Player Matchup

Fafnir
Fafnir
HammerxofxLight
Fafnir
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 135L
1,585 Elo+
Solo
Cerberus
Cerberus
MalcolmX 713898
Cerberus
Level 158
God Stats
5W - 6L
1,662 SR
Queue Stats
1,267W - 1,213L
1,497 Elo+
Solo
Artemis
Artemis
MyAgonny
Artemis
Level 127
God Stats
4W - 1L
1,908 SR
Queue Stats
17W - 9L
1,615 Elo+
Solo
Tiamat
Tiamat
Shkuna-
Tiamat
Level 172
God Stats
3W - 3L
1,629 SR
Queue Stats
59W - 69L
1,553 Elo+
Solo
Bakasura
Bakasura
Vanek
Bakasura
Level 157
God Stats
263W - 260L
1,544 SR
Queue Stats
263W - 261L
1,538 Elo+
Solo
Team Averages
Level 154
1,649 SR
1,558 Elo+

VS

Team Averages
Level 131
1,421 SR
1,512 Elo+
Yemoja
Yemoja
BlueNana
Yemoja
Level 197
God Stats
26W - 33L
1,221 SR
Queue Stats
986W - 889L
1,544 Elo+
Solo
Nut
Nut
ItsHedley
Nut
Level 149
God Stats
24W - 23L
1,543 SR
Queue Stats
126W - 116L
1,545 Elo+
Solo
Ne Zha
Ne Zha
OvoMoneyTeam23
Ne Zha
Level 120
God Stats
44W - 42L
1,378 SR
Queue Stats
175W - 173L
1,486 Elo+
Party 1
Nike
Nike
WeejerWeejer
Nike
Level 56
God Stats
23W - 22L
1,510 SR
Queue Stats
96W - 95L
1,495 Elo+
Party 1
Chronos
Chronos
YungRoon
Chronos
Level 133
God Stats
38W - 34L
1,453 SR
Queue Stats
227W - 225L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,279
809
3,637
6,161
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
10
0 / 1 / 1
6,273
697
1,275
3,976
2,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
MyAgonny
Artemis
14
1 / 2 / 1
7,258
806
6,919
6,916
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Shkuna-
Tiamat
15
0 / 0 / 2
7,586
843
8,967
5,893
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Vanek
Bakasura
14
3 / 2 / 1
8,029
892
7,531
11,296
6,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueNana
Yemoja
14
1 / 0 / 5
7,894
877
3,889
5,800
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 0 / 1
7,707
856
4,495
5,066
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 5
7,269
808
6,627
6,636
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,877
764
6,534
10,597
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
YungRoon
Chronos
14
1 / 1 / 3
7,607
845
6,286
7,760
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
6
6
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BlueNana
Yemoja
1
0
5
3.5
L
0
1
1
0.5
W
2
0
1
2.5
L
Cerberus
0
1
1
0.5
L
Artemis
MyAgonny
Artemis
1
2
1
0.75
W
1
1
5
3.5
L
Tiamat
Shkuna-
Tiamat
0
0
2
1
L
Bakasura
Vanek
Bakasura
3
2
1
1.75
W
1
2
2
1
W
Chronos
YungRoon
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
27,831
34,242
Taken
35,859
23,879
Mitigated
20,040
10,734
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BlueNana
Yemoja
3,889
849
2,553
2,171
5,800
4,224
0
1,911
3,613
17,224
763
L
3,637
903
0
1,351
6,161
7,091
0
1,718
4,307
5,967
422
W
4,495
2,482
0
1,622
5,066
2,211
185
2,748
1,928
0
28,287
L
Cerberus
1,275
0
0
1,673
3,976
2,409
0
947
2,841
3,070
0
L
Artemis
MyAgonny
Artemis
6,919
2,884
0
1,437
6,916
2,830
0
2,657
4,135
0
21,689
W
6,627
654
0
360
6,636
2,960
0
2,934
3,314
0
19,449
L
Tiamat
Shkuna-
Tiamat
8,967
327
0
2,856
5,893
4,827
0
1,142
4,625
32,161
784
L
Bakasura
Vanek
Bakasura
7,531
4,301
0
3,417
11,296
6,722
108
3,452
7,510
0
22,627
W
6,534
784
0
2,272
10,597
7,644
0
2,755
6,261
0
11,201
W
Chronos
YungRoon
Chronos
6,286
1,954
0
1,455
7,760
3,001
616
2,024
5,041
37,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
37,354
186
Minions Killed
219
0
Camps Cleared
0
874,878
Distance Traveled
994,642
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,894
877
37
4
0
176,165
0
L
Fafnir
7,279
809
3
0
0
194,908
7
W
Nut
7,707
856
72
8
0
183,201
3
L
Cerberus
6,273
697
8
1
0
94,789
0
L
Artemis
7,258
806
46
5
0
146,840
0
W
Ne Zha
7,269
808
19
2
0
205,425
0
L
Tiamat
7,586
843
63
7
0
194,179
0
L
Bakasura
8,029
892
66
7
0
244,162
0
W
Nike
6,877
764
12
1
0
217,000
0
W
Chronos
7,607
845
79
9
0
212,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role