Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Dr-Boom59
Sun Wukong
Silver IV
Level 154
God Stats
20W - 26L
1,408 SR
Queue Stats
205W - 235L
702 MMR
Solo
Merlin
Merlin
Silver I
Orbyt_Draxxy
Merlin
Silver I
Level 124
God Stats
192W - 220L
1,483 SR
Queue Stats
1,104W - 1,117L
1,063 MMR
Party 1
Danzaburou
Danzaburou
Silver V
piotrekpiochu
Danzaburou
Silver V
Level 107
God Stats
4W - 7L
1,271 SR
Queue Stats
130W - 164L
594 MMR
Solo
Sobek
Sobek
Bronze II
sely66
Sobek
Bronze II
Level 48
God Stats
3W - 4L
1,411 SR
Queue Stats
18W - 55L
640 MMR
Solo
Bastet
Bastet
Silver III
temp-311030
Bastet
Silver III
Level 128
God Stats
2W - 5L
1,487 SR
Queue Stats
261W - 291L
940 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,412 SR
788 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,453 SR
967 MMR
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver IV
Churumbelinho
Ishtar
Silver IV
Level 64
God Stats
9W - 4L
1,672 SR
Queue Stats
43W - 58L
633 MMR
Solo
Nu Wa
Nu Wa
Silver II
Kyuj971
Nu Wa
Silver II
Level 53
God Stats
4W - 4L
1,343 SR
Queue Stats
32W - 50L
1,020 MMR
Solo
Awilix
Awilix
Silver V
Mikel21zer
Awilix
Silver V
Level 69
God Stats
6W - 4L
1,299 SR
Queue Stats
68W - 87L
674 MMR
Solo
Ravana
Ravana
Silver III
XNamelessDemonX
Ravana
Silver III
Level 149
God Stats
23W - 21L
1,452 SR
Queue Stats
172W - 197L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr-Boom59
Sun Wukong
9
0 / 0 / 0
4,993
624
1,693
6,228
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
10
0 / 1 / 0
4,978
622
1,797
3,603
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
piotrekpiochu
Danzaburou
8
1 / 3 / 0
4,409
551
1,214
4,065
1,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
sely66
Sobek
7
1 / 2 / 1
4,455
557
1,202
6,455
4,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
8
2 / 0 / 1
4,490
561
2,161
6,258
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiAo KuangThanatosBake Kujira

VS

Bans
KukulkanAgniAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
3 / 3 / 1
4,724
591
3,137
6,645
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 1 / 2
4,711
589
3,238
3,790
1,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Kyuj971
Nu Wa
10
1 / 0 / 1
5,374
672
3,318
1,603
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Mikel21zer
Awilix
9
1 / 0 / 1
4,928
616
2,362
5,605
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 1
5,207
651
3,386
3,309
1,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
1
1.17
W
1
1
2
2
L
Sun Wukong
Dr-Boom59
Sun Wukong
0
0
0
0
W
Nu Wa
Kyuj971
Nu Wa
1
0
1
1.5
W
Awilix
Mikel21zer
Awilix
1
0
1
1.5
L
Merlin
0
1
0
0
W
0
0
1
0.5
L
Danzaburou
piotrekpiochu
Danzaburou
1
3
0
0.33
L
Sobek
sely66
Sobek
1
2
1
0.75
L
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,067
Damage
15,441
26,609
Taken
20,952
13,053
Mitigated
9,255
6,630
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,137
1,194
324
1,143
6,645
3,666
0
952
5,689
12,654
6,053
W
3,238
1,723
0
1,207
3,790
1,196
0
685
3,079
0
25,462
L
Sun Wukong
Dr-Boom59
Sun Wukong
1,693
245
0
1,125
6,228
4,084
0
309
5,271
0
32,107
W
Nu Wa
Kyuj971
Nu Wa
3,318
762
0
557
1,603
446
0
518
979
30,202
1,066
W
Awilix
Mikel21zer
Awilix
2,362
1,309
0
905
5,605
2,291
0
487
5,028
0
38,530
L
Merlin
1,797
41
0
789
3,603
1,049
0
1,083
2,416
35,602
0
W
3,386
686
0
1,707
3,309
1,656
0
0
3,309
0
37,338
L
Danzaburou
piotrekpiochu
Danzaburou
1,214
725
0
554
4,065
1,372
288
1,453
2,508
0
22,471
L
Sobek
sely66
Sobek
1,202
259
0
2,567
6,455
4,331
0
1,901
4,396
8,432
1,446
L
Bastet
2,161
987
0
1,595
6,258
2,217
0
717
5,391
0
22,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
24,944
258
Minions Killed
297
0
Camps Cleared
0
790,305
Distance Traveled
814,580
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,724
591
31
4
0
152,414
0
W
Ishtar
4,711
589
45
6
0
156,393
1
L
Sun Wukong
4,993
624
62
8
0
151,300
3
W
Nu Wa
5,374
672
76
10
0
163,296
1
W
Awilix
4,928
616
69
9
0
201,508
0
L
Merlin
4,978
622
91
11
0
165,257
0
W
Ravana
5,207
651
76
10
0
140,969
0
L
Danzaburou
4,409
551
47
6
0
138,424
0
L
Sobek
4,455
557
20
3
0
134,452
2
L
Bastet
4,490
561
38
5
0
200,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role