Player Matchup

Mercury
Mercury
Silver III
Cash0utCam
Mercury
Silver III
Level 134
God Stats
12W - 7L
1,597 SR
Queue Stats
90W - 90L
1,213 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Hellsraptor2132
Baron Samedi
Silver I
Level 147
God Stats
6W - 8L
1,636 SR
Queue Stats
106W - 124L
1,248 MMR
Solo
Bellona
Bellona
Silver II
dbrowne___
Bellona
Silver II
Level 68
God Stats
2W - 3L
1,354 SR
Queue Stats
318W - 342L
1,184 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,529 SR
1,215 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 51
1,498 SR
1,323 MMR
Vulcan
Vulcan
Bronze III
BaptizedFire
Vulcan
Bronze III
Level 45
God Stats
0W - 2L
1,491 SR
Queue Stats
1W - 5L
1,400 MMR
Party 1
Achilles
Achilles
Bronze III
Barrettas_
Achilles
Bronze III
Level 39
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 5L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Silver V
JayWay3073
Xbalanque
Silver V
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 116L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cash0utCam
Mercury
16
5 / 2 / 6
10,110
778
8,093
14,857
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Baron Samedi
Hellsraptor2132
Baron Samedi
17
3 / 1 / 9
10,239
788
11,349
9,918
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
dbrowne___
Bellona
16
6 / 4 / 8
10,458
804
11,563
19,296
21,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bans
Bake KujiraAtlasChaacKuzenboTyr

VS

Bans
Xing TianSkadiMedusaIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 5 / 2
8,893
684
10,953
8,387
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Barrettas_
Achilles
14
2 / 3 / 1
8,634
664
6,948
15,122
17,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JayWay3073
Xbalanque
14
1 / 6 / 3
8,810
678
8,828
11,056
4,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
7
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
5
2
0.8
L
Achilles
Barrettas_
Achilles
2
3
1
0.83
W
Mercury
Cash0utCam
Mercury
5
2
6
4
W
Baron Samedi
Hellsraptor2132
Baron Samedi
3
1
9
7.5
L
Xbalanque
JayWay3073
Xbalanque
1
6
3
0.42
W
Bellona
dbrowne___
Bellona
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
26,729
44,071
Taken
34,565
40,258
Mitigated
25,569
15,948
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,953
4,681
0
1,423
8,387
3,700
0
2,692
5,200
34,805
1,364
L
Achilles
Barrettas_
Achilles
6,948
1,169
0
2,792
15,122
17,029
0
5,599
8,660
0
16,781
W
Mercury
Cash0utCam
Mercury
8,093
3,175
0
3,454
14,857
12,485
1,829
3,441
11,416
1,410
32,445
W
Baron Samedi
Hellsraptor2132
Baron Samedi
11,349
423
3,426
5,751
9,918
5,913
1,381
3,253
6,665
54,244
841
L
Xbalanque
JayWay3073
Xbalanque
8,828
3,292
0
528
11,056
4,840
0
3,540
6,802
0
34,503
W
Bellona
dbrowne___
Bellona
11,563
2,288
0
3,317
19,296
21,860
558
4,155
15,136
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
26,337
166
Minions Killed
129
0
Camps Cleared
0
783,951
Distance Traveled
680,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,893
684
56
4
0
222,174
0
L
Achilles
8,634
664
18
1
0
246,419
0
W
Mercury
10,110
778
30
2
0
274,372
0
W
Baron Samedi
10,239
788
97
7
0
251,147
0
L
Xbalanque
8,810
678
55
4
0
212,329
0
W
Bellona
10,458
804
39
3
0
258,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role