Player Matchup

Tyr
Tyr
Gold IV
CharizardWrecks
Tyr
Gold IV
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 138L
1,495 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Im Squidly
Kukulkan
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
Luanhlss
Hun Batz
Bronze III
Level 87
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 16L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
NamesBubby
Hachiman
Bronze III
Level 78
God Stats
0W - 1L
1,170 SR
Queue Stats
11W - 20L
1,500 MMR
Party 3
Charon
Charon
Bronze III
yModerz7
Charon
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,481 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,563 SR
1,500 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Jtyolo
Bacchus
Silver I
Level 108
God Stats
6W - 5L
1,650 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Thoth
Thoth
Gold III
Tlaner
Thoth
Gold III
Level 158
God Stats
4W - 4L
1,430 SR
Queue Stats
60W - 63L
1,492 MMR
Solo
Chaac
Chaac
Silver I
UhhGman
Chaac
Silver I
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
11W - 7L
1,546 MMR
Party 2
Cernunnos
Cernunnos
Silver III
UhhKarma
Cernunnos
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,948
534
6,444
14,002
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Im Squidly
Kukulkan
11
0 / 3 / 0
6,233
479
3,336
7,260
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Luanhlss
Hun Batz
9
0 / 2 / 0
5,533
426
4,074
8,974
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
NamesBubby
Hachiman
10
0 / 3 / 0
5,875
452
1,666
8,627
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
yModerz7
Charon
9
0 / 3 / 0
5,880
452
1,977
11,533
7,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MartichorasArachneVamanaBake Kujira

VS

Bans
AwilixAtlasRavanaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 0 / 2
8,207
631
6,297
10,992
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Jtyolo
Bacchus
12
5 / 0 / 2
7,643
588
5,742
7,637
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Tlaner
Thoth
13
1 / 0 / 5
8,205
631
8,504
4,612
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
UhhGman
Chaac
14
3 / 1 / 3
8,715
670
7,942
12,087
16,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
UhhKarma
Cernunnos
13
1 / 0 / 3
7,421
571
4,931
3,872
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
16
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
L
1
5
0
0.2
L
Kukulkan
Im Squidly
Kukulkan
0
3
0
0
W
Bacchus
Jtyolo
Bacchus
5
0
2
6
L
Hun Batz
Luanhlss
Hun Batz
0
2
0
0
L
Hachiman
NamesBubby
Hachiman
0
3
0
0
W
Thoth
Tlaner
Thoth
1
0
5
3.5
W
Chaac
UhhGman
Chaac
3
1
3
4.5
W
Cernunnos
UhhKarma
Cernunnos
1
0
3
2.5
L
Charon
yModerz7
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
33,416
50,396
Taken
39,200
24,818
Mitigated
31,664
8,310
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,297
1,922
0
2,573
10,992
5,082
0
1,249
9,743
0
73,619
L
6,444
973
0
2,922
14,002
8,252
0
1,794
12,208
0
48,663
L
Kukulkan
Im Squidly
Kukulkan
3,336
289
0
481
7,260
2,562
0
4,171
3,089
51,046
0
W
Bacchus
Jtyolo
Bacchus
5,742
820
0
2,598
7,637
7,134
0
2,157
5,480
16,949
1,161
L
Hun Batz
Luanhlss
Hun Batz
4,074
999
0
290
8,974
3,514
0
2,962
6,012
0
32,347
L
Hachiman
NamesBubby
Hachiman
1,666
888
0
2,128
8,627
2,831
0
2,333
6,294
0
39,522
W
Thoth
Tlaner
Thoth
8,504
275
9
1,192
4,612
1,755
848
1,634
2,978
66,807
1,241
W
Chaac
UhhGman
Chaac
7,942
1,281
0
4,698
12,087
16,243
0
0
12,087
8,518
53,996
W
Cernunnos
UhhKarma
Cernunnos
4,931
2,317
0
2,469
3,872
1,450
864
972
2,900
0
63,770
L
Charon
yModerz7
Charon
1,977
401
107
2,382
11,533
7,659
132
4,751
6,782
21,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
40,191
330
Minions Killed
470
0
Camps Cleared
0
1,221,499
Distance Traveled
1,370,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,207
631
111
9
0
308,223
0
L
Tyr
6,948
534
89
7
0
243,062
0
L
Kukulkan
6,233
479
91
7
0
258,861
0
W
Bacchus
7,643
588
15
1
0
296,931
1
L
Hun Batz
5,533
426
55
4
0
272,887
0
L
Hachiman
5,875
452
62
5
0
215,858
2
W
Thoth
8,205
631
126
10
0
279,802
1
W
Chaac
8,715
670
107
8
0
226,913
0
W
Cernunnos
7,421
571
111
9
0
258,640
2
L
Charon
5,880
452
33
3
0
230,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role