Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
ProzacLi
Atlas
Platinum IV
Level 138
God Stats
102W - 121L
1,590 SR
Queue Stats
336W - 342L
1,814 MMR
Solo
Janus
Janus
Platinum III
Sh3eet
Janus
Platinum III
Level 141
God Stats
2W - 4L
1,488 SR
Queue Stats
43W - 50L
1,853 MMR
Solo
Anhur
Anhur
Gold I
SnipeStatus
Anhur
Gold I
Level 230
God Stats
28W - 24L
1,638 SR
Queue Stats
166W - 149L
1,847 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TeMandeACasa
Sun Wukong
Gold IV
Level 107
God Stats
9W - 4L
1,964 SR
Queue Stats
58W - 33L
1,791 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,636 SR
1,761 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,678 SR
1,821 MMR
Thanatos
Thanatos
Gold III
BushVape
Thanatos
Gold III
Level 124
God Stats
4W - 3L
1,789 SR
Queue Stats
36W - 23L
1,799 MMR
Party 1
Ganesha
Ganesha
Platinum II
Node OG
Ganesha
Platinum II
Level 141
God Stats
1W - 4L
1,146 SR
Queue Stats
128W - 115L
1,836 MMR
Solo
Cupid
Cupid
Gold I
Shiпobi
Cupid
Gold I
Level 169
God Stats
4W - 2L
1,830 SR
Queue Stats
66W - 57L
1,704 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
jameseyboii
Kukulkan
Platinum II
Level 123
God Stats
12W - 2L
2,103 SR
Queue Stats
83W - 76L
1,893 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
kcut
Gilgamesh
Platinum IV
Level 159
God Stats
5W - 5L
1,522 SR
Queue Stats
366W - 354L
1,874 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 0
7,086
591
4,885
4,027
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
ProzacLi
Atlas
8
0 / 1 / 1
5,813
484
3,237
5,675
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Sh3eet
Janus
13
0 / 2 / 1
7,259
605
3,575
6,254
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 0
6,547
546
3,960
6,937
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TeMandeACasa
Sun Wukong
13
3 / 2 / 2
8,280
690
11,627
10,993
9,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Bake KujiraLancelotThorAthena

VS

Bans
LokiRavanaSurtrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BushVape
Thanatos
11
2 / 1 / 3
6,073
506
5,414
9,537
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Node OG
Ganesha
9
0 / 0 / 6
6,195
516
2,980
9,028
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Shiпobi
Cupid
14
0 / 0 / 1
7,649
637
3,126
6,097
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jameseyboii
Kukulkan
13
2 / 1 / 1
7,147
596
2,523
5,857
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
kcut
Gilgamesh
12
3 / 4 / 0
6,642
554
5,370
14,650
12,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
7
7
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
0
2
W
Thanatos
BushVape
Thanatos
2
1
3
3.5
W
Ganesha
Node OG
Ganesha
0
0
6
3
L
Atlas
ProzacLi
Atlas
0
1
1
0.5
L
Janus
Sh3eet
Janus
0
2
1
0.25
W
Cupid
Shiпobi
Cupid
0
0
1
0.5
L
1
1
0
1
L
Sun Wukong
TeMandeACasa
Sun Wukong
3
2
2
2
W
Kukulkan
jameseyboii
Kukulkan
2
1
1
2.5
W
Gilgamesh
kcut
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
19,413
33,886
Taken
45,169
19,293
Mitigated
28,154
10,609
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,885
404
0
591
4,027
1,406
0
508
3,519
55,865
0
W
Thanatos
BushVape
Thanatos
5,414
1,200
0
6,001
9,537
4,426
0
1,550
7,773
0
40,257
W
Ganesha
Node OG
Ganesha
2,980
518
0
2,011
9,028
6,562
0
3,789
4,811
14,248
0
L
Atlas
ProzacLi
Atlas
3,237
1,035
394
1,905
5,675
3,671
0
1,186
4,489
15,418
0
L
Janus
Sh3eet
Janus
3,575
105
0
610
6,254
2,435
0
2,163
4,091
72,367
0
W
Cupid
Shiпobi
Cupid
3,126
1,512
112
3,846
6,097
2,286
916
1,836
3,987
0
79,957
L
3,960
2,134
0
4,570
6,937
2,420
0
1,090
5,847
0
49,104
L
Sun Wukong
TeMandeACasa
Sun Wukong
11,627
1,892
0
2,539
10,993
9,361
171
752
10,241
3,377
65,166
W
Kukulkan
jameseyboii
Kukulkan
2,523
160
0
1,715
5,857
2,213
0
3,212
2,301
60,373
2,378
W
Gilgamesh
kcut
Gilgamesh
5,370
1,336
0
826
14,650
12,667
0
1,500
13,048
675
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
33,706
465
Minions Killed
404
0
Camps Cleared
0
1,229,631
Distance Traveled
1,265,193
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,086
591
99
8
0
221,825
0
W
Thanatos
6,073
506
59
5
0
300,575
0
W
Ganesha
6,195
516
1
0
0
263,967
6
L
Atlas
5,813
484
18
2
0
258,480
5
L
Janus
7,259
605
144
12
0
285,027
0
W
Cupid
7,649
637
154
13
0
221,895
0
L
Anhur
6,547
546
88
7
0
253,746
0
L
Sun Wukong
8,280
690
116
10
0
210,553
3
W
Kukulkan
7,147
596
123
10
0
267,079
2
W
Gilgamesh
6,642
554
67
6
0
211,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role