Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CrackedVision789
The Morrigan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,482 Elo+
Solo
Cerberus
Cerberus
bas_tian43
Cerberus
Level 26
God Stats
0W - 1L
1,461 SR
Queue Stats
10W - 20L
1,311 Elo+
Solo
Cthulhu
Cthulhu
catpewbsONmychin
Cthulhu
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 43L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
crryanmagician21
Baron Samedi
Level 87
God Stats
2W - 1L
1,616 SR
Queue Stats
51W - 33L
1,628 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,501 Elo+

VS

Team Averages
Level 150
1,553 SR
1,556 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AllGood405
Cupid
Level 159
God Stats
3W - 1L
1,765 SR
Queue Stats
295W - 295L
1,579 Elo+
Party 1
Rama
Rama
HexyHazey
Rama
Level 167
God Stats
1W - 2L
1,531 SR
Queue Stats
87W - 81L
1,567 Elo+
Solo
Fenrir
Fenrir
IxallgoodxI
Fenrir
Level 194
God Stats
2W - 3L
1,352 SR
Queue Stats
232W - 241L
1,571 Elo+
Party 1
Tyr
Tyr
SirDoreille
Tyr
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
32W - 26L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 1
6,914
768
9,706
8,749
4,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
CrackedVision789
The Morrigan
13
1 / 2 / 1
7,260
807
4,214
6,510
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bas_tian43
Cerberus
10
0 / 4 / 2
6,653
739
3,001
13,777
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 3
7,761
862
12,038
9,932
11,888
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Baron Samedi
crryanmagician21
Baron Samedi
10
0 / 3 / 0
6,077
675
3,196
4,887
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 1 / 10
8,040
893
13,066
11,772
9,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
14
3 / 1 / 8
7,697
855
6,653
6,663
2,947
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rama
14
2 / 0 / 9
7,510
834
8,566
5,596
2,983
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
14
3 / 1 / 9
7,725
858
6,886
10,451
10,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
3 / 1 / 5
7,278
809
5,025
7,537
6,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
2
Kills
12
12
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
W
Chaac
 
Chaac
1
1
10
6
W
Cupid
3
1
8
7
L
The Morrigan
CrackedVision789
The Morrigan
1
2
1
0.75
W
Rama
2
0
9
6.5
W
Fenrir
3
1
9
7.5
W
3
1
5
5.5
L
Cerberus
bas_tian43
Cerberus
0
4
2
0.25
L
0
1
3
1.5
L
Baron Samedi
crryanmagician21
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
40,196
43,855
Taken
42,019
43,531
Mitigated
32,904
14,777
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,706
8,320
439
1,630
8,749
4,987
0
0
8,659
0
16,452
W
Chaac
 
Chaac
13,066
520
821
3,130
11,772
9,986
42
4,756
7,016
0
32,545
W
Cupid
6,653
3,144
11,843
3,863
6,663
2,947
660
4,063
2,600
0
23,493
L
The Morrigan
CrackedVision789
The Morrigan
4,214
282
719
1,387
6,510
4,788
0
0
6,376
18,479
0
W
Rama
8,566
5,816
0
817
5,596
2,983
1,230
3,907
1,689
0
16,868
W
Fenrir
6,886
689
369
1,363
10,451
10,003
0
5,725
4,726
0
9,232
W
5,025
154
1,353
636
7,537
6,985
80
3,998
3,539
0
9,092
L
Cerberus
bas_tian43
Cerberus
3,001
271
525
3,789
13,777
17,757
0
0
13,449
3,556
0
L
12,038
324
1,891
2,559
9,932
11,888
0
0
9,717
26,679
0
L
Baron Samedi
crryanmagician21
Baron Samedi
3,196
307
1,406
432
4,887
4,111
0
0
4,801
6,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
38,250
98
Minions Killed
122
0
Camps Cleared
0
782,003
Distance Traveled
926,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,914
768
26
3
0
134,365
0
W
Chaac
8,040
893
47
5
0
190,402
0
W
Cupid
7,697
855
32
4
0
162,411
0
L
The Morrigan
7,260
807
34
4
0
159,071
0
W
Rama
7,510
834
29
3
0
171,032
0
W
Fenrir
7,725
858
8
1
0
195,055
0
W
Tyr
7,278
809
6
1
0
207,576
0
L
Cerberus
6,653
739
2
0
0
177,018
0
L
Cthulhu
7,761
862
30
3
0
201,688
0
L
Baron Samedi
6,077
675
6
1
0
109,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role