Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LunaAyupu
Izanami
Level 5
God Stats
3W - 8L
1,116 SR
Queue Stats
3W - 11L
1,156 Elo+
Party 2
The Morrigan
The Morrigan
Viloreo
The Morrigan
Level 159
God Stats
8W - 8L
1,167 SR
Queue Stats
288W - 311L
1,428 Elo+
Solo
Thor
Thor
gameonlock
Thor
Level 106
God Stats
6W - 7L
1,644 SR
Queue Stats
13W - 20L
1,464 Elo+
Party 2
Team Averages
Level 102
1,386 SR
1,410 Elo+

VS

Team Averages
Level 64
1,417 SR
1,382 Elo+
Sun Wukong
Sun Wukong
LK Raven1490
Sun Wukong
Level 43
God Stats
1W - 2L
1,468 SR
Queue Stats
51W - 64L
1,370 Elo+
Party 1
Nut
Nut
MrButtermen82
Nut
Level 125
God Stats
0W - 7L
1,322 SR
Queue Stats
717W - 740L
1,396 Elo+
Solo
Chang'e
Chang'e
SoulCatcher16422
Chang'e
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Solo
Aphrodite
Aphrodite
dogloverbtw
Aphrodite
Level 61
God Stats
15W - 18L
1,388 SR
Queue Stats
53W - 65L
1,371 Elo+
Solo
Jormungandr
Jormungandr
moose81482
Jormungandr
Level 34
God Stats
3W - 4L
1,405 SR
Queue Stats
23W - 28L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 2 / 4
8,004
616
7,976
9,876
7,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
12
3 / 4 / 2
6,884
530
8,230
15,759
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LunaAyupu
Izanami
11
0 / 3 / 2
6,450
496
2,888
7,458
2,787
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Viloreo
The Morrigan
12
3 / 1 / 1
7,822
602
4,846
4,385
1,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 2
7,741
595
10,372
12,391
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LK Raven1490
Sun Wukong
11
1 / 6 / 0
6,495
500
4,993
10,906
7,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
6,365
490
5,476
9,598
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 4
6,254
481
3,782
12,612
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Aphrodite
dogloverbtw
Aphrodite
13
2 / 3 / 0
7,138
549
4,714
10,734
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
moose81482
Jormungandr
11
4 / 2 / 2
7,127
548
9,558
12,063
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
10
10
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
4
3.5
W
Cu Chulainn
 
Cu Chulainn
3
4
2
1
L
Sun Wukong
LK Raven1490
Sun Wukong
1
6
0
0.17
W
Izanami
LunaAyupu
Izanami
0
3
2
0.33
L
2
3
1
0.83
L
1
3
4
1
W
The Morrigan
Viloreo
The Morrigan
3
1
1
3.5
L
Aphrodite
dogloverbtw
Aphrodite
2
3
0
0.67
W
6
0
2
7
L
Jormungandr
moose81482
Jormungandr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
28,523
49,869
Taken
55,913
28,278
Mitigated
30,035
9,267
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,976
934
30
2,996
9,876
7,565
23
1,920
7,949
55,138
2,021
W
Cu Chulainn
 
Cu Chulainn
8,230
792
0
980
15,759
10,635
180
5,685
10,063
406
38,698
L
Sun Wukong
LK Raven1490
Sun Wukong
4,993
1,478
0
1,534
10,906
7,716
0
5,275
5,631
0
45,760
W
Izanami
LunaAyupu
Izanami
2,888
2,131
0
1,939
7,458
2,787
0
3,359
4,098
0
35,876
L
5,476
3,691
0
2,191
9,598
4,030
0
0
9,598
0
41,145
L
3,782
568
201
5,784
12,612
4,128
0
1,571
11,041
35,526
646
W
The Morrigan
Viloreo
The Morrigan
4,846
1,315
0
250
4,385
1,579
896
1,919
2,404
49,970
3,083
L
Aphrodite
dogloverbtw
Aphrodite
4,714
621
466
4,884
10,734
3,904
0
3,741
6,993
40,874
0
W
10,372
2,153
0
3,072
12,391
5,712
123
4,887
7,482
0
65,712
L
Jormungandr
moose81482
Jormungandr
9,558
2,526
0
2,089
12,063
10,257
0
867
11,196
36,155
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
33,379
357
Minions Killed
306
0
Camps Cleared
0
1,160,360
Distance Traveled
1,201,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,004
616
71
5
0
212,123
0
W
Cu Chulainn
6,884
530
44
3
0
252,726
0
L
Sun Wukong
6,495
500
71
5
0
259,402
0
W
Izanami
6,450
496
58
4
0
210,425
0
L
Nut
6,365
490
64
5
0
216,313
0
L
Chang'e
6,254
481
58
4
0
233,769
0
W
The Morrigan
7,822
602
89
7
0
200,070
0
L
Aphrodite
7,138
549
68
5
0
220,545
0
W
Thor
7,741
595
95
7
0
285,016
2
L
Jormungandr
7,127
548
45
3
0
271,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role