Player Matchup

Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Catz_MadNess
Achilles
Gold III
Level 127
God Stats
2W - 3L
1,313 SR
Queue Stats
126W - 132L
1,553 MMR
Solo
Atlas
Atlas
Gold V
GoofKid
Atlas
Gold V
Level 118
God Stats
2W - 5L
1,701 SR
Queue Stats
42W - 50L
1,464 MMR
Solo
Anhur
Anhur
Gold IV
KyōkaSuigetsu
Anhur
Gold IV
Level 107
God Stats
3W - 1L
1,737 SR
Queue Stats
13W - 4L
1,762 MMR
Solo
Poseidon
Poseidon
Bronze III
Omae3108
Poseidon
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,550 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,475 SR
1,553 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
CactusChime
Hera
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 132L
1,732 MMR
Solo
Bellona
Bellona
Gold IV
Draxkiller1
Bellona
Gold IV
Level 164
God Stats
0W - 2L
1,263 SR
Queue Stats
145W - 138L
1,408 MMR
Solo
Geb
Geb
Platinum V
TheAvenger73
Geb
Platinum V
Level 159
God Stats
63W - 38L
1,557 SR
Queue Stats
219W - 210L
1,686 MMR
Solo
Izanami
Izanami
Gold IV
shortysmaals
Izanami
Gold IV
Level 149
God Stats
39W - 49L
1,556 SR
Queue Stats
282W - 308L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 0 / 0
5,348
594
3,526
9,592
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Achilles
Catz_MadNess
Achilles
8
0 / 2 / 0
4,364
485
2,697
6,400
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
GoofKid
Atlas
7
0 / 0 / 3
5,079
564
2,646
5,352
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 0
6,933
770
6,221
5,222
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
Omae3108
Poseidon
10
1 / 2 / 0
5,014
557
1,039
5,529
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraThothKukulkan

VS

Bans
He BoAmaterasuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 2
5,259
584
2,957
7,508
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,397
600
2,407
4,199
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Draxkiller1
Bellona
10
1 / 0 / 0
5,581
620
6,182
7,735
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 2
4,364
485
2,303
4,778
2,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
shortysmaals
Izanami
9
0 / 3 / 0
4,909
545
1,207
6,343
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Gilgamesh
 
Gilgamesh
2
1
2
3
L
1
1
0
1
W
Achilles
Catz_MadNess
Achilles
0
2
0
0
L
Bellona
Draxkiller1
Bellona
1
0
0
1
W
Atlas
GoofKid
Atlas
0
0
3
1.5
W
5
0
0
5
W
Poseidon
Omae3108
Poseidon
1
2
0
0.5
L
0
1
2
1
L
Izanami
shortysmaals
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
15,056
32,095
Taken
30,563
17,708
Mitigated
16,401
13,605
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,526
1,443
0
3,818
9,592
8,242
0
0
8,941
260
34,242
L
Gilgamesh
 
Gilgamesh
2,957
1,069
0
993
7,508
3,465
0
413
7,060
0
38,225
L
2,407
544
0
625
4,199
1,330
0
1,255
2,944
38,261
500
W
Achilles
Catz_MadNess
Achilles
2,697
798
0
2,540
6,400
2,487
0
460
5,854
0
24,917
L
Bellona
Draxkiller1
Bellona
6,182
2,640
0
3,292
7,735
7,734
0
722
6,515
0
38,754
W
Atlas
GoofKid
Atlas
2,646
1,238
0
1,809
5,352
3,475
0
1,408
3,814
14,224
0
W
6,221
2,873
0
4,072
5,222
1,839
0
521
4,701
0
67,237
W
Poseidon
Omae3108
Poseidon
1,039
94
0
1,366
5,529
1,665
0
2,080
3,365
33,193
0
L
2,303
474
0
1,948
4,778
2,628
0
718
4,060
9,021
1,023
L
Izanami
shortysmaals
Izanami
1,207
893
0
1,181
6,343
1,244
0
646
5,697
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
25,510
309
Minions Killed
311
0
Camps Cleared
0
889,414
Distance Traveled
876,469
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,348
594
75
8
0
178,835
0
L
Gilgamesh
5,259
584
63
7
0
210,264
0
L
Hera
5,397
600
86
10
0
174,111
0
W
Achilles
4,364
485
46
5
0
196,892
0
L
Bellona
5,581
620
80
9
0
178,750
0
W
Atlas
5,079
564
11
1
0
194,562
4
W
Anhur
6,933
770
111
12
0
148,253
2
W
Poseidon
5,014
557
66
7
0
170,872
0
L
Geb
4,364
485
7
1
0
153,958
3
L
Izanami
4,909
545
75
8
0
159,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role