Player Matchup

Neith
Neith
Diricen
Neith
Level 109
God Stats
7W - 8L
1,429 SR
Queue Stats
123W - 108L
1,530 Elo+
Solo
Yemoja
Yemoja
JavierNA00
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 81L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Lilygamer1
Sun Wukong
Level 104
God Stats
2W - 2L
1,584 SR
Queue Stats
135W - 118L
1,516 Elo+
Solo
Nemesis
Nemesis
Tobtanium
Nemesis
Level 149
God Stats
13W - 17L
1,500 SR
Queue Stats
293W - 274L
1,559 Elo+
Solo
Merlin
Merlin
UL_mussi_99
Merlin
Level 147
God Stats
16W - 17L
1,574 SR
Queue Stats
254W - 249L
1,527 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,528 Elo+

VS

Team Averages
Level 96
1,589 SR
1,577 Elo+
Sol
Sol
ChampChad
Sol
Level 109
God Stats
26W - 29L
1,521 SR
Queue Stats
33W - 40L
1,523 Elo+
Solo
Khepri
Khepri
PURREBOY
Khepri
Level 68
God Stats
14W - 13L
1,538 SR
Queue Stats
20W - 23L
1,462 Elo+
Solo
Skadi
Skadi
RFZ RubyCube
Skadi
Level 52
God Stats
3W - 2L
1,692 SR
Queue Stats
29W - 22L
1,657 Elo+
Party 1
Raijin
Raijin
Venomzzzzzzz
Raijin
Level 126
God Stats
18W - 14L
1,692 SR
Queue Stats
114W - 106L
1,588 Elo+
Party 1
Thanatos
Thanatos
ZDániel
Thanatos
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 111L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diricen
Neith
14
1 / 3 / 0
8,097
506
4,500
9,081
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
JavierNA00
Yemoja
10
0 / 1 / 1
6,523
408
3,121
11,536
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Lilygamer1
Sun Wukong
14
2 / 3 / 2
8,075
505
6,647
18,174
12,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Tobtanium
Nemesis
15
3 / 4 / 1
8,233
515
9,991
20,885
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 3 / 1
6,786
424
4,261
9,928
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,479
655
13,831
12,379
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
PURREBOY
Khepri
12
1 / 0 / 5
8,449
528
4,042
6,165
5,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 3
9,613
601
7,462
8,202
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
1 / 2 / 2
9,967
623
9,956
8,739
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ZDániel
Thanatos
16
9 / 2 / 3
9,706
607
16,777
14,044
7,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
14
14
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Neith
Diricen
Neith
1
3
0
0.33
L
Yemoja
JavierNA00
Yemoja
0
1
1
0.5
L
Sun Wukong
Lilygamer1
Sun Wukong
2
3
2
1
W
Khepri
PURREBOY
Khepri
1
0
5
3.5
W
1
1
3
2.5
L
Nemesis
Tobtanium
Nemesis
3
4
1
0.88
L
Merlin
1
3
1
0.5
W
Raijin
1
2
2
1
W
Thanatos
ZDániel
Thanatos
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
52,068
69,604
Taken
49,529
35,931
Mitigated
24,184
17,357
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,831
5,741
0
7,387
12,379
4,244
1,520
140
12,237
80,162
12,590
L
Neith
Diricen
Neith
4,500
1,347
0
1,941
9,081
3,172
0
1,156
7,885
0
71,168
L
Yemoja
JavierNA00
Yemoja
3,121
906
1,753
2,869
11,536
7,461
0
5,813
5,249
16,054
1,109
L
Sun Wukong
Lilygamer1
Sun Wukong
6,647
895
0
5,476
18,174
12,767
0
9,413
8,741
0
59,211
W
Khepri
PURREBOY
Khepri
4,042
114
0
2,444
6,165
5,399
0
1,738
4,313
16,846
2,312
W
7,462
3,254
0
3,502
8,202
3,535
2,135
469
7,733
0
74,765
L
Nemesis
Tobtanium
Nemesis
9,991
4,746
0
3,567
20,885
8,896
0
5,346
15,267
0
69,613
L
Merlin
4,261
201
0
1,751
9,928
3,635
0
3,423
6,043
41,400
2,816
W
Raijin
9,956
1,626
0
2,221
8,739
3,521
1,155
3,017
5,254
86,658
1,261
W
Thanatos
ZDániel
Thanatos
16,777
6,747
0
11,401
14,044
7,485
1,345
1,754
12,134
0
69,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
48,214
408
Minions Killed
564
0
Camps Cleared
0
1,504,922
Distance Traveled
1,638,840
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,479
655
158
10
0
277,806
0
L
Neith
8,097
506
106
7
0
254,386
4
L
Yemoja
6,523
408
22
1
0
258,835
2
L
Sun Wukong
8,075
505
89
6
0
339,991
0
W
Khepri
8,449
528
19
1
0
361,934
0
W
Skadi
9,613
601
134
8
0
327,873
2
L
Nemesis
8,233
515
95
6
0
388,529
0
L
Merlin
6,786
424
96
6
0
263,181
3
W
Raijin
9,967
623
168
11
0
292,980
0
W
Thanatos
9,706
607
85
5
0
378,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role