Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
MysticMegatron
Awilix
Level 153
God Stats
3W - 1L
1,412 SR
Queue Stats
47W - 52L
1,587 Elo+
Party 2
Horus
Horus
SwedishMeatloaf
Horus
Level 10
God Stats
2W - 2L
1,276 SR
Queue Stats
5W - 5L
1,270 Elo+
Party 2
Eset
Eset
pludlow21
Eset
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,497 Elo+
Party 2
Anhur
Anhur
xX2Xx
Anhur
Level 196
God Stats
1W - 1L
1,486 SR
Queue Stats
26W - 18L
1,614 Elo+
Party 2
Team Averages
Level 128
1,435 SR
1,494 Elo+

VS

Team Averages
Level 138
1,592 SR
1,615 Elo+
Bastet
Bastet
Compton
Bastet
Level 167
God Stats
2W - 2L
1,898 SR
Queue Stats
100W - 68L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
DrNyx
Sun Wukong
Level 149
God Stats
2W - 4L
1,482 SR
Queue Stats
44W - 45L
1,530 Elo+
Solo
Maui
Maui
EÎsenSkrt
Maui
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
362W - 288L
1,620 Elo+
Party 1
Hou Yi
Hou Yi
Itаchі
Hou Yi
Level 201
God Stats
2W - 2L
1,578 SR
Queue Stats
69W - 49L
1,666 Elo+
Party 1
Yu Huang
Yu Huang
Rachfan
Yu Huang
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 0 / 0
4,576
763
3,784
6,383
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
3 / 1 / 0
4,402
734
3,187
4,113
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 2
4,158
693
3,202
5,294
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Eset
8
0 / 2 / 3
4,410
735
1,609
3,787
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
xX2Xx
Anhur
7
2 / 1 / 1
4,230
705
3,219
5,081
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Compton
Bastet
5
1 / 2 / 3
3,748
625
1,858
4,465
1,072
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
DrNyx
Sun Wukong
7
0 / 1 / 0
4,033
672
2,887
5,524
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 2
3,977
663
2,386
5,469
3,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Itаchі
Hou Yi
7
2 / 1 / 0
4,107
685
4,397
4,561
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Rachfan
Yu Huang
8
2 / 3 / 0
4,256
709
1,537
4,235
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
5
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Bastet
Compton
Bastet
1
2
3
1.25
L
Sun Wukong
DrNyx
Sun Wukong
0
1
0
0
L
0
1
2
1
L
Hou Yi
Itаchі
Hou Yi
2
1
0
2
W
3
1
0
3
L
Yu Huang
Rachfan
Yu Huang
2
3
0
0.67
W
1
1
2
2
W
Eset
0
2
3
0.75
W
Anhur
xX2Xx
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
13,065
24,658
Taken
24,254
11,706
Mitigated
10,472
8,160
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,784
1,022
0
3,092
6,383
4,236
0
0
6,383
0
28,337
L
Bastet
Compton
Bastet
1,858
674
0
2,225
4,465
1,072
0
0
4,465
0
11,721
L
Sun Wukong
DrNyx
Sun Wukong
2,887
877
0
845
5,524
3,484
0
0
5,082
0
23,774
L
2,386
846
0
1,690
5,469
3,500
0
68
5,361
12,184
0
L
Hou Yi
Itаchі
Hou Yi
4,397
2,446
0
2,441
4,561
1,068
0
0
4,561
0
27,094
W
3,187
1,292
0
160
4,113
1,481
0
337
3,776
0
22,702
L
Yu Huang
Rachfan
Yu Huang
1,537
113
0
60
4,235
1,348
0
1,291
2,734
22,823
0
W
3,202
1,703
560
1,981
5,294
3,155
0
1,013
4,281
0
8,832
W
Eset
1,609
42
0
873
3,787
1,186
0
1,401
2,386
23,034
0
W
Anhur
xX2Xx
Anhur
3,219
2,324
0
1,494
5,081
1,648
0
1,172
3,909
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
20,121
198
Minions Killed
169
0
Camps Cleared
0
702,331
Distance Traveled
656,659
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,576
763
53
9
0
134,026
0
L
Bastet
3,748
625
23
4
0
120,280
0
L
Sun Wukong
4,033
672
48
8
0
120,520
0
L
Maui
3,977
663
7
1
0
145,834
1
L
Hou Yi
4,107
685
50
8
0
138,215
0
W
Awilix
4,402
734
41
7
0
160,408
1
L
Yu Huang
4,256
709
41
7
0
131,810
2
W
Horus
4,158
693
7
1
0
147,473
1
W
Eset
4,410
735
52
9
0
127,881
0
W
Anhur
4,230
705
45
8
0
132,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role