Player Matchup

Nu Wa
Nu Wa
Bellltherookie-
Nu Wa
Level 52
God Stats
3W - 1L
1,136 SR
Queue Stats
27W - 21L
1,598 Elo+
Party 1
Ares
Ares
ImBatMan1827
Ares
Level 83
God Stats
5W - 4L
1,568 SR
Queue Stats
129W - 104L
1,543 Elo+
Solo
Chaac
Chaac
Leat_moaf-
Chaac
Level 142
God Stats
7W - 4L
1,556 SR
Queue Stats
62W - 54L
1,328 Elo+
Party 1
Thanatos
Thanatos
MatwithaGatt
Thanatos
Level 84
God Stats
9W - 6L
1,469 SR
Queue Stats
80W - 74L
1,328 Elo+
Party 1
Medusa
Medusa
Ram1rez433
Medusa
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,459 Elo+

VS

Team Averages
Level 115
1,526 SR
1,477 Elo+
Ra
Ra
Big bad wolf652
Ra
Level 88
God Stats
0W - 4L
1,313 SR
Queue Stats
106W - 114L
1,444 Elo+
Solo
Nemesis
Nemesis
OBORONN
Nemesis
Level 66
God Stats
5W - 7L
1,722 SR
Queue Stats
162W - 155L
1,499 Elo+
Solo
Sol
Sol
Trump Moose
Sol
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Odin
Odin
lately_prey
Odin
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,543 Elo+
Solo
Cthulhu
Cthulhu
x3ARKSlayerx
Cthulhu
Level 126
God Stats
17W - 8L
1,594 SR
Queue Stats
21W - 12L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,355
536
3,285
2,415
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 7
5,992
599
3,799
7,647
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
10
0 / 2 / 2
5,948
595
4,293
10,226
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MatwithaGatt
Thanatos
11
7 / 1 / 1
6,119
612
4,052
7,405
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Ram1rez433
Medusa
10
3 / 1 / 3
6,088
609
5,468
4,481
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,667
567
1,357
4,287
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OBORONN
Nemesis
11
5 / 1 / 0
6,211
621
3,379
7,159
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,293
429
2,002
6,183
1,567
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 1
4,845
485
2,903
9,696
4,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
x3ARKSlayerx
Cthulhu
9
0 / 2 / 2
5,338
534
5,527
7,616
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
6
6
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
1
1
2
2
W
0
1
7
3.5
W
Chaac
0
2
2
0.5
W
Thanatos
MatwithaGatt
Thanatos
7
1
1
7.5
L
Nemesis
OBORONN
Nemesis
5
1
0
5
W
Medusa
Ram1rez433
Medusa
3
1
3
4.5
L
0
4
1
0.13
L
0
3
1
0.17
L
Cthulhu
x3ARKSlayerx
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
15,168
32,174
Taken
34,941
15,404
Mitigated
15,656
10,578
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,285
676
0
321
2,415
731
0
527
1,883
36,007
0
L
1,357
121
309
1,403
4,287
1,522
0
1,809
2,478
41,933
912
W
3,799
1,062
125
2,117
7,647
4,373
207
1,338
6,305
23,571
2,669
W
Chaac
4,293
476
0
2,871
10,226
5,056
219
4,778
4,695
0
37,833
W
Thanatos
MatwithaGatt
Thanatos
4,052
724
0
4,434
7,405
3,010
0
407
6,998
0
30,009
L
Nemesis
OBORONN
Nemesis
3,379
1,770
0
1,253
7,159
2,962
0
1,676
5,483
0
42,710
W
Medusa
Ram1rez433
Medusa
5,468
2,238
0
710
4,481
2,234
830
680
3,801
0
30,392
L
2,002
1,086
0
981
6,183
1,567
114
1,589
4,594
21,092
447
L
2,903
818
48
1,697
9,696
4,388
0
1,492
8,204
0
15,664
L
Cthulhu
x3ARKSlayerx
Cthulhu
5,527
281
30
2,340
7,616
5,217
0
230
7,386
30,590
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
26,354
258
Minions Killed
260
0
Camps Cleared
0
1,014,233
Distance Traveled
958,963
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,355
536
65
7
0
195,490
0
L
Ra
5,667
567
82
8
0
184,108
0
W
Ares
5,992
599
28
3
0
203,139
0
W
Chaac
5,948
595
69
7
0
185,435
0
W
Thanatos
6,119
612
51
5
0
241,443
0
L
Nemesis
6,211
621
70
7
0
231,365
0
W
Medusa
6,088
609
45
5
0
188,726
0
L
Sol
4,293
429
27
3
0
151,975
0
L
Odin
4,845
485
25
3
0
201,317
2
L
Cthulhu
5,338
534
56
6
0
190,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role