Player Matchup

Sylvanus
Sylvanus
BenoESP
Sylvanus
Level 102
God Stats
9W - 4L
1,621 SR
Queue Stats
27W - 23L
1,499 Elo+
Solo
Nike
Nike
EagerFlame
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 84L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
Rodricdt
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,331 Elo+
Party 2
Ra
Ra
SarcasticCobra
Ra
Level 154
God Stats
3W - 6L
1,297 SR
Queue Stats
54W - 39L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
manucdt
Tsukuyomi
Level 149
God Stats
2W - 0L
1,750 SR
Queue Stats
18W - 20L
1,331 Elo+
Party 2
Team Averages
Level 142
1,534 SR
1,465 Elo+

VS

Team Averages
Level 115
1,604 SR
1,563 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LeYouth
Ares
Level 156
God Stats
13W - 5L
1,833 SR
Queue Stats
223W - 180L
1,599 Elo+
Solo
Bacchus
Bacchus
Maimelloo
Bacchus
Level 27
God Stats
4W - 5L
1,483 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 3
Janus
Janus
Ratnici
Janus
Level 153
God Stats
3W - 2L
1,456 SR
Queue Stats
40W - 30L
1,646 Elo+
Solo
Thor
Thor
ZeusGamer24
Thor
Level 117
God Stats
0W - 1L
1,748 SR
Queue Stats
13W - 14L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenoESP
Sylvanus
5
0 / 0 / 1
3,493
699
1,221
2,301
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 0
4,351
870
2,590
3,503
1,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Rodricdt
Heimdallr
6
1 / 0 / 0
3,333
667
2,612
1,715
568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,869
774
152
1,701
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
manucdt
Tsukuyomi
7
1 / 0 / 0
3,526
705
750
2,409
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 0
3,048
610
1,213
3,529
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ares
LeYouth
Ares
1
0 / 0 / 0
972
194
0
0
0
Bacchus
Maimelloo
Bacchus
4
0 / 1 / 0
3,102
620
953
3,957
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Janus
Ratnici
Janus
8
0 / 0 / 0
3,867
773
566
1,713
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

6
0 / 2 / 0
3,189
638
1,101
4,095
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Sylvanus
BenoESP
Sylvanus
0
0
1
0.5
W
2
0
0
2
L
Ares
LeYouth
Ares
0
0
0
0
L
Bacchus
Maimelloo
Bacchus
0
1
0
0
L
Janus
Ratnici
Janus
0
0
0
0
W
Heimdallr
Rodricdt
Heimdallr
1
0
0
1
W
0
0
0
0
L
0
2
0
0
W
Tsukuyomi
manucdt
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,325
Damage
3,833
11,629
Taken
13,294
4,761
Mitigated
4,975
6,833
Healing
4,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,213
612
0
1,795
3,529
894
0
498
3,031
0
19,810
W
Sylvanus
BenoESP
Sylvanus
1,221
458
441
1,492
2,301
1,350
0
502
1,799
10,526
0
W
2,590
388
0
1,624
3,503
1,537
0
0
3,503
0
24,735
L
Ares
LeYouth
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Maimelloo
Bacchus
953
154
0
1,472
3,957
2,338
0
723
3,234
6,850
0
L
Janus
Ratnici
Janus
566
90
0
1,000
1,713
445
0
152
1,561
25,369
0
W
Heimdallr
Rodricdt
Heimdallr
2,612
1,337
0
640
1,715
568
0
368
1,347
0
18,295
W
152
80
180
649
1,701
553
0
464
1,175
23,724
1,997
L
1,101
302
0
575
4,095
1,298
0
0
3,770
0
14,129
W
Tsukuyomi
manucdt
Tsukuyomi
750
127
0
1,807
2,409
753
0
123
2,286
0
18,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
14,178
194
Minions Killed
135
0
Camps Cleared
0
525,075
Distance Traveled
412,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,048
610
32
6
0
83,924
0
W
Sylvanus
3,493
699
21
4
0
101,731
0
W
Nike
4,351
870
46
9
0
106,470
0
L
Ares
972
194
0
0
0
0
0
L
Bacchus
3,102
620
9
2
0
113,351
0
L
Janus
3,867
773
66
13
0
105,012
0
W
Heimdallr
3,333
667
26
5
0
84,558
0
W
Ra
3,869
774
58
12
0
107,603
0
L
Thor
3,189
638
28
6
0
110,258
0
W
Tsukuyomi
3,526
705
43
9
0
124,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role