Player Matchup

Bacchus
Bacchus
BBiggyMN
Bacchus
Level 152
God Stats
3W - 0L
1,727 SR
Queue Stats
28W - 32L
1,533 Elo+
Solo
Chiron
Chiron
Jigsawqt
Chiron
Level 124
God Stats
1W - 0L
1,404 SR
Queue Stats
7W - 4L
1,477 Elo+
Solo
Ravana
Ravana
Kaiju_2K
Ravana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 153L
1,594 Elo+
Party 2
Scylla
Scylla
Stodgytoast8140
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,537 Elo+
Solo
Apollo
Apollo
Way_of_Heaven
Apollo
Level 15
God Stats
5W - 2L
1,650 SR
Queue Stats
18W - 16L
1,594 Elo+
Party 2
Team Averages
Level 97
1,556 SR
1,547 Elo+

VS

Team Averages
Level 111
1,562 SR
1,535 Elo+
Sobek
Sobek
DeathDefiant74
Sobek
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 51L
1,572 Elo+
Party 1
Merlin
Merlin
Garyoak123
Merlin
Level 69
God Stats
3W - 2L
1,585 SR
Queue Stats
12W - 11L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
ShredCruz
Ne Zha
Level 126
God Stats
2W - 2L
1,652 SR
Queue Stats
55W - 47L
1,540 Elo+
Party 1
Osiris
Osiris
SmokenShota
Osiris
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 108L
1,474 Elo+
Solo
Hachiman
Hachiman
b3nsho
Hachiman
Level 152
God Stats
2W - 3L
1,571 SR
Queue Stats
106W - 104L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBiggyMN
Bacchus
13
1 / 2 / 4
8,371
492
5,452
13,927
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Jigsawqt
Chiron
17
7 / 4 / 0
10,527
619
9,927
14,647
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Kaiju_2K
Ravana
17
6 / 1 / 0
11,048
650
10,162
5,689
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 7 / 1
7,591
447
4,544
11,165
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 3
9,142
538
7,115
13,182
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,388
493
4,498
12,049
12,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Garyoak123
Merlin
15
4 / 2 / 3
9,580
564
13,137
7,022
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ShredCruz
Ne Zha
14
5 / 5 / 6
8,652
509
12,071
17,528
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
9
0 / 3 / 0
6,547
385
1,657
9,874
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
b3nsho
Hachiman
15
2 / 4 / 1
9,021
531
6,843
12,549
5,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
15
Kills
13
14
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BBiggyMN
Bacchus
1
2
4
1.5
L
2
1
4
4
L
Merlin
Garyoak123
Merlin
4
2
3
2.75
W
Chiron
Jigsawqt
Chiron
7
4
0
1.75
W
Ravana
Kaiju_2K
Ravana
6
1
0
6
L
Ne Zha
ShredCruz
Ne Zha
5
5
6
1.6
L
Osiris
0
3
0
0
W
0
7
1
0.07
W
1
0
3
2.5
L
Hachiman
b3nsho
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
38,206
58,610
Taken
59,022
36,665
Mitigated
35,235
13,059
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BBiggyMN
Bacchus
5,452
357
0
2,682
13,927
17,035
66
5,613
8,314
28,410
0
L
4,498
152
0
5,658
12,049
12,113
0
3,821
8,135
25,282
0
L
Merlin
Garyoak123
Merlin
13,137
372
0
819
7,022
3,294
940
3,003
3,967
66,217
676
W
Chiron
Jigsawqt
Chiron
9,927
4,398
313
3,686
14,647
5,946
217
2,178
12,469
0
97,225
W
Ravana
Kaiju_2K
Ravana
10,162
3,197
0
2,813
5,689
3,470
0
359
5,238
0
91,318
L
Ne Zha
ShredCruz
Ne Zha
12,071
3,266
0
6,222
17,528
8,302
0
2,201
15,193
0
69,028
L
Osiris
1,657
732
0
1,301
9,874
6,373
0
0
9,207
0
28,300
W
4,544
1,283
0
740
11,165
4,104
0
6,699
4,466
43,908
1,300
W
7,115
2,888
0
2,825
13,182
6,110
767
2,733
10,407
0
89,899
L
Hachiman
b3nsho
Hachiman
6,843
4,352
0
4,626
12,549
5,153
380
666
11,771
0
79,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
42,188
551
Minions Killed
427
0
Camps Cleared
0
1,648,217
Distance Traveled
1,467,401
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,371
492
32
2
0
339,857
2
L
Sobek
8,388
493
25
1
0
308,730
0
L
Merlin
9,580
564
120
7
0
291,873
1
W
Chiron
10,527
619
155
9
0
312,018
3
W
Ravana
11,048
650
147
9
0
329,658
0
L
Ne Zha
8,652
509
99
6
0
368,654
0
L
Osiris
6,547
385
57
3
0
196,277
0
W
Scylla
7,591
447
72
4
0
269,862
0
W
Apollo
9,142
538
145
9
0
396,822
3
L
Hachiman
9,021
531
126
7
0
301,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role