Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FofoTM
Agni
Level 107
God Stats
41W - 43L
1,508 SR
Queue Stats
219W - 219L
1,480 Elo+
Solo
Izanami
Izanami
thexeyexofxrae
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,396 Elo+
Solo
Pele
Pele
xXZombieBurgerXx
Pele
Level 129
God Stats
13W - 18L
1,396 SR
Queue Stats
162W - 150L
1,553 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,486 Elo+

VS

Team Averages
Level 126
1,491 SR
1,456 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DokkaebiTheFox
Ares
Level 102
God Stats
5W - 2L
1,663 SR
Queue Stats
77W - 79L
1,515 Elo+
Solo
Bellona
Bellona
corkan53
Bellona
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,396 Elo+
Party 1
Awilix
Awilix
mills7878
Awilix
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 229L
1,474 Elo+
Solo
Izanami
Izanami
xxNEK0-NExx
Izanami
Level 122
God Stats
1W - 1L
1,290 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 1
5,148
572
4,202
8,858
5,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
 
Rama
8
1 / 2 / 0
4,558
506
2,013
6,096
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
FofoTM
Agni
10
1 / 1 / 0
5,496
611
1,879
2,739
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
3,530
392
165
848
160
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 3
5,794
644
5,281
5,538
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 0
5,285
587
1,684
3,289
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 2 / 3
5,452
606
4,231
8,468
6,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
corkan53
Bellona
10
1 / 0 / 1
6,229
692
715
3,607
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
mills7878
Awilix
11
2 / 2 / 0
5,576
620
2,256
8,551
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xxNEK0-NExx
Izanami
9
0 / 1 / 2
5,160
573
2,108
5,139
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
3
4
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
1
2.5
L
Rama
 
Rama
1
2
0
0.5
W
Vulcan
 
Vulcan
0
1
0
0
W
0
2
3
0.75
L
Agni
FofoTM
Agni
1
1
0
1
W
Bellona
corkan53
Bellona
1
0
1
1.5
W
Awilix
mills7878
Awilix
2
2
0
1
L
0
1
0
0
L
2
0
3
3.5
W
Izanami
xxNEK0-NExx
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,540
Damage
10,994
24,079
Taken
29,054
10,768
Mitigated
14,935
5,959
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,202
1,948
440
2,658
8,858
5,279
0
2,301
6,557
0
20,306
L
Rama
 
Rama
2,013
1,659
0
1,510
6,096
2,060
0
964
5,132
0
31,356
W
Vulcan
 
Vulcan
1,684
969
0
194
3,289
965
0
1,284
2,005
31,930
0
W
4,231
238
0
2,139
8,468
6,421
0
246
8,222
18,926
142
L
Agni
FofoTM
Agni
1,879
49
0
750
2,739
1,000
0
1,349
1,390
34,931
0
W
Bellona
corkan53
Bellona
715
193
0
1,810
3,607
3,022
297
0
3,607
0
36,469
W
Awilix
mills7878
Awilix
2,256
623
0
4,768
8,551
3,043
0
349
8,202
0
37,060
L
165
104
0
2
848
160
0
0
848
0
1,600
L
5,281
1,985
0
599
5,538
2,269
0
1,211
4,327
0
45,827
W
Izanami
xxNEK0-NExx
Izanami
2,108
1,722
0
1,949
5,139
1,484
0
0
5,139
0
42,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
27,702
228
Minions Killed
304
0
Camps Cleared
0
746,759
Distance Traveled
918,970
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,148
572
31
3
0
186,956
0
L
Rama
4,558
506
49
5
0
165,111
0
W
Vulcan
5,285
587
71
8
0
194,274
3
W
Ares
5,452
606
25
3
0
199,193
0
L
Agni
5,496
611
63
7
0
181,843
0
W
Bellona
6,229
692
68
8
0
155,358
0
W
Awilix
5,576
620
69
8
0
211,955
0
L
Izanami
3,530
392
6
1
0
31,759
0
L
Pele
5,794
644
79
9
0
181,090
0
W
Izanami
5,160
573
71
8
0
158,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role