Player Matchup

Charybdis
Charybdis
Ls KIRA UCHIHA
Charybdis
Level 154
God Stats
4W - 6L
1,500 SR
Queue Stats
507W - 516L
1,413 Elo+
Solo
Anubis
Anubis
PutFriend878367
Anubis
Level 140
God Stats
47W - 71L
1,441 SR
Queue Stats
313W - 292L
1,445 Elo+
Solo
Nu Wa
Nu Wa
SailorMoonGuard4
Nu Wa
Level 163
God Stats
9W - 8L
1,769 SR
Queue Stats
29W - 41L
1,487 Elo+
Solo
Mercury
Mercury
VVGreeley
Mercury
Level 155
God Stats
20W - 11L
1,631 SR
Queue Stats
389W - 372L
1,520 Elo+
Solo
Athena
Athena
skippadaflippa_6
Athena
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,289 Elo+
Solo
Team Averages
Level 149
1,568 SR
1,431 Elo+

VS

Team Averages
Level 134
1,523 SR
1,425 Elo+
Bakasura
Bakasura
Dopewhale
Bakasura
Level 130
God Stats
23W - 15L
1,627 SR
Queue Stats
177W - 182L
1,577 Elo+
Solo
Cthulhu
Cthulhu
FTpxFluco
Cthulhu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,277 Elo+
Solo
Neith
Neith
IN__Oliver_Holes
Neith
Level 123
God Stats
2W - 0L
1,678 SR
Queue Stats
14W - 12L
1,352 Elo+
Solo
Sylvanus
Sylvanus
Trashpanda TX
Sylvanus
Level 127
God Stats
19W - 9L
1,308 SR
Queue Stats
72W - 67L
1,483 Elo+
Solo
Kukulkan
Kukulkan
happyfaceowl
Kukulkan
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 159L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ls KIRA UCHIHA
Charybdis
10
3 / 3 / 1
6,320
527
5,315
8,701
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 3 / 1
6,592
549
3,524
8,081
3,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
6,099
508
3,073
5,114
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VVGreeley
Mercury
10
0 / 2 / 5
5,604
467
5,600
9,173
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 1 / 3
4,872
406
1,266
6,467
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dopewhale
Bakasura
12
3 / 2 / 3
6,728
561
5,255
10,617
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
FTpxFluco
Cthulhu
11
2 / 1 / 1
6,796
566
3,984
8,275
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 3
6,779
565
6,422
6,717
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Trashpanda TX
Sylvanus
11
2 / 1 / 3
6,880
573
4,328
7,507
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
happyfaceowl
Kukulkan
12
2 / 1 / 3
6,696
558
2,833
5,584
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
10
10
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dopewhale
Bakasura
3
2
3
2.25
W
Cthulhu
FTpxFluco
Cthulhu
2
1
1
2.5
W
1
1
3
2.5
L
Charybdis
Ls KIRA UCHIHA
Charybdis
3
3
1
1.17
L
2
3
1
0.83
L
1
1
1
1.5
W
Sylvanus
Trashpanda TX
Sylvanus
2
1
3
3.5
L
Mercury
VVGreeley
Mercury
0
2
5
1.25
W
Kukulkan
happyfaceowl
Kukulkan
2
1
3
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
22,822
37,536
Taken
38,700
13,994
Mitigated
16,802
10,020
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dopewhale
Bakasura
5,255
3,333
0
3,734
10,617
3,991
154
1,714
8,863
0
38,585
W
Cthulhu
FTpxFluco
Cthulhu
3,984
0
0
1,213
8,275
3,633
89
1,386
6,809
45,660
0
W
6,422
2,176
0
2,081
6,717
2,575
1,619
1,145
5,492
0
53,283
L
Charybdis
Ls KIRA UCHIHA
Charybdis
5,315
2,466
208
1,289
8,701
3,115
0
2,391
6,254
0
36,057
L
3,524
126
0
2,715
8,081
3,654
0
3,329
4,502
40,630
2,395
L
3,073
560
0
350
5,114
1,835
0
2,036
2,858
41,840
0
W
Sylvanus
Trashpanda TX
Sylvanus
4,328
1,622
2,217
2,969
7,507
4,433
314
1,351
6,048
21,497
512
L
Mercury
VVGreeley
Mercury
5,600
2,717
0
3,527
9,173
2,996
0
2,187
6,449
0
35,421
W
Kukulkan
happyfaceowl
Kukulkan
2,833
243
0
2,463
5,584
2,170
683
1,514
3,844
41,818
0
L
1,266
511
807
1,124
6,467
2,394
0
811
5,396
7,942
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
33,879
298
Minions Killed
361
0
Camps Cleared
0
1,004,961
Distance Traveled
1,156,071
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,728
561
79
7
0
264,110
2
W
Cthulhu
6,796
566
76
6
0
219,307
0
W
Neith
6,779
565
84
7
0
199,936
3
L
Charybdis
6,320
527
61
5
0
190,941
2
L
Anubis
6,592
549
79
7
0
205,655
0
L
Nu Wa
6,099
508
86
7
0
224,660
4
W
Sylvanus
6,880
573
29
2
0
233,304
5
L
Mercury
5,604
467
56
5
0
263,590
0
W
Kukulkan
6,696
558
93
8
0
239,414
2
L
Athena
4,872
406
16
1
0
120,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role