,207
293
2,845
7,760
33,594
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
43,613
105
Minions Killed
126
0
Camps Cleared
0
932,472
Distance Traveled
1,002,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,265
827
32
3
0
179,468
0
L
Set
7,786
779
13
1
0
187,196
0
W
Morgan Le Fay
8,677
868
33
3
0
199,738
0
L
Sol
7,565
757
8
1
0
164,222
0
W
Skadi
7,742
774
22
2
0
192,516
0
W
Chiron
9,315
932
17
2
0
197,999
0
W
Horus
8,709
871
7
1
0
227,121
0
L
Maui
7,557
756
6
1
0
202,979
0
L
Ra
7,967
797
46
5
0
198,607
0
W
Merlin
9,170
917
47
5
0
184,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role