Player Matchup

Jormungandr
Jormungandr
Kickapwn
Jormungandr
Level 63
God Stats
27W - 9L
2,002 SR
Queue Stats
111W - 101L
1,538 Elo+
Solo
Arachne
Arachne
OrangeDaisy8736
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,231 Elo+
Solo
Horus
Horus
Syciene
Horus
Level 128
God Stats
3W - 0L
1,756 SR
Queue Stats
10W - 11L
1,568 Elo+
Party 2
Rama
Rama
THEGR8CRNHOLEYO
Rama
Level 134
God Stats
4W - 8L
1,550 SR
Queue Stats
94W - 110L
1,452 Elo+
Solo
Scylla
Scylla
Wheaterville
Scylla
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,531 Elo+
Party 2
Team Averages
Level 121
1,662 SR
1,464 Elo+

VS

Team Averages
Level 112
1,618 SR
1,526 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
UrMessiah4522
Hercules
Level 40
God Stats
4W - 3L
1,820 SR
Queue Stats
277W - 254L
1,528 Elo+
Solo
Hades
Hades
Whispiie
Hades
Level 126
God Stats
4W - 2L
1,552 SR
Queue Stats
51W - 50L
1,524 Elo+
Party 1
Arachne
Arachne
bergy90s
Arachne
Level 95
God Stats
10W - 6L
1,719 SR
Queue Stats
56W - 52L
1,517 Elo+
Party 1
Ishtar
Ishtar
xxkoronel97xx
Ishtar
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 155L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kickapwn
Jormungandr
15
6 / 0 / 8
9,922
661
12,220
11,056
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 8
8,773
585
10,733
15,517
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Syciene
Horus
13
1 / 3 / 8
7,646
510
6,374
15,099
13,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 4
8,279
552
7,354
8,748
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
13
1 / 2 / 1
7,439
496
5,705
7,431
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 1
6,909
461
3,384
11,038
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
UrMessiah4522
Hercules
12
3 / 2 / 4
7,584
506
8,840
16,293
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Whispiie
Hades
12
1 / 3 / 3
6,898
460
5,443
9,868
5,912
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
bergy90s
Arachne
13
2 / 5 / 2
7,062
471
6,188
15,225
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 3 / 3
7,761
517
9,289
9,140
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
10
10
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Jormungandr
Kickapwn
Jormungandr
6
0
8
10
W
6
2
8
5
W
Horus
Syciene
Horus
1
3
8
1.67
W
4
3
4
2
L
Hercules
UrMessiah4522
Hercules
3
2
4
2.5
W
Scylla
1
2
1
0.75
L
Hades
Whispiie
Hades
1
3
3
0.83
L
Arachne
bergy90s
Arachne
2
5
2
0.6
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
33,144
57,851
Taken
61,564
38,856
Mitigated
38,116
19,187
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,384
47
0
3,129
11,038
7,590
0
5,717
5,321
39,078
547
W
Jormungandr
Kickapwn
Jormungandr
12,220
2,559
0
2,562
11,056
10,539
255
2,481
8,175
79,430
4,937
W
10,733
7,655
0
3,839
15,517
7,849
117
3,428
12,001
0
64,734
W
Horus
Syciene
Horus
6,374
3,165
2,995
5,971
15,099
13,827
8
1,110
13,989
0
18,449
W
7,354
5,390
0
2,464
8,748
3,643
518
0
8,748
0
61,382
L
Hercules
UrMessiah4522
Hercules
8,840
2,788
415
7,622
16,293
14,598
348
4,176
12,117
0
34,602
W
Scylla
5,705
768
0
1,356
7,431
2,998
0
1,518
5,845
50,574
969
L
Hades
Whispiie
Hades
5,443
140
220
3,038
9,868
5,912
0
4,165
5,703
46,618
0
L
Arachne
bergy90s
Arachne
6,188
3,544
0
5,552
15,225
6,193
0
2,031
13,194
0
61,130
L
9,289
5,676
0
2,329
9,140
3,823
0
506
8,634
0
66,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
36,214
452
Minions Killed
429
0
Camps Cleared
0
1,422,414
Distance Traveled
1,372,509
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,909
461
108
7
0
248,969
2
W
Jormungandr
9,922
661
152
10
0
272,810
0
W
Arachne
8,773
585
95
6
0
338,895
4
W
Horus
7,646
510
15
1
0
306,921
0
W
Rama
8,279
552
108
7
0
259,956
4
L
Hercules
7,584
506
48
3
0
296,026
0
W
Scylla
7,439
496
82
5
0
243,832
1
L
Hades
6,898
460
83
6
0
258,858
0
L
Arachne
7,062
471
87
6
0
335,020
2
L
Ishtar
7,761
517
103
7
0
233,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role