Player Matchup

Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Norse__Godd
Ra
Level 44
God Stats
2W - 7L
1,531 SR
Queue Stats
317W - 302L
1,392 Elo+
Solo
Ishtar
Ishtar
hugosni3216
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,324 Elo+
Solo
Team Averages
Level 45
1,510 SR
1,405 Elo+

VS

Team Averages
Level 50
1,807 SR
1,435 Elo+
Kukulkan
Kukulkan
Naveik_Kain
Kukulkan
Level 32
God Stats
4W - 3L
1,776 SR
Queue Stats
4W - 9L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Navoyski
Nu Wa
Level 63
God Stats
23W - 11L
1,618 SR
Queue Stats
98W - 96L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Radbuza
Sun Wukong
Level 56
God Stats
8W - 0L
2,027 SR
Queue Stats
124W - 123L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 1
7,610
634
7,460
13,552
10,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 0
7,913
659
4,001
7,505
1,923
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
0 / 5 / 0
7,465
622
7,056
13,237
3,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Naveik_Kain
Kukulkan
13
0 / 0 / 6
8,745
729
7,700
8,748
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
Navoyski
Nu Wa
17
10 / 0 / 1
10,917
910
13,864
5,494
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Radbuza
Sun Wukong
14
1 / 1 / 7
9,077
756
8,577
15,542
17,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
1
0.25
W
Kukulkan
Naveik_Kain
Kukulkan
0
0
6
3
W
Nu Wa
Navoyski
Nu Wa
10
0
1
10.5
L
1
4
0
0.25
W
Sun Wukong
Radbuza
Sun Wukong
1
1
7
4.5
L
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
30,141
34,294
Taken
29,784
16,559
Mitigated
23,269
5,121
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,460
1,048
0
2,598
13,552
10,928
0
7,921
5,612
0
25,388
W
Kukulkan
Naveik_Kain
Kukulkan
7,700
336
380
1,249
8,748
3,487
905
718
7,610
46,351
1,214
W
Nu Wa
Navoyski
Nu Wa
13,864
7,616
211
1,434
5,494
2,313
957
238
5,052
46,572
806
L
4,001
386
886
228
7,505
1,923
0
5,374
2,112
36,875
885
W
Sun Wukong
Radbuza
Sun Wukong
8,577
2,119
0
4,648
15,542
17,469
430
2,751
12,150
0
24,736
L
Ishtar
7,056
5,002
0
1,409
13,237
3,708
0
7,910
5,318
0
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
28,739
148
Minions Killed
162
0
Camps Cleared
0
635,622
Distance Traveled
708,858
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,610
634
27
2
0
257,281
0
W
Kukulkan
8,745
729
72
6
0
226,328
2
W
Nu Wa
10,917
910
64
5
0
238,859
0
L
Ra
7,913
659
61
5
0
198,031
0
W
Sun Wukong
9,077
756
26
2
0
243,671
4
L
Ishtar
7,465
622
60
5
0
180,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role