Player Matchup

Danzaburou
Danzaburou
BrokeRodWave
Danzaburou
Level 127
God Stats
22W - 16L
1,500 SR
Queue Stats
239W - 222L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
Dat General
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 47L
1,459 Elo+
Solo
Geb
Geb
MachoMan-XCVIII
Geb
Level 122
God Stats
8W - 7L
1,564 SR
Queue Stats
176W - 170L
1,415 Elo+
Party 1
Vamana
Vamana
Xx-RoberO7-xX
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,434 Elo+
Party 2
Lancelot
Lancelot
kratos_Vcc
Lancelot
Level 47
God Stats
3W - 2L
1,626 SR
Queue Stats
31W - 34L
1,463 Elo+
Party 2
Team Averages
Level 94
1,538 SR
1,437 Elo+

VS

Team Averages
Level 94
1,514 SR
1,442 Elo+
Charon
Charon
BellBottoms
Charon
Level 138
God Stats
3W - 5L
1,582 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Ullr
Ullr
GoingBuzzard457
Ullr
Level 138
God Stats
7W - 12L
1,415 SR
Queue Stats
315W - 351L
1,422 Elo+
Solo
Vamana
Vamana
MortalisMus1984
Vamana
Level 87
God Stats
4W - 2L
1,672 SR
Queue Stats
110W - 111L
1,395 Elo+
Solo
Olorun
Olorun
Pqd80589
Olorun
Level 43
God Stats
52W - 52L
1,389 SR
Queue Stats
181W - 202L
1,387 Elo+
Solo
Hera
Hera
nutrikatya_lazca
Hera
Level 66
God Stats
92W - 84L
1,515 SR
Queue Stats
192W - 215L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokeRodWave
Danzaburou
13
0 / 0 / 1
7,338
489
4,802
8,512
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Dat General
Yu Huang
13
0 / 0 / 3
7,964
531
4,101
6,214
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
7,885
526
2,493
9,484
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 1
7,127
475
8,858
13,543
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
kratos_Vcc
Lancelot
14
5 / 0 / 2
8,229
549
6,937
10,160
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 0
7,164
478
6,165
8,482
7,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
6,867
458
4,635
7,373
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,888
526
11,043
14,012
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Pqd80589
Olorun
13
0 / 4 / 0
6,808
454
4,645
12,537
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
6,036
402
1,816
5,984
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
0
0
W
Danzaburou
BrokeRodWave
Danzaburou
0
0
1
0.5
W
Yu Huang
Dat General
Yu Huang
0
0
3
1.5
L
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
L
Olorun
Pqd80589
Olorun
0
4
0
0
W
1
0
1
1.5
W
Lancelot
kratos_Vcc
Lancelot
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
28,304
47,913
Taken
48,388
32,357
Mitigated
32,508
12,960
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,165
908
372
2,732
8,482
7,253
0
1,217
7,265
33,979
0
W
Danzaburou
BrokeRodWave
Danzaburou
4,802
1,940
0
3,267
8,512
3,536
763
2,844
5,668
0
64,835
W
Yu Huang
Dat General
Yu Huang
4,101
535
0
3,080
6,214
2,303
663
2,386
3,828
52,330
342
L
4,635
829
0
2,959
7,373
3,150
0
925
6,448
0
66,541
W
2,493
273
478
3,681
9,484
7,775
155
3,207
6,277
29,228
0
L
11,043
4,319
0
4,622
14,012
14,813
266
928
12,049
0
63,069
L
Olorun
Pqd80589
Olorun
4,645
1,681
156
2,495
12,537
5,399
0
1,991
10,546
51,111
1,440
W
8,858
4,155
0
2,204
13,543
13,979
0
1,108
11,153
0
40,510
W
Lancelot
kratos_Vcc
Lancelot
6,937
1,174
0
250
10,160
4,764
0
2,841
7,229
0
76,030
L
1,816
528
0
2,552
5,984
1,893
0
1,519
4,426
34,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
34,763
388
Minions Killed
382
0
Camps Cleared
0
1,550,956
Distance Traveled
1,302,718
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,164
478
47
3
0
290,956
2
W
Danzaburou
7,338
489
107
7
0
288,224
5
W
Yu Huang
7,964
531
96
6
0
255,154
8
L
Ullr
6,867
458
106
7
0
273,725
2
W
Geb
7,885
526
34
2
0
319,810
8
L
Vamana
7,888
526
93
6
0
261,977
2
L
Olorun
6,808
454
88
6
0
229,230
0
W
Vamana
7,127
475
44
3
0
309,393
0
W
Lancelot
8,229
549
107
7
0
378,375
0
L
Hera
6,036
402
48
3
0
246,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role