Player Matchup

Thoth
Thoth
Gold IV
DevonR
Thoth
Gold IV
Level 89
God Stats
1W - 1L
1,318 SR
Queue Stats
79W - 84L
1,358 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Dyevestt
Sun Wukong
Gold II
Level 135
God Stats
13W - 8L
1,748 SR
Queue Stats
73W - 66L
1,406 MMR
Solo
Bacchus
Bacchus
Silver I
concwest
Bacchus
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,364 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
iTz_Kensho
Danzaburou
Bronze IV
Level 114
God Stats
16W - 9L
1,255 SR
Queue Stats
23W - 25L
1,408 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
jkoshakamac
Ao Kuang
Gold V
Level 143
God Stats
5W - 5L
1,506 SR
Queue Stats
68W - 60L
1,456 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,465 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,585 SR
1,430 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
NinjaTroL02
Kukulkan
Gold II
Level 127
God Stats
27W - 13L
1,730 SR
Queue Stats
45W - 45L
1,547 MMR
Party 1
Nemesis
Nemesis
Gold IV
SinFkey
Nemesis
Gold IV
Level 129
God Stats
36W - 39L
1,635 SR
Queue Stats
72W - 79L
1,296 MMR
Party 1
Ares
Ares
Gold IV
VickDamone_JR
Ares
Gold IV
Level 81
God Stats
4W - 11L
1,604 SR
Queue Stats
31W - 41L
1,412 MMR
Solo
Achilles
Achilles
Gold V
lilbari123
Achilles
Gold V
Level 124
God Stats
1W - 7L
1,455 SR
Queue Stats
272W - 272L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DevonR
Thoth
12
0 / 0 / 3
6,368
637
1,871
4,107
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dyevestt
Sun Wukong
12
3 / 0 / 1
6,950
695
5,846
8,302
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
concwest
Bacchus
10
2 / 1 / 6
5,810
581
3,114
7,439
6,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
iTz_Kensho
Danzaburou
11
0 / 0 / 6
6,041
604
4,011
6,007
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
jkoshakamac
Ao Kuang
11
11 / 0 / 2
6,603
660
7,958
5,725
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiMorgan Le FayArachne

VS

Bans
AthenaBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 0
4,733
473
3,956
4,986
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
NinjaTroL02
Kukulkan
11
0 / 2 / 0
5,575
558
1,392
3,512
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SinFkey
Nemesis
9
0 / 3 / 0
4,638
464
2,297
8,603
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 5 / 0
4,876
488
3,642
9,464
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
lilbari123
Achilles
9
0 / 4 / 0
4,741
474
3,634
9,465
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
16
Kills
1
1
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Thoth
DevonR
Thoth
0
0
3
1.5
W
Sun Wukong
Dyevestt
Sun Wukong
3
0
1
3.5
L
Kukulkan
NinjaTroL02
Kukulkan
0
2
0
0
L
Nemesis
SinFkey
Nemesis
0
3
0
0
L
1
5
0
0.2
W
Bacchus
concwest
Bacchus
2
1
6
5
W
Danzaburou
iTz_Kensho
Danzaburou
0
0
6
3
W
Ao Kuang
jkoshakamac
Ao Kuang
11
0
2
12
L
Achilles
lilbari123
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
14,921
31,580
Taken
36,030
16,943
Mitigated
19,551
10,402
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,956
1,271
0
790
4,986
1,477
0
1,661
3,325
0
34,128
W
Thoth
DevonR
Thoth
1,871
573
0
625
4,107
1,368
0
1,144
2,963
52,394
1,917
W
Sun Wukong
Dyevestt
Sun Wukong
5,846
1,902
0
2,403
8,302
4,393
0
36
7,721
0
57,360
L
Kukulkan
NinjaTroL02
Kukulkan
1,392
174
0
50
3,512
1,518
0
2,434
1,078
46,152
0
L
Nemesis
SinFkey
Nemesis
2,297
956
0
3,796
8,603
3,090
0
3,075
5,528
0
29,686
L
3,642
182
0
1,502
9,464
6,849
0
4,799
4,665
13,803
0
W
Bacchus
concwest
Bacchus
3,114
566
0
1,853
7,439
6,575
0
2,390
5,049
12,591
1,604
W
Danzaburou
iTz_Kensho
Danzaburou
4,011
2,170
0
3,786
6,007
2,218
0
915
5,092
0
49,633
W
Ao Kuang
jkoshakamac
Ao Kuang
7,958
2,677
0
1,735
5,725
2,389
0
585
5,098
35,457
1,828
L
Achilles
lilbari123
Achilles
3,634
475
0
2,070
9,465
6,617
0
795
8,670
36
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
24,563
381
Minions Killed
258
0
Camps Cleared
0
1,001,333
Distance Traveled
933,662
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,733
473
62
6
0
179,997
2
W
Thoth
6,368
637
113
11
0
176,653
3
W
Sun Wukong
6,950
695
104
10
0
185,054
0
L
Kukulkan
5,575
558
85
9
0
186,111
1
L
Nemesis
4,638
464
56
6
0
210,731
0
L
Ares
4,876
488
16
2
0
186,949
1
W
Bacchus
5,810
581
40
4
0
205,577
2
W
Danzaburou
6,041
604
77
8
0
189,347
0
W
Ao Kuang
6,603
660
47
5
0
244,702
1
L
Achilles
4,741
474
39
4
0
169,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role